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Harbor City Mod

Squad 55 Harbor City Blackout

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#581 Ace

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Geschrieben 03 April 2014 - 03:05

Part 2&3

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Emergency 4 since 2006

 

 

 
 

 


#582 topfuzz

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Geschrieben 03 April 2014 - 05:52

Which map is the freeplay one? I tried editing the freeplay map to get rid of the guys on the roof but when i play the game the map is still the same. I saved the map and when i load the freeplay map in the editor the changes are there but i must have the wrong map or something......


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#583 BeastyBill88

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Geschrieben 06 April 2014 - 03:33

The update is great! Thanks Blackout (and team). One problem I am having though, the EMS supervisor SUV is refusing to accept the ambulancepatrol and standbyon commands as I would like to have an EMS unit patrolling. Any ideas on how to fix?

Thanks Bill


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#584 Firefighter Sipe

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Geschrieben 06 April 2014 - 04:19

anyone know of a program that I can use to record my game play that records longer than 1 minute



#585 gunswat

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Geschrieben 06 April 2014 - 09:48

Open brodcast service is what I use

#586 BeastyBill88

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Geschrieben 06 April 2014 - 03:01

I use Open Broadcaster software same as what gunswat uses. Its completely free, but it might take a while to set up.


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#587 Tommy van Extel

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Geschrieben 06 April 2014 - 03:13

EDIT: :)



#588 gunswat

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Geschrieben 07 April 2014 - 02:25

will fix the image when im better :)



#589 Blackout

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Geschrieben 07 April 2014 - 07:40

Not sure how to fix the patrol or stand-by commands. I don't use them and they aren't used with Squad 55, which is the only place I play HC. 

 

As far as the upload goes I would prefer if you did remove it. This way I can keep track of how many people actually download the mod


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#590 Tommy van Extel

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Geschrieben 07 April 2014 - 08:02

Sure man, it's gone :)



#591 BeastyBill88

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Geschrieben 13 April 2014 - 10:02

Ok, me and my friend have been trying to play the 4.3 version of this but it just random CTD during the 1st callout. No files have been changed at all nothing added or removed. We tried several times to no avail :( but it works perfectly fine in SP.

Any suggestions?


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#592 gunswat

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Geschrieben 13 April 2014 - 11:55

Hmmm FEPT has been having the same issue lately with some of our members

#593 BeastyBill88

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Geschrieben 14 April 2014 - 04:30

Oh really? I thought it might have just been me and my friend, but it must be something with the mod. Does the 4.0.4 version have the same problems, if you know?


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#594 gunswat

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Geschrieben 14 April 2014 - 10:41

I don't know as it just depends on who was playing and can't remember sorry

#595 BeastyBill88

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Geschrieben 14 April 2014 - 02:50

That's ok, hopefully Blackout will know what is causing the problem.


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#596 Blackout

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Geschrieben 15 April 2014 - 02:04

I'll take a look through the files and see if there is anything that is blatantly wrong. The updated S55 version hasn't been released or tested in multiplayer yet so I don't know if it has a similar problem. All previous updates have not had any problems and that's what the public version is based off of. 

 

After I get the S55 version released, I'll take a look to see if there is anything I can do. Of course all of that would take a back seat to paramedic school


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#597 BeastyBill88

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Geschrieben 15 April 2014 - 03:36

I'll take a look through the files and see if there is anything that is blatantly wrong. The updated S55 version hasn't been released or tested in multiplayer yet so I don't know if it has a similar problem. All previous updates have not had any problems and that's what the public version is based off of. 

 

After I get the S55 version released, I'll take a look to see if there is anything I can do. Of course all of that would take a back seat to paramedic school

Thanks :) no rush though we still have the 4.0.4 version to use on multiplayer. Real life comes first! Good luck with paramedic school.


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#598 fire explorer

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Geschrieben 17 April 2014 - 09:50

I was using the editor and noticed  bunch of units (assuming from the older versions) most of them were ambulances, but there was a tiller.  Is there a way I can get those in game?   

 

Thanks



#599 gunswat

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Geschrieben 17 April 2014 - 09:51

What I do is I place them on the map clicking them in the editor then putting them on map :)

#600 fire explorer

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Geschrieben 17 April 2014 - 10:23

I'm sorry, I must be having a brain fart, could you explain that more?

 

And I tried editing the staff and when I put FF EMT's and USAR FF's in the staffing, the units ended up missing in game (Missing from the selection bar).

 

I tried it with FF Medics, and it worked fine.