I wanted to have a couple of my officers use mp5 rifles. So, I took the FBI Tactical officer and copied his prototype file to the newly selected officer hoping that it would retain all of the attributes. Well, it does. The officer, kneels, aims and shoots the gun. But there is not gun. He's holding an invisible mp5. What do I need to do to make him actually hold the mp5. How come it got lost in the transfer since it's using the same prototype of the FBI Tactical who does hold a mp5?
My newly created (cloned) officers are missing the mp5 rifle... they kneel,aim,and shoot but without the gun....
Started by
heyjoojoo
, Nov 11 2012 07:38
missing mp5 invisible swap script
1 reply to this topic
#1
Geschrieben 11 November 2012 - 07:38
Kareem
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
#2
Geschrieben 12 November 2012 - 09:31
Hello?
Kareem
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
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