I've heard the scale on some of those vehicles is way off compared to the default LA models.
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#41
Geschrieben 29 Juni 2014 - 08:58
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
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#42
Geschrieben 29 Juni 2014 - 09:00
They indeed are, but other major US mods utilize the scale of that CVPI. Its really a matter of preference.
#43
Geschrieben 29 Juni 2014 - 06:05
All the vehicles in ALL the mods are out of scale anyway
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
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#44
Geschrieben 29 Juni 2014 - 09:53
I agree that the Upgraded CVPIs would look way better along side the new units. Those 90's style Vics are bringing the PD units down!
#45
Geschrieben 30 Juni 2014 - 08:58
Point, but other than the two new ambulance models, all other emergency vehicles are older model stock LA mod.
If I were more proficient at, or had the time and patience to learn, making skins and lighting setups for all new models, I wouldn't really hesitate to change over if I felt they fit in.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#46
Geschrieben 07 Juli 2014 - 03:27
They look pretty good together I think
LACoFD On Scene with LAPD for a Vehicle fire started after a subject opened fire ona FedEx Truck
LAFD RA on scene with LAPD fire a possible drug overdose at a bus stop
#47
Geschrieben 07 Juli 2014 - 12:13
An important thing to note is that I based my model's scale from that CVPI. Anyone using my mod + original LA Mod CVPI would notice that it is quite small compared to everything else.
#48
Geschrieben 08 Juli 2014 - 09:19
They look pretty good together I think
LACoFD On Scene with LAPD for a Vehicle fire started after a subject opened fire ona FedEx Truck
Man, that just shows how undersized the fire truck is, even compared to the old FedEx
An important thing to note is that I based my model's scale from that CVPI. Anyone using my mod + original LA Mod CVPI would notice that it is quite small compared to everything else.
Hmm, haven't taken a close look really. I'll take a gander at what will need to be done. You wouldn't happen to want to share the set up LA versions of your police vehicles, would ya?
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#49
Geschrieben 08 Juli 2014 - 09:22
Hmm, haven't taken a close look really. I'll take a gander at what will need to be done. You wouldn't happen to want to share the set up LA versions of your police vehicles, would ya?
Which police vehicles? CVPI's aren't mine. PM me if you want them.
#50
Geschrieben 08 Juli 2014 - 02:15
Alright, it's a start, but I am impressed with them now that I see them firsthand.
Now I'll have to recreate some new number variants, probably do a full set of lighting variants for each department and car (as much as I can manage), and make some unmarked Chargers so I can replace the old ones.
Some of the old cars will have to stay since they aren't departments included here.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#51
Geschrieben 09 Juli 2014 - 04:30
Looks great!
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#52
Geschrieben 09 Juli 2014 - 06:16
One thing I would do that I did immediately was copy the hubcap textures from the UMPC and replace the LAPD CVPI wheel with that, that way they have accurate wheels.
#53
Geschrieben 09 Juli 2014 - 04:14
Alright, hopefully my CVPIs are all done now. I decided to completely remove unit numbers from police units as I'm not too worried about accurate portrayals of them.
(Outdated pics removed)
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#54
Geschrieben 09 Juli 2014 - 04:30
Looking good mate! How's it going with completely removing the vehicle menus?
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#55
Geschrieben 09 Juli 2014 - 04:33
I guess my little secret vehicle pack is out. I've been sitting on these for some time now. I hope that it would see the light of day here.
#56
Geschrieben 09 Juli 2014 - 04:47
#57
Geschrieben 09 Juli 2014 - 04:56
As Dyson stated, too bad some of the windows are bright. Would be even better if all of them had the same window tint. Other than that these models are of jizz-in-my-pants quality imo. Great work, hope to be able to play with them some day.
#58
Geschrieben 09 Juli 2014 - 11:50
Looking good mate! How's it going with completely removing the vehicle menus?
Pretty much done, though I still have plenty of work to do with scripting for the police vehicles to all be availible. EMS, fire, and tech are all set, though. Missions will still utilize them, though.
I guess my little secret vehicle pack is out. I've been sitting on these for some time now. I hope that it would see the light of day here.
Here, or in another little mod, eh? I assumed they'd probably see a release in that one well before mine, even if I ever get it to a state of public release here.
Nice looks great not a fan of the bright windows though, but besides that good work
As Dyson stated, too bad some of the windows are bright. Would be even better if all of them had the same window tint. Other than that these models are of jizz-in-my-pants quality imo. Great work, hope to be able to play with them some day.
I can mess around with the glass textures on the vehicles; I have no real preference on it myself.
Those CVPI models are goog's from the Police Unit Upgrade; I just made duplicate protos for the different lighting and child setups so I could have a full set for each department. The Chargers are the default LA model, with some childs and HD textures (not BP though) by itchboy. The Explorers, Caprice, and Tauruses are by itchboy, so it's up to him for a release (though base versions have been released in the downloads section). The Impala and Tahoe are also googs. The LASD van is unmodified LA mod, and the SWAT van was from the Unmarked submod, though I don't know if those files survived that crash.
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.
#59
Geschrieben 10 Juli 2014 - 02:23
Signature Removed due to size
#60
Geschrieben 10 Juli 2014 - 06:55
I don't know if this has been asked but is this going to be released publicly?
I'm not him, but I think he'd have to go through the difficulty of getting permission to use the CVPI's and childs from the police upgrade mod, along with whatever content that belongs to others.