v1.2 released! Download link can be found on the first page: http://forum.emergen...logic/?p=258435
New features:
- Water Tanker vehicle (model by Freakinmusket)
- Working water tanker functionality (you can supply fire engine's with the water tanker)
- Extend hose command for fire fighters
- 'Activate engine pump' command (to use hoses from an engine a fire fighter to control the pump panel is required)
- New icons
- Rapid deployment improvements + ladder vehicle compatibility
- Several minor changes and fixes under 'the hood' (VcmdWaterSwitch renamed to VcmdCannonSwitch to prevent confusions with other scripts)
Gameplay instructions
Water Tanker
You can install 1 hose from the water tanker to a fire engine, as well as a supply line from a hydrant to the tanker. The water tanker can not be used to extinguish fires by itself.
Activate pumps
You cannot use any installed hose from a fire engine if the pumps are not activated. You can activate the pumps of an engine in 3 (yes 3, wtf) different ways:
- Use the 'Engine pumps on/off' command (requires a fire fighter in the vehicle). A fire fighter will exit the vehicle and take position at the pump panel.
- Use the 'Rapid Deployment' command. Besides the four fire fighters who install their hoses to the fire engine, a fifth fire fighter will exit the vehicle to control the pumps.
- Select an fire fighter who is not equipped and click on the engine after the hoses are installed.
You can deactivate the pump by simply giving the fire fighter who is controlling the pumps a new command, or to use either the 'Engine pumps on/off' or 'Rapid Deployment' command to deinstall the fire engine.
Note: it is not required to activate the pumps to use the deck gun of an engine.
Rapid deployment
Using 'rapid deploy' from the water tanker only works if the tanker is parked in the vicinity of a fire engine (and a hydrant). Two fire fighters will exit the vehicle and get a hose from the nearest fire engine. The first fire fighter will install a supply line from the tanker to the nearest fire engine. If a hydrant is in the vicinity of the tanker, the second fire fighter will install a supply line from that hydrant to the tanker in order to supply the tanker. 'Rapid undeploy' finds the nearest idle and unequipped fire fighter who will remove any install supply lines running from and to the water tanker.
Rapid deployment is also compatible with DLK-vehicletypes (ladders) now. Using 'Rapid deploy', a fire fighter will install a supply line (if a hydrant is close) to the ladder vehicle and enter the basket. The other fire fighters inside the ladder will get a variety of equipment (pneumatic scissors, fire extinguisher, chainsaw, axe, jumppad and fire hose). 'Rapid undeploy' will only deinstall the entire vehicle, which means the fire fighter in the basket will exit the basket, remove the supply line (if present) and enter the vehicle.
Important note for modders:
Compared to the previous version, a lot has been changed in the new version. Vehicles have new ('PcmdPumpSwitch') and reamed commands ('VcmdCannonSwitch)' and a new child (for the pump controller) too. In case you want to implement the entire functionality to your own modification, please be aware that any vehicle in your mod will probably not be fully compatible with v1.2 anymore.
Bugs in v1.2
- The fire fighter who spawns outside to control the pump of a fire engine may not be recognized (script wise) by the vehicle sometimes, resulting in connected firehoses not working. To fix this, simply select the fire fighter and click on the fire engine to activate the pump again.
- In a rare occasion, the water tanker may not be recognized by the script, resulting in a water tanker with fire engine traits (1000 gallon tank for example) and not being able to supply other vehicles. Especially after playing freeplay directly after the demo mission may cause this problem.
Hope you like this upgrade
Hoppah