As for the people blocking roads, I think I found that if there's a direction change in the path of the people it causes mass ciaos. Since the people do stop for a second when they change direction, and when cars come they do sometimes stop(or run like crazy) but if they have two "stop" commands they take ages to move again....Imma see what I can do in my version cuz I'm a no life
I noticed a few times when people were blocking the road but mainly it was because my units were driving on the sidewalk when they can't get around a vehicle and causing them to run in the road.
Honestly, I have no idea, I check virtual objects, paths, spawn points, triggers, I used the route finder, I made sure there were no objects underground... and there appeared to be nothing wrong, I just moved the station to a new spot to the east where the gas station is on the island
Hmm, really weird. I also checked the VO and what I thought would cause it seeing nothing so interesting. Glad you got it fixed though.