Yeah, different states have different laws on light colors. I think I see a little of the old Aiken color scheme in the pumper there too . Have you all considered adding a older unit too for the sake of realism? Something say 1988ish...
[WIP] Stillwater Modification [Fictional]
#321
Geschrieben 07 Oktober 2013 - 03:25
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#322
Geschrieben 07 Oktober 2013 - 08:27
Wow, that engine looks awesome!
#323
Geschrieben 08 Oktober 2013 - 09:55
I like that engine. It would be nice to get away from the traditional red truck. I know some of us volunteers like to be creative when it comes to truck colors haha.
Volunteer Firefighter
US Army Combat Engineer
10th Mountain Division
#324
Geschrieben 09 Oktober 2013 - 12:08
I like that engine. It would be nice to get away from the traditional red truck. I know some of us volunteers like to be creative when it comes to truck colors haha.
Lol yeah, especially considering some of us see more parades yearly than we do calls
#325
Geschrieben 10 Oktober 2013 - 12:06
looking great.
here in Australia we have red and blue lights on all emergency vehicles,front and back
#326
Geschrieben 10 Oktober 2013 - 02:47
Yeah, different states have different laws on light colors. I think I see a little of the old Aiken color scheme in the pumper there too . Have you all considered adding a older unit too for the sake of realism? Something say 1988ish...
To be honest, no, we haven't really considered that. As we're all very busy at the moment, there's only really a limited unit pool that we can draw from.
I didn't notice that likeness actually, I guess it must have been in my subconscious!
Wow, that engine looks awesome!
looking great.
here in Australia we have red and blue lights on all emergency vehicles,front and back
I like that engine. It would be nice to get away from the traditional red truck. I know some of us volunteers like to be creative when it comes to truck colors haha.
I'm glad you like it. Thanks all for your support.
#327
Geschrieben 10 Oktober 2013 - 08:05
Sharp looking engine but I think most departments would prefer red because it is more visible and probably easier to clean that white.
Whats up!
#328
Geschrieben 11 Oktober 2013 - 04:17
I know alot of companies are starting to integrate red and blue near me. The trucks my company has mainly have red/white lights but we have a few blue lights such as on the side of the bumper, in the rear, and on the front. not too many.
Volunteer Firefighter
US Army Combat Engineer
10th Mountain Division
#329
Geschrieben 11 Oktober 2013 - 09:02
I know alot of companies are starting to integrate red and blue near me. The trucks my company has mainly have red/white lights but we have a few blue lights such as on the side of the bumper, in the rear, and on the front. not too many.
Where would that be? which state are you in?
#330
Geschrieben 11 Oktober 2013 - 09:54
My department has to use a lot of old equipment and we don't have much money so we take what we can get, 2 of our trucks have mixed red/white/blue lights while the rest run just reds. We even have a really old (but it works) brush with a lightbar like this on it:
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#331
Geschrieben 15 Oktober 2013 - 09:18
"The mod will be out in the next few days after we finish up the skins for the units that are necessary for the mod."
Now the mods gotten so much bigger, its clear that goal isn't going to be complete xD
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#332
Geschrieben 15 Oktober 2013 - 10:01
#333
Geschrieben 15 Oktober 2013 - 11:44
Thats good news! been looking forward to this mod, great work guys
#334
Geschrieben 15 Oktober 2013 - 04:06
Where did you hear this handsup? So it's coming out this week??
Signature Removed due to size
#335
Geschrieben 15 Oktober 2013 - 07:27
Where did you hear this handsup? So it's coming out this week??
Thats good news! been looking forward to this mod, great work guys
Nope guys, the mod will not be out in this week or the next few weeks, that's a post he quoted from Raf when he opened the topic up. He was merely stating that as the mod has got bigger the goal of releasing in "the next few days" a few months ago wasn't completed.
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MAPPER WANTED
The Stillwater modification team is also looking for a mapper, which would simply involve putting objects around the map making it look more realistic and complete; for example, adding cars, toys and other items on the pavements. It would be very helpful if this person knew the editor well, and possesses other modding skills, though that's not essential. I can handle all the work with edits to the map texture itself. If anyone's interested in helping just send a joint-message to both me and Marius through the PM system on this website, and we'll get right back to you as soon as is possible.
The whole team's very busy at the moment in the real-world so we'd appreciate if people don't ask for updates, and just keeping checking back on the topic to see if there are any.
Thanks,
Rlast.
#336
Geschrieben 15 Oktober 2013 - 09:58
Whoops, guess I'll keep waiting then.
#337
Geschrieben 15 Oktober 2013 - 10:04
It will be worth the wait.
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#338
Geschrieben 16 Oktober 2013 - 05:17
dam.more waiting. lol.looking good
#339
Geschrieben 16 Oktober 2013 - 08:35
It will be worth the wait.
I'm sure it will be, looking forward to it!
#340
Geschrieben 17 Oktober 2013 - 11:24
I'd like to personally welcome Mentor1159 and JrFF34 to the team who'll be helping us to complete the mod project. JrFF34 will be in charge of the map and in-game events, and Mentor1159 will be helping with paths, lighting and other very useful editor work.
The team now stands at 5 people, that's Rlast, Marius, Mentor1159, JrFF34 and EM4Life, so hopefully progress can pick as our team size has almost doubled. I hope that I'll be able to show you all some progress soon.