Hey guys, awesome mod! I'm wondering about a couple things though. So I installed it, installed the hotfix but there are still a few issues. To start with, most of my FDNY units can't be moved once they're on-scene, even with all the FFs/Captain in the rig. Second is that a few of the doors are missing from a unit, particularly the NYPD HWY unmarked Charger. Thanks again, the mod is legendary great job!
[WIP] Manhattan Modification [The Upper East Side] *New Video*
#681
Geschrieben 17 Mai 2014 - 11:13
#682
Geschrieben 17 Mai 2014 - 11:20
#683
Geschrieben 18 Mai 2014 - 02:22
Is the engine on or is there anything hooked up to it?
I actually figured out that it was the engine, fixed that. Now I have different question, there are three different tow trucks in the unit picture on the first page but I only have the rolloff, were those others released?
#684
Geschrieben 18 Mai 2014 - 02:29
#685
Geschrieben 18 Mai 2014 - 04:42
There was a big debacle about it. Letters and everything. Go back and see if you can find it. Quite the scary show, reminiscent of siberia in its highday
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#686
Geschrieben 23 Mai 2014 - 12:57
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#687
Geschrieben 23 Mai 2014 - 01:07
Can we get a mirror? It wants to me to install the mega add on, which I dont want to but did. Yet I still can;t download it even after restarting firefox. It just wants me to install the add on again and again.
Try on chrome, I'm not sure if anyone's uploaded to a separate mirror yet, I wasn't really involved in the last patch
#688
Geschrieben 23 Mai 2014 - 02:29
Can we get a mirror? It wants to me to install the mega add on, which I dont want to but did. Yet I still can;t download it even after restarting firefox. It just wants me to install the add on again and again.
I uploaded it so 4shared a couple days ago for someone else who couldn't use mega, forgot to put the links on here. Its now added on the NYCERU general topic page.
#689
Geschrieben 23 Mai 2014 - 02:57
Thanks, who is the main scripter at this point in time?I uploaded it so 4shared a couple days ago for someone else who couldn't use mega, forgot to put the links on here. Its now added on the NYCERU general topic page.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#690
Geschrieben 23 Mai 2014 - 03:06
Thanks, who is the main scripter at this point in time?
That'd probably be me, although Raf does do some too
#691
Geschrieben 28 Mai 2014 - 08:38
How do people get photos to come up when they post
#693
Geschrieben 29 Mai 2014 - 02:38
How do people get photos to come up when they post
I'm guessing you mean in their signature area, at the bottom of the posts... That is done in the profile editor, look at the top right of the forum you will see your name, click it in the drop down list is my profile, then click edit edit my profile, within there you will find your signature section listed to the left. Put in what you want in the edit my signature space and save the changes and it will post that content with every post you do.
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#694
Geschrieben 31 Mai 2014 - 01:38
Have you all considered adding the Park Ranger brush unit?
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
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#695
Geschrieben 01 Juni 2014 - 03:19
It's probably asking a lot, but I'd like 2 seperate but equal mods. Just different maps. I'm psyched for Brooklyn. But I think that Manhattan needs to be brought up to speed before you guys move on. Just my opinion.....
#696
Geschrieben 01 Juni 2014 - 03:34
I may be in the minority, but I'd like to see the updates and optimization on the Manhattan mod before or at least at the same time as Brooklyn. I just got a new PC with a decent graphics set up, but I am gettting terrible FPS on this mod. I would love to see the tall buildings go to a ghost pattern rather than the current set up. It's just too hard to try to see into th ground floor of the high rise buildings....also the firehouses shouldn't be at the very end of the map. Moving them in a block would make life easier.....and keep the buildings in front of them to 1 or 2 stories or ghost them please......
It's probably asking a lot, but I'd like 2 seperate but equal mods. Just different maps. I'm psyched for Brooklyn. But I think that Manhattan needs to be brought up to speed before you guys move on. Just my opinion.....
Every version is a gradual improvement from the last, v3 was stable and involved good gameplay so we decided to freshen up whilst we were ahead the optimisation is just another example of how we progress version by version. We will return to this mod rather than just refuse to look forward
Also the cam hack is coded into the Brooklyn mod which is another element that will be transferred to future versions of this mod , which wil reduce the high rise issues for players who haven't downloaded it themselves.
Anyway yeah of course this will be updated but after we've finished working on the latest version which happens to be Brooklyn
#697
Geschrieben 01 Juni 2014 - 04:36
Every version is a gradual improvement from the last, v3 was stable and involved good gameplay so we decided to freshen up whilst we were ahead the optimisation is just another example of how we progress version by version. We will return to this mod rather than just refuse to look forward
Also the cam hack is coded into the Brooklyn mod which is another element that will be transferred to future versions of this mod , which wil reduce the high rise issues for players who haven't downloaded it themselves.
Anyway yeah of course this will be updated but after we've finished working on the latest version which happens to be Brooklyn
10-4
#698
Geschrieben 01 Juni 2014 - 05:40
Can anybody tell what setting can reduce the lag for when I have lots of units with their lights on? I have settings on high as I have a pretty decent computer, although once a lot of units are at a scene with their lights on, then it starts lagging. Is there a setting that I could turn down to reduce this lag?
#699
Geschrieben 01 Juni 2014 - 01:33
If anything, just lower the overall graphics settings. You said you have them on high, try putting them to medium. Regardless, you'll always get a bit of lag when there's a lot of units, but it won't be as bad if you turn the graphics to medium.
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#700
Geschrieben 01 Juni 2014 - 01:43
Turning off the object and floor shadows will make the biggest difference. As said above, reduce the graphics and particle quality until you achieve desired perfomance.