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[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification


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#281 Dyson

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Geschrieben 22 Juni 2014 - 11:03

So are the ESU only able to patrol, or do they have somewhere separate to park?

Looking good so far! :)


They're off map so you will need to wait for armed response

#282 randomperson139

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Geschrieben 22 Juni 2014 - 11:05

They're off map so you will need to wait for armed response

OK, thanks for the quick reply! Keep up the great work guys :)


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#283 Miercolini

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Geschrieben 23 Juni 2014 - 05:04

welcome.jpg

 

 

We're finally ready to show off what we've been working on, first glimpse at the full game with a 20 minute gameplay trailer showcasing both the map and new features and units. Be sure to check it out and share your thoughts especially on the video itself to help it gain popularity. The game itself is now at the final beta stage and a select crack team of experienced testers have been selected, we're still not releasing a date but for now atleast you can see what the final product will look like.

Disclaimer - Video current of BETA build 1.0.1.4 the team reserves the right to change any aspect of the game prior to release.




Hope you like what we've done with the place

Dyson, Raf, Mariuswww and rest of NYCERU


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#284 The Loot

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Geschrieben 23 Juni 2014 - 07:53

The team's done an incredible job on that map!



#285 Dyson

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Geschrieben 23 Juni 2014 - 08:21

The team's done an incredible job on that map!

 

Thanks, the past week has been solid map work, nothing but, I know every intersection, every street pole now after placing and replacing every inch several times. Hopefully it'll show in the game with a map that feels alive and makes sense the more detail you look at it



#286 Hastings

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Geschrieben 23 Juni 2014 - 08:51

Units are incredibly well-done. HAZMAT is amazing, and that water supply idea is great. Awesome job, thank you a lot!

 

One thing puzzled me though, why all units spawn on lots? :)



#287 EmC-Unit

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Geschrieben 23 Juni 2014 - 11:11

 

 

 

 

We're finally ready to show off what we've been working on, first glimpse at the full game with a 20 minute gameplay trailer showcasing both the map and new features and units. Be sure to check it out and share your thoughts especially on the video itself to help it gain popularity. The game itself is now at the final beta stage and a select crack team of experienced testers have been selected, we're still not releasing a date but for now atleast you can see what the final product will look like.

Disclaimer - Video current of BETA build 1.0.1.4 the team reserves the right to change any aspect of the game prior to release.



Hope you like what we've done with the place

Dyson, Raf, Mariuswww and rest of NYCERU

 

 

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#288 jdclark2008

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Geschrieben 23 Juni 2014 - 12:31

Love the video and :sporty: a new MERV vehicle..nice


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#289 BeastyBill88

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Geschrieben 23 Juni 2014 - 01:49


 

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#290 LAD23DER

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Geschrieben 23 Juni 2014 - 01:56

I

 

 

 

 

Can't

 

 

 

 

Wait


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#291 itchboy

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Geschrieben 23 Juni 2014 - 01:58

Wow....just wow.... :scared:
Can't wait anymore....must...resist.....urge....to create content and send it to you guys just so the mod is finished faster. Too bad I have college to worry about.



#292 FDNY Engine 321

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Geschrieben 23 Juni 2014 - 02:21

^ ^ ^  Not trying to bother you in anyway but did you guys make the new Ford(ambulances) the FDNY got?(could not find any pictures of it in use but I have seen a quite few in Brooklyn)


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#293 itchboy

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Geschrieben 23 Juni 2014 - 02:24

^ ^ ^  Not trying to bother you in anyway but did you guys make the new Fords(ambulances) the FDNY got?(could not find any pictures of it in use but I have seen a quite few in Brooklyn)

http://forum.emergen...fdny-ambulance/
They used the F350 from my pack. Very good production indeed.



#294 FDNY Engine 321

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Geschrieben 23 Juni 2014 - 02:31

http://forum.emergen...fdny-ambulance/
They used the F350 from my pack. Very good production indeed.

 

Oh ok thanks and great mod. Also where in Brooklyn is this centered around?


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#295 rafaelmfernandez

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Geschrieben 23 Juni 2014 - 03:53

Oh ok thanks and great mod. Also where in Brooklyn is this centered around?

 

 Bedford Stuyvesant



#296 FDNY Engine 321

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Geschrieben 23 Juni 2014 - 04:54

Oh ok


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#297 Fred03

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Geschrieben 24 Juni 2014 - 01:12

Your backboard script is a little nice, soon to be obsolete though lol.


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#298 TacticalRooster22

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Geschrieben 24 Juni 2014 - 01:27

Just epic.  The animations for the decon unit and MCU are pretty cool, and I like how when the trucks go back to the station, the back doors open.  That's something different, and I'm interested to see the full unit list.  It seems like there's a lot more fire and EMS units compared to the Manhattan Mod...


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#299 BeastyBill88

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Geschrieben 27 Juni 2014 - 03:29

I was just wondering if someone could answer my concern I'm having, now that you have added itchboys US cars, has this effected performance and optimization for the mod? As they are quite detailed compared to the other cars, like the ones that came with the LA mod.


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#300 Dyson

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Geschrieben 27 Juni 2014 - 04:15

The mod has just been confirmed by testers to run on itel, some lag on large scenes which we'll look to reduce but this is a great sign :)