I've noticed that when I'm working on models and adding more parts to them, that sometime they will be invisible in Zmodeler. The only time I can get them to show up, is if I enable "alpha reflections". But that makes my vehicle look too shiny or excessively metallic. Why does this happen? Is it related to the skin file which is a PNG format? How can I prevent that from happening?
I've noticed that when working on models some parts are invisible...
Started by
heyjoojoo
, feb 08 2013 05:19
invisible models parts formats skin zmodeler
2 replies to this topic
#1
Gepost 08 februari 2013 - 05:19
Kareem
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
#2
Gepost 08 februari 2013 - 08:43
I have no real experience with ZModeler, nor in fact do I know that much about modeler, however, is it possible that they're invisible as you have simply not created a UV map for the new parts? Perhaps you should create a new UV map for the whole model, and try from there.
Rlast
Rlast
#3
Gepost 08 februari 2013 - 01:39
I've noticed that when I'm working on models and adding more parts to them, that sometime they will be invisible in Zmodeler. The only time I can get them to show up, is if I enable "alpha reflections". But that makes my vehicle look too shiny or excessively metallic. Why does this happen? Is it related to the skin file which is a PNG format? How can I prevent that from happening?
Could be that the faces that are invisible are either:
1. Facing inwards instead of outwards
2. There is no face at all
Also tagged with one or more of these keywords: invisible, models, parts, formats, skin, zmodeler
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