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My LA Mod+ Showcase (Private)


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#1 The Loot

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Geschrieben 13 August 2013 - 02:19

It started out as just me making personal changes and adding new vehicles and texture variations, but it's turned into a whole big thing!

 

Station 1 will now represent LAFD Station 48 in San Pedro, CA. Stationed there will be E48, E248, T48, RA48, RA848, and Squad 48.

Station 2 will now represent LAFD Station 101, also in San Pedro. Stationed there will be RA101, E101, and Foam 101.

The hospital will represent Providence Medical Center (might dig around to at least change the name on the texture).

The police station will represent the Port of Los Angeles Police main station in San Pedro and will be the only one on the map. LASD and LAPD units will respond from off map if needed.

 

This will be in addition to units from 12 (TWELVE!) other Fire Stations that will be off-map. These include LAFD Stations 36, 38, 40, 49, 85, 110, 111, and 112, and LA County Fire Stations 6 and 83. Units will be cherry-picked from other stations to fill any gaps (LA County Fire Heavy Rescue 103 from Station 103 and Battalion 14 from Station 106). Units may not accurately represent the real unit (I don't care for the Tiller so all Trucks will be the Aerial Ladders), or even be included if they don't fill a useful role, or completely lack any suitable model to be used. If anyone has up-to-date pictures and information on the units at any of those stations, I'd really appreciate it (and if anyone is willing to help out on skins, that'd be even more awesome). Off-map units will also have a delay based on how far away their stations are from the map area. If it were to be Heavy Rescue 103, it would take a longer time to get there.

 

On-scene Action

Spoiler

 

California State and Local Agency Fire, Rescue, and Medical Vehicles (Updated 11/26)

Federal and Private Agency Fire, Rescue, and Medical Vehicles (Coming Soon)

California State and Federal Law Enforcement Vehicles (Updated 1/18)

 

Credits (WIP)

Spoiler

 

This will stay a Private submod for the foreseeable future.



#2 MauriceV

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Geschrieben 13 August 2013 - 02:28

Intersting. Can't wait to see more!


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#3 LAD23DER

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Geschrieben 13 August 2013 - 03:16

Nice job!

2j2f8ky.gif

 


#4 The Loot

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Geschrieben 13 August 2013 - 11:57

California State and Local Agency Fire, Rescue, and Medical Vehicles

 

Los Angeles County Fire Department Fire and Rescue Vehicles

Spoiler

 

Los Angeles City Fire Department Fire, Rescue, and Medical Vehicles

Spoiler


#5 byankeesjeter

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Geschrieben 14 August 2013 - 06:29

They look awesome. Do you have any plans to release it?


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#6 The Loot

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Geschrieben 14 August 2013 - 10:59

I'm somewhat sure of most sources of textures and models I've used, but there's a few I'm not sure of the source of. I know I can look up a few submods that are around here for some vehicles, but a few police vehicles were acquired second-hand.

 

I've also done some significant script tweaking. All vehicles on map are callable by command, a method to get around the limitation on how many call commands can be added to a person, vehicles that can only be called by script from off-map (all off-map units), a similar function to Winterberg where vehicles on the way back to station can be recalled to a scene if closer, crew and equipment changes, integrated the variable vehicle speeds with flashing lights from the Harbor City mod, and also map changes (including most buildings working with Hoppah's SearchHouse script) and tweaked material settings.

 

The one thing that would keep me from releasing it (other than permissions) would be the cursed SWR truck. It does not respond correctly to the call command (the crew will not enter the vehicle nor will it leave the station, even though using the station alarm crews it just fine), and it refuses to deploy the boat at either of the install points on the freeplay map (haven't checked missions since that started though).



#7 The Loot

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Geschrieben 27 Januar 2014 - 02:02

Under Construction

 

Federal and Private Agency Fire, Rescue, and Medical Vehicles

 

Bureau of Land Management

Spoiler

 

National Park Service

Spoiler

 

United States Forest Service

Spoiler

 

American Medical Response

Spoiler

 

McCormick Ambulance

Spoiler

 

PRN Ambulance

Spoiler



#8 gunswat

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Geschrieben 27 Januar 2014 - 04:45

This looks great:)

#9 Fred03

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Geschrieben 27 Januar 2014 - 11:39

Cool!


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

My statements in no way respect the views of any agency I am or was formerly associated with.


#10 The Loot

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Geschrieben 03 Februar 2014 - 11:11

Under Construction

 

California State Agency Law Enforcement Vehicles

Spoiler

United States Federal Agency Law Enforcement Vehicles

Spoiler


#11 gunswat

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Geschrieben 03 Februar 2014 - 11:28

Omg :O...wow:O...I'm speechless

#12 Fred03

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Geschrieben 03 Februar 2014 - 05:03

Do you plan on making this public?


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

My statements in no way respect the views of any agency I am or was formerly associated with.


#13 The Loot

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Geschrieben 06 Februar 2014 - 12:47

Do you plan on making this public?

I could at some point. Have to track down creators on some things and get permission, and I still have other tweaks: dealing with vehicle restrictions in all the missions (have to go through each to make sure I set them right), some scripts I'm stuck on or still working on. Made a whole bunch of little, and some not so little, gameplay changes to some scripts that I should document.


Dieser Beitrag wurde von The Loot bearbeitet: 21 Juni 2014 - 12:11


#14 gunswat

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Geschrieben 06 Februar 2014 - 01:27

I think I would defferntly play this submod a lot:)

#15 CFDDIVE11

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Geschrieben 06 Februar 2014 - 05:10

If it's released i would play it! Have you added limited water to this?


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#16 The Loot

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Geschrieben 07 Februar 2014 - 02:06

If it's released i would play it! Have you added limited water to this?

 

Fully implemented.



#17 axeman1224

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Geschrieben 12 Februar 2014 - 04:24

I know I would love to play this mod.  Primarily for freeplay and multiplayer



#18 Ventry

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Geschrieben 12 Februar 2014 - 01:21

The current 2.1 LA mod with AUS submod installed does lack certain features. Are you planning on adding them?

Such as the missing area lights on the white ambulance eventhough the lights can be seen on the skin.



#19 The Loot

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Geschrieben 12 Februar 2014 - 03:10

I added several white and amber lights to the back of most of the ambulances, and the Large Ambulance (which I forgot the put in the images). I'm not too skilled on messing with the lights, so it's pretty basic. I'd love to add some of the detailed lighting setups to my vehicles, but the original LA lights stress my current hardware if I have enough vehicles onscreen.

 

I've also updated the LACoFD logos to be the more accurate double-circle logo.



#20 CFDDIVE11

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Geschrieben 12 Februar 2014 - 04:49

Would it be possible to add a third station or convert station 2 to a LACoFD station?


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