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US Army Mod 0.6 [RELEASED]


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#181 Hoppah

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Gepost 13 oktober 2013 - 03:45

Why not make them Delta? *cough,cough*BlackHawkDown*cough,cough*

 

The US Army force during the Battle of Mogadishu also consisted of U.S. Army Rangers. The US Army Modification is not specifically set during that time frame (early 1990's) btw.



#182 Hoppah

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Gepost 14 oktober 2013 - 11:12

Update on the upcoming version of the US Army Mod 0.6:

 

I'm still busy testing the new version myself. Even fixed a couple of critical bugs today, so it was kinda vital to this kind of testing myself. However, I'm still aiming for a release within 1 or 2 weeks. Due to the huge amount of changes, the mod will be entirely re-released, instead of a seperate patch like the 0.5 update.

 

Hoppah



#183 gunswat

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Gepost 14 oktober 2013 - 11:33

Update on the upcoming version of the US Army Mod 0.6:

I'm still busy testing the new version myself. Even fixed a couple of critical bugs today, so it was kinda vital to this kind of testing myself. However, I'm still aiming for a release within 1 or 2 weeks. Due to the huge amount of changes, the mod will be entirely re-released, instead of a seperate patch like the 0.5 update.

Hoppah

nice man;) lol...I'm stull here if u need me;) haha lmfao lolz

#184 Hoppah

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Gepost 16 oktober 2013 - 07:10

Hi guys,

 

Good news. I've released the newest version! It can be downloaded here: click (70.8 MB). Thanks to Stan for fixing the upload issue on this forum, so the new version could actually be uploaded properly and within a few seconds only.

 

Open the spoiler for the full 0.6 changelist:

 

Spoiler
 
Hope you all enjoy the mod. Due to the huge amount of changes it's likely I missed to fix a couple of bugs. Because I had no testing team this time, I had to do most of my testing alone. Please report any bug in the General Bugs Topic with a clear description and -if possible- the logfile or screenshots.
 
Feedback on the new version would be much appreciated.
 
Hoppah


#185 sgtmatt325

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Gepost 16 oktober 2013 - 08:00

Great Job


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#186 Rafferty Margodt

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Gepost 16 oktober 2013 - 09:46

had to remove the old version lol



#187 Hoppah

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Gepost 16 oktober 2013 - 09:59

had to remove the old version lol

 

Yes, that's what the instructions mention as well. =)



#188 Wkboy714

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Gepost 16 oktober 2013 - 10:06

Had some brief gameplay so far.

 

Seems more challenging than the last version - this is a good thing.

Nice job on the atmospheric loading music ;)
New event - great!

Great extra content - still haven't tried out all the new vehicles, etc, going to give hours of entertainment using them all I'm sure.

The option to turn recruits into Specops/rangers has gone whoops, ignore that, hadn't researched.

(Oh and that constant crying baby noise in the camp is really depressing, it hurts my heart :P)

 

Overall great work, thankyou hoppah, 10/10 would bang



#189 gunswat

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Gepost 16 oktober 2013 - 10:54

Did u research them?



#190 met police999

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Gepost 17 oktober 2013 - 01:39

Played for quite a while had no problems still waiting for that mortar attack but my i like the enemy aa gun :D i almost have every unit XD

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#191 Ogulus

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Gepost 17 oktober 2013 - 02:01

Very,very,very good job.I love it!


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#192 BlueShark

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Gepost 17 oktober 2013 - 03:53

Looks good. Downloading now.


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#193 dustwaveblitz

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Gepost 18 oktober 2013 - 04:16

hello, greetings ... not if it's me or am I doing something wrong ... has anyone had a problem to collect the vehicle on the hostage situation (military ambushed and taken hostage) located at the center of the map (in the village).



#194 Tango

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Gepost 18 oktober 2013 - 08:23

hello, greetings ... not if it's me or am I doing something wrong ... has anyone had a problem to collect the vehicle on the hostage situation (military ambushed and taken hostage) located at the center of the map (in the village).

Send the TFFT out, and cut open the vehicle. THEN you can tow it away. There is an injured soldier still in the vehicle.



#195 PastTime

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Gepost 19 oktober 2013 - 11:55

Hello,

 

Brilliant update, I'm really shocked (in a positive way).

 

I wouldn't like to put any pressure on you but what are you planning to do now? Further content or multiplayer support?

 

Once again, great mod.

Best regards.



#196 Hoppah

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Gepost 19 oktober 2013 - 06:55

Hello,

 

Brilliant update, I'm really shocked (in a positive way).

 

I wouldn't like to put any pressure on you but what are you planning to do now? Further content or multiplayer support?

 

Once again, great mod.

Best regards.

 

I'm going to do a short break from modding first. Like a couple of weeks or something. Adding more events and a more 'sophisticated' enemy (as far that is possible for this game) are my priorities once I continue on the next version.



#197 djchill

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Gepost 19 oktober 2013 - 07:30

Good release and you've made an even more fun version of the game!

 

Over an hour played and I pretty much unlocked most things that were new. Need to test the fuel truck still though :)


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#198 firefighter243

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Gepost 19 oktober 2013 - 10:46

How about for a new map you focus on a harbor and perhaps make some sea units?


52981313.png

 


#199 CFDDIVE11

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Gepost 20 oktober 2013 - 06:29

^^ That would be awesome!


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#200 gunswat

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Gepost 20 oktober 2013 - 01:12

Was gonna say earlier but yea it would :D haha or even more water on the map?