[WIP] Manhattan Modification [The Upper East Side] *New Video*
#521
Geschrieben 14 Januar 2014 - 03:49
#522
Geschrieben 15 Januar 2014 - 07:19
Is there any way to change the frequency of the still alarm calls? I get them to quickly so I would like to extend the time in between. I know you have to do it in the specs freeplay folder, I just can't figure out what I need to adjust.
#523
Geschrieben 15 Januar 2014 - 08:05
Is there any way to change the frequency of the still alarm calls? I get them to quickly so I would like to extend the time in between. I know you have to do it in the specs freeplay folder, I just can't figure out what I need to adjust.
Go into EM4-Mods-Manhattan Mod-Specs. Open up the file fp_params_endless.xml, what you want to change is "<mindurationbetweenevents>" change the number higher/lower to increase/decrease the minimum time the game waits between events.
Unlikely that i'm going to be a great conversationalist, but you never know....
#524
Geschrieben 15 Januar 2014 - 07:35
so i downloaded 3.02 and it worked great! awesome work as always! however when i download and install 3.04 the mod installs and starts fine however the new units come up as missing mod files. i installed the mod by coppy and pasting all the files into my 3.02 folder but i am clearly doing something wrong..what that is i have no clue..any suggestions would be greatly appreciated-thanks.
#525
Geschrieben 15 Januar 2014 - 09:20
#526
Geschrieben 16 Januar 2014 - 01:22
Great MOD !!!!! I really like a lot that is in this MOD especially the Limited Water and being able to hook-up to street plugs and such. The only problem I am experiencing is after playing for an hour or maybe longer the game will lock up or CTD when I try to give a command. The last time it did it was when I ordered a fire fighter to lay a gated wye the game locked up and gave me some sort of Script error.....
I ran the game again when I got home and sure enough when I tried to order the laying of a gated Wye I got a CTD.........
Dieser Beitrag wurde von Graffspee bearbeitet: 16 Januar 2014 - 10:03
#527
Geschrieben 16 Januar 2014 - 09:44
Go into EM4-Mods-Manhattan Mod-Specs. Open up the file fp_params_endless.xml, what you want to change is "<mindurationbetweenevents>" change the number higher/lower to increase/decrease the minimum time the game waits between events.
I already changed that, and InitialEventWaitDuration and had no luck. I just can't change the frequency of how fast the alarms happen which is realistic but a pain for me haha
#528
Geschrieben 16 Januar 2014 - 10:18
I already changed that, and InitialEventWaitDuration and had no luck. I just can't change the frequency of how fast the alarms happen which is realistic but a pain for me haha
Is it the false box alarms? That's controlled by the BMA script, under the "FehlalarmDichte" line at the top; the larger the value, to less likely it is to happen.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#529
Geschrieben 16 Januar 2014 - 11:47
Is it the false box alarms? That's controlled by the BMA script, under the "FehlalarmDichte" line at the top; the larger the value, to less likely it is to happen.
Thank you kind sir. Its at 6000 now what do you recommend I put it at?
#530
Geschrieben 17 Januar 2014 - 12:00
Thank you kind sir, how do I go about changing that file?
Go to the "Scripts/Game/Command" folder under the Manhattan Mod directory, open the BMA.script file, and change the number after that term I mentioned.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#531
Geschrieben 17 Januar 2014 - 03:26
Go to the "Scripts/Game/Command" folder under the Manhattan Mod directory, open the BMA.script file, and change the number after that term I mentioned.
I changed the value to 12000 instead of 6000 but it still seams like the false box alarms are random. Even changing the scripts folder didn't help for me
#532
Geschrieben 17 Januar 2014 - 03:34
I changed the value to 12000 instead of 6000 but it still seams like the false box alarms are random. Even changing the scripts folder didn't help for me
They're supposed to be random. The only thing you can really do is increase that value, or remove the script entirely.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#533
Geschrieben 17 Januar 2014 - 02:46
#534
Geschrieben 17 Januar 2014 - 02:49
#535
Geschrieben 17 Januar 2014 - 03:05
#536
Geschrieben 18 Januar 2014 - 04:41
The only crash I seem to get is moving the ladder outside of the battalion 9 station to let the guys out then when I go to park it the game crashes. It only crashes the game 50% of the time so its somewhat manageable. Maybe it has something to do with fire fighters blocking traffic, not really sure?
#537
Geschrieben 18 Januar 2014 - 12:26
The only crash I seem to get is moving the ladder outside of the battalion 9 station to let the guys out then when I go to park it the game crashes. It only crashes the game 50% of the time so its somewhat manageable. Maybe it has something to do with fire fighters blocking traffic, not really sure?
That feature was removed in v3.0.2 please update to the latest versions if you want bug support
#538
Geschrieben 18 Januar 2014 - 05:20
Hey guys this is my first post here. I have been trying everything to get this mod to work but every time i try to un-rar it, it says it cant be completed because something will not un-rar. Any help would be awesome thanks. i have downloaded it three different times and it won't work.
#539
Geschrieben 19 Januar 2014 - 12:48
During the game there is a gas explosion at a construction site and there is some kind of small debris that gets thrown in the road. I have no been able to find a away to get it moved and it blocks all the traffic at this intersection . Is there something I am missing to get it moved? or is it some sort of glitch in the game play? I have tried every thing and person in the game to see it they were able to move it but have had no luck.
#540
Geschrieben 19 Januar 2014 - 10:29
Got 3.04 to work great! the models files for the new vehicles seemed not to be copying. the mod runs great for me however the ESu units still have to return to station function..I sadly have the amazon copy so i no longer have the editor as i would change that myself but other than that its flawless. Great work!