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Welfordshire Mod (in progress)


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Poll: Welfordshire Mod (in progress) (191 gebruiker(s) hebben gestemd )

Should the Water Carrier/Tanker have a roof monitor/deck gun?

  1. Yes (118 stemmen [61.78%])

    Percentage stemmen: 61.78%

  2. Gestemd No (73 stemmen [38.22%])

    Percentage stemmen: 38.22%

Stem Gasten kunnen niet stemmen

#141 met police999

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Gepost 17 juni 2013 - 05:40

just noticed is that a Mitsubishi Evo there in the corner?

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#142 e34p

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Gepost 17 juni 2013 - 05:45

There will be different types of police cars, but we don't want to give everything away before release :P
As for the police officer, that if only the look that the officers in the police station will have, obviously out on the beat they are more tooled up.
There will be a large selection of special fire appliances.

Welfordshire_County_Council.jpg


#143 EmC-Unit

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Gepost 17 juni 2013 - 08:10

Poll: Welfordshire Mod (in progress)
Should the Water Carrier/Tanker have a roof monitor/deck gun?

lol? if you won't put cannon on any like waw,tlf or fmb your game will crash without anything in log file.

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#144 gunswat

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Gepost 17 juni 2013 - 08:15

lol? if you won't put cannon on any like waw,tlf or fmb your game will crash without anything in log file.

whatbout if they kept an airport vehicle?

#145 IvaVPK

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Gepost 17 juni 2013 - 10:03

Awesome police station, whole mod is looking great and it's coming so fast even. :)

#146 BrentMIC

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Gepost 17 juni 2013 - 10:32

Do you guys have any plans of including the incident commander being able to for instance, "make pumps 5" ect

#147 met police999

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Gepost 17 juni 2013 - 10:43

lol? if you won't put cannon on any like waw,tlf or fmb your game will crash without anything in log file.

the london mod doesnt have one that works fine

Also will there be different calls like drunks at night on a high street,arson etc and less calls involving firearms?

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#148 gunswat

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Gepost 17 juni 2013 - 11:34

I would think arson since its in most mods ;)

#149 matthew

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Gepost 18 juni 2013 - 10:28

Would the police be able to take their stab proof vests off and would they have batons

#150 matthew

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Gepost 18 juni 2013 - 04:58

I had a great idea the police officers could have a help button

#151 SuperStumpje

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Gepost 18 juni 2013 - 05:05

Would you mind not double posting? And what do you mean with a 'help button'?

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#152 999madtom

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Gepost 18 juni 2013 - 05:10

Would you mind not double posting? And what do you mean with a 'help button'?

Probaly a emergency button

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#153 scrivs

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Gepost 18 juni 2013 - 05:15

Do you guys have any plans of including the incident commander being able to for instance, "make pumps 5" ect


At this stage, we have no plans to have this kind of command in the mod. But it may come with later releases!.

However the mod will have 'change clothes' script. Where FF's are able to change into incident commander, BA entry control, sector commander, safety officer, command support, gas tight suits etc....The same will apply to paramedics who will be able to change into hi-vis, HART can change in to B.A etc...

Apologies for the lack of updates from myself lately, for those of you who don't know my full time job is with the emergency services, so the shifts take up 5 days of my week! There is plenty going on behind the scenes.

Thanks everyone for your continued support!

#154 gunswat

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Gepost 18 juni 2013 - 05:25

At this stage, we have no plans to have this kind of command in the mod. But it may come with later releases!.

However the mod will have 'change clothes' script. Where FF's are able to change into incident commander, BA entry control, sector commander, safety officer, command support, gas tight suits etc....The same will apply to paramedics who will be able to change into hi-vis, HART can change in to B.A etc...

Apologies for the lack of updates from myself lately, for those of you who don't know my full time job is with the emergency services, so the shifts take up 5 days of my week! There is plenty going on behind the scenes.

Thanks everyone for your continued support!

Thanks to you guys for making this ;) hehehe lol

#155 BrentMIC

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Gepost 19 juni 2013 - 11:02

At this stage, we have no plans to have this kind of command in the mod. But it may come with later releases!.

However the mod will have 'change clothes' script. Where FF's are able to change into incident commander, BA entry control, sector commander, safety officer, command support, gas tight suits etc....The same will apply to paramedics who will be able to change into hi-vis, HART can change in to B.A etc...



Aha, I see, can always be done manually haha :)


Also, do you plan on including any reserve appliances like this http://www.flickr.co...ing/3887046493/

#156 matthew

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Gepost 19 juni 2013 - 05:31

Aha, I see, can always be done manually haha :)


Also, do you plan on including any reserve appliances like this http://www.flickr.co...ing/3887046493/

I work in Nottinghamshire as a armed response officer and I was thinking will the police cars have rear reds or matrix

#157 e34p

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Gepost 19 juni 2013 - 05:51

Not many of the vehicles have the lights done yet, but they will more than likely have rear reds.
We are also debating having an older reserve appliance, but nothing has been set in stone.


Update:
Here are some of the police officers that will be in the mod.
I hope you like them.

E34P

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#158 gunswat

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Gepost 19 juni 2013 - 06:03

There are stunning :O

#159 matthew

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Gepost 19 juni 2013 - 08:53

thx e34p for the pics they look great :lach:

#160 BrentMIC

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Gepost 19 juni 2013 - 11:49

So what's currently being worked on in the mod? :)