Here are some of the engines I did but they need major touch and a modeler how can do light modification to make look like BFD KME, Pierce, E one
Boston Mod [RELEASED]
#201
Geschrieben 21 Oktober 2013 - 06:45
Whats up!
#202
Geschrieben 21 Oktober 2013 - 11:22
Looks good! Can really see the work you put into the mod, look forward to playing it.
#203
Geschrieben 21 Oktober 2013 - 11:50
#204
Geschrieben 11 November 2013 - 12:02
any update?
#205
Geschrieben 12 November 2013 - 03:28
Did you ever get the no bucket ladder trucks that I made for you to work?
"Hey! It compiles! Ship it!"
#206
Geschrieben 12 November 2013 - 11:48
Yes Quincy thanks for the file. Also here is updated video on the work for Boston Mod thanks for looking.
Whats up!
#207
Geschrieben 13 November 2013 - 02:11
#208
Geschrieben 13 November 2013 - 04:01
I like it so far! The map looks promising.
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#209
Geschrieben 13 November 2013 - 04:25
looking great man!!!! Can't wait to play.
Former Fire Fighter (2006-2011)
Squamish Fire Resuce
Hall one Company 41 (on call 24-7)
#210
Geschrieben 13 November 2013 - 11:55
The edits to the map are awesome, units look great. Love the NStar truck! Great job!
#211
Geschrieben 13 November 2013 - 11:56
cant wait to play too very good job
#212
Geschrieben 14 November 2013 - 12:38
Will this mod be like the manhattan mod and not be able to work on lower end computers? I had to play the SD version of the manhattan mod for it to work on my computer.
#213
Geschrieben 14 November 2013 - 04:43
Will this mod be like the manhattan mod and not be able to work on lower end computers? I had to play the SD version of the manhattan mod for it to work on my computer.
It should be fine. It looks to be based of the LA MOD map. The Manhattan Mod is a rare situation with very high detail on the map and vehicles. The LA Mod uses simpler models/ textures, requiring a less powerful computer.
#214
Geschrieben 14 November 2013 - 07:41
Thanks guys for the support. Yes the mod is going to be the LA 2.0 map. We are in process of placing objects on the map and making a few changes to the map added units and buildings from Manhattan mod with Permission from Dyson and Rafael. Yes it would be nice to add more free play events for the game.
Whats up!
#215
Geschrieben 14 November 2013 - 02:43
Will it be the same calls as the LA MOD?
#216
Geschrieben 14 November 2013 - 02:58
#217
Geschrieben 14 November 2013 - 11:53
Just me, but i think it would be cool if the big FD station was station 10 with e10, tl3, r1, div 1.
And the other station could be rescue 2 and rescue 42 or something else. Just an idea, looking good.
#218
Geschrieben 15 November 2013 - 12:23
Yes sounds good but to do it is another story. Fire station one 4 engines Tower3 or ladder 24 Dyson's model , rescue 1 bama model , hazmat , TUC , D8 district command unit. I would like to dump the tiller ladder, Boston Dose not use them any more. Fire station 2 Engine, rescue 2 ladder truck , dist command unit.
Tower unit is major pain in the a$$&%^% to get into the mod. It was pacifically designed for the Manhattan Mod. It is great looking truck but Boston is going away from them they are to big and awkward to handle in the Streets of Boston. The NEW KME ladder trucks is what they are going with.
Fire station 3 if possible Bama KME engine model and ladder truck with a District unit. Harbor unit by the dock are.
EMS all stationed at the Hospital with command unit.
Police station Shane Greens set up and few add on's Transport Wagon
Small Special operation base Swat units and motorcycles K-9 unit bomb unit
Small State Police barracks four units 3 marked one detective.
These are a few ideas but again how much can be done to make game work effectively and smooth. It is a lot of work but it could be done with the right people. My computer is XPS 420 with a Nividia GTS 450 graphics card. I don't know how intel friendly this will be when completed.
Whats up!
#219
Geschrieben 15 November 2013 - 11:49
Sounds great!
#220
Geschrieben 22 November 2013 - 12:31