Welfordshire Mod (in progress)
#161
Gepost 20 juni 2013 - 12:28
BTW Do you need a Volkswagen Passat Variant 2007 high detailed? I can give you one if you like to ?
**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#162
Gepost 21 juni 2013 - 08:08
#163
Gepost 22 juni 2013 - 03:15
What percent are you at I hope you don't take this as me asking for a realese date or asking to hurry up or anything like that
Not sure on the percent at the moment. Me and e34p are working on separate parts of the mod. I am skinning models and personnel, lighting, and e34p is working on scripts, map and buildings.
There will be a few more updates tonight
#164
Gepost 22 juni 2013 - 03:25
Awesome can't waitNot sure on the percent at the moment. Me and e34p are working on separate parts of the mod. I am skinning models and personnel, lighting, and e34p is working on scripts, map and buildings.
There will be a few more updates tonight
#165
Gepost 22 juni 2013 - 06:16
Lightbar is subject to change
Bijgesloten bestand(en)
#166
Gepost 22 juni 2013 - 06:57
#167
Gepost 22 juni 2013 - 07:00
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#168
Gepost 22 juni 2013 - 10:55
Bijgesloten bestand(en)
#169
Gepost 22 juni 2013 - 11:53
#170
Gepost 24 juni 2013 - 08:53
This will not be in the first release.
Our plan for the Welfordshire mod is that in Version 2 it will be a map of a large airport (think Heathrow) with multiple terminals, fire stations, moving aircraft (hopefully) and familiar airlines.
I hope you like our idea.
E34P
Bijgesloten bestand(en)
#171
Gepost 24 juni 2013 - 09:34
#172
Gepost 24 juni 2013 - 11:09
looks amazing and that v2 is already been startedHere is another update for you (sort of)
This will not be in the first release.
Our plan for the Welfordshire mod is that in Version 2 it will be a map of a large airport (think Heathrow) with multiple terminals, fire stations, moving aircraft (hopefully) and familiar airlines. Looks
I hope you like our idea.
E34P
#173
Gepost 24 juni 2013 - 11:10
#174
Gepost 25 juni 2013 - 12:13
Yea im still on ep1 of that good so far thoIt hasn't been started, I was just playing around with the idea today after watching Airport Live last week. But that's the idea for version 2.
#175
Gepost 25 juni 2013 - 07:43
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#176
Gepost 25 juni 2013 - 11:28
In my humblest of opinions (and that's all it is) I think you should make a comprehensive and realistic Uk mod, with towns and cities, rather than airports, I mean realistically an airport fire service actually has a real call (plane crash, large fire) once or twice in their careers
I mean what would you do with police resources, how often are police ever actually doing things at airports other than security checks, same with medical services. In my own personal opinion, the game is designed and suited to a city/town environment but, alas thats just my two cents on the matter
#177
Gepost 26 juni 2013 - 12:17
Update; the fire service side of the mod is pretty much done now. The parking in the bays at Rambleside is a bit tempermental (which I will need to look into) other than that, they are done.
Just need to finish the police and ambulance services and finish the map (which I've done quite a bit of work on today)
#178
Gepost 26 juni 2013 - 01:19
Version 1 will be a large rural area, with two built up villages. The airport is just an idea I am playing with for a small version 2.
Update; the fire service side of the mod is pretty much done now. The parking in the bays at Rambleside is a bit tempermental (which I will need to look into) other than that, they are done.
Just need to finish the police and ambulance services and finish the map (which I've done quite a bit of work on today)
How large has the fire service ended up being?
#179
Gepost 26 juni 2013 - 07:51
In my humblest of opinions (and that's all it is) I think you should make a comprehensive and realistic Uk mod, with towns and cities, rather than airports, I mean realistically an airport fire service actually has a real call (plane crash, large fire) once or twice in their careers
I mean what would you do with police resources, how often are police ever actually doing things at airports other than security checks, same with medical services. In my own personal opinion, the game is designed and suited to a city/town environment but, alas thats just my two cents on the matter
I would love to see to see a British airport without any emrgency services haha
Version 1 will be a large rural area, with two built up villages. The airport is just an idea I am playing with for a small version 2.
Update; the fire service side of the mod is pretty much done now. The parking in the bays at Rambleside is a bit tempermental (which I will need to look into) other than that, they are done.
Just need to finish the police and ambulance services and finish the map (which I've done quite a bit of work on today)
Awesome cant wait bro
#180
Gepost 26 juni 2013 - 02:44
Sure in real life they have their functions, all I was saying was that they rarely doing much, at least with the fire service, and that the game works way better in a town city setting, but again, only an opinion