Very nice
Welfordshire Mod (in progress)
#301
Posted 22 July 2013 - 02:07 AM
#302
Posted 22 July 2013 - 03:15 PM
#303
Posted 22 July 2013 - 06:16 PM
So far an absolutely fantastic job! I can't believe how much this mod has developed in just a couple of months so well done for the great effort that has been put in! All the models look brilliant and really looking forward to seeing the new map. Keep it going guys!
How is it that one careless match can start a forest fire but it takes a whole box to start a campfire?
#304
Posted 24 July 2013 - 08:42 AM
this looks absolutely out of this world, well done guys. am eagerly anticipating a release.
#305
Posted 24 July 2013 - 05:45 PM
I've followed this mod from the beginning until now and I can't believe what you guys did. This is one of the mods I want to play so bad! Good luck with the last things before the release! Great job guys
Alphen-Chaam MOD 1.0 [WIP]
DJ/Producer/Legend
#306
Posted 24 July 2013 - 11:44 PM
Thanks again for your continued support
E34P
#307
Posted 25 July 2013 - 10:06 PM
i hope you dont take this as me asking when i will be out or anything like that i was just wondering what percentage is the mod at
#308
Posted 26 July 2013 - 08:07 PM
i hope you dont take this as me asking when i will be out or anything like that i was just wondering what percentage is the mod at
People, please stop asking things like this. We have been MORE than accommodating with updates, if we want to give information like this then we will, not because someone has asked for it.
We have provided a poster saying that it will be released this Summer, as far as release is concerned that is all you will receive until the day of release.
Update:
We now have all our vehicles sorted. We just have to sort out their scripts (eg sirens etc) and do their Ui’s.
But, in the mean time, here is a full list of the Welfordshire Fire & Rescue Service appliance that will be appearing in Version 1:
On map:
Welford – Retained
10P1 – Scania
10P2 – Scania
Rambleside – Retained
14P1 – MAN
14Z1 – Nissan Nivara
Off map:
Butterwick – Wholetime
11P1 – Scania
11P2 – Scania
11R1 – Rescue Tender
11A5 – Turntable Ladder
Hunsonby – Retained
16P1 – Scania
16W1 – Water Carrier
Kesmere – Retained
15P1 – MAN
15S4 – Incident Support Unit
Little Salkeld – Retained
17P1 – Light Water Tender
Welland – Retained
12P1 - Merc
12M8 - Land Rover
Seahouses – Wholetime
13P1 – Scania
13P2 – Scania
13C1 – Command Support Unit
13H6 – Chemical Incident Unit
Other
High Volume Pump
#309
Posted 26 July 2013 - 09:26 PM
Sorrry but is there going to be water on this map and RNLI?
#310
Posted 26 July 2013 - 10:44 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#311
Posted 26 July 2013 - 11:18 PM
Sorrry but is there going to be water on this map and RNLI?
There will be rivers but nothing to justify the RNLI, we are considering it for a later version
Can't wait shame there won't be a CARP I like them anyways are you guys still going with the airport idea for V2? Just curious
Not sure, we played around with it and very quickly built a map but we weren't very happy with it, so probably not. Version 2 will more likely be a built up town. But nothing has been set in stone yet.
#312
Posted 26 July 2013 - 11:37 PM
Regarding RTC's will there be more to do i.e stabilisation and glass management? As I've seen this done on Wegberg mod. Also will hydrants be American type or below ground and accessed with a stand pipe?
#314
Posted 27 July 2013 - 09:39 AM
Regarding RTC's will there be more to do i.e stabilisation and glass management? As I've seen this done on Wegberg mod. Also will hydrants be American type or below ground and accessed with a stand pipe?
love everything done so far and I agree would like to see more in rtc of maybe being able to remove the roof and the remove on spinal board for rtc's and maybe the stand pipe for hydrants but needs to also be kept simple as some of these realistic things have been made quite complex in some mods especially when in different languages like wegberg etc. but I do love the ideas given and everything you have shown with the mod so far so mainly this post is to say thank you and well done guys, I really look forward to being able to really explore and try the mod whenever it has been finished and released, but much as impressed on how quickly this mod is moving forward please also do not rush just cause people are impatient about release I am sure all would agree in the end that we would rather a fully functional mod than a bugged mod due to a rushed release to please fans
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#315
Posted 28 July 2013 - 08:33 PM
Here's another update for you:
Firefighters will be able to take their tunics off and then their helmets.
And there is a service station in the map.
Attached Files
#316
Posted 28 July 2013 - 09:34 PM
#317
Posted 28 July 2013 - 09:52 PM
love it latest update looks great
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#318
Posted 28 July 2013 - 11:12 PM
What bout there pants/trousers? Lmfao
Lol
The idea is so that it looks more realistic for field/grass fires.
You wouldn't want to be running round in the sun after a grass fire in full fire gear!
#319
Posted 28 July 2013 - 11:50 PM
#320
Posted 28 July 2013 - 11:52 PM