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Montana Mod v2.1 (In Development)


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#861 Fred03

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Gepost 07 mei 2014 - 10:04

I'm sure whatever it is it'll be great. One of the things I really liked about this mod was (with the EMS units at least) their was a good balance of old and new units, like you would see in any small rural community. It is highly unlikely to see a tiny little town or even a county with all new units of course.


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#862 bama1234

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Gepost 07 mei 2014 - 11:40

I'm sure whatever it is it'll be great. One of the things I really liked about this mod was (with the EMS units at least) their was a good balance of old and new units, like you would see in any small rural community. It is highly unlikely to see a tiny little town or even a county with all new units of course.

 

I agree and I'll be keeping the older Econoline ambulance in, might be re-doing the texture and tweaking the model though. It will probably be staffed in the town fire station to give it a smaller feel.

 

My guess would be he is going to use the tanker model that came out with the limited water demo. He will probably just tweak it and hopefully fix the uv mapping on it as it is hard to realign it.

 

Possibly, but I'd like to create a new model or a hybrid. All depends on how much time I have.


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#863 topfuzz

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Gepost 07 mei 2014 - 11:57

it's a few dozen posts back.

 

New map teaser -

2GNo05k.jpg

 

I know im late but i love it! This is exactly what this mod needed, the LA map just doesn't have the small town atmosphere and theres not really a good small town map out there so thanks bama1234!


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#864 bama1234

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Gepost 08 mei 2014 - 12:41

I know im late but i love it! This is exactly what this mod needed, the LA map just doesn't have the small town atmosphere and theres not really a good small town map out there so thanks bama1234!

 

Thanks! This map should be great for all small town mods to use. There will be both farmland and a small town in the middle.


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#865 Fred03

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Gepost 08 mei 2014 - 12:44

Sounds great!


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#866 Wkboy714

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Gepost 08 mei 2014 - 01:03

That looks like a great map, bama.

With this new/old mixture, I hope that 2002 police impala back from the submod makes a reappearance :P



#867 bama1234

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Gepost 08 mei 2014 - 01:27

That looks like a great map, bama.

With this new/old mixture, I hope that 2002 police impala back from the submod makes a reappearance :P

 

Funny that you mentioned it, that unit's been re-added and re-skinned. You'll see photos of it in the next update!


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#868 Fred03

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Gepost 08 mei 2014 - 01:48

I think I'm looking forward to the limited water supply/tanker and the volunteer (red lights, no siren I think) script the most!


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#869 sambo613

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Gepost 08 mei 2014 - 02:47

It will probably be staffed in the town fire station to give it a smaller feel.

Yes please do this! I can't wait, you really are doing great! Not asking for a release date, but is there a rough time frame you think you may be finished (weeks, months, etc..)? Thanks bama, I am really looking forward to it. 



#870 bama1234

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Gepost 08 mei 2014 - 03:03

I think I'm looking forward to the limited water supply/tanker and the volunteer (red lights, no siren I think) script the most!

 

That's correct, red/white lights and no siren for Montana

 

Yes please do this! I can't wait, you really are doing great! Not asking for a release date, but is there a rough time frame you think you may be finished (weeks, months, etc..)? Thanks bama, I am really looking forward to it. 

 

Hopefully before the end of the year. Making a new map takes a lot of time.


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#871 ses

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Gepost 08 mei 2014 - 06:07

the new map teaser looks freat


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#872 OnFire

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Gepost 08 mei 2014 - 08:26

New map looks very promising! Good job bama.



#873 freakinfuzzball

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Gepost 10 mei 2014 - 02:30

Hey Bama, awesome mod you have here man!  I was wondering a if you possibly have a copy of the vehicle textures that are unpacked.  For example, when I try to open the Engine 1 .dds formatted skins i get errors.  I'd love to be able to edit them as I'm reskinning your amazing models to my local area.  The mod has the same feel as where I live so I wanted to make it my own.  Any help is greatly appreciated!  


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#874 bama1234

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Gepost 10 mei 2014 - 03:24

Hey Bama, awesome mod you have here man!  I was wondering a if you possibly have a copy of the vehicle textures that are unpacked.  For example, when I try to open the Engine 1 .dds formatted skins i get errors.  I'd love to be able to edit them as I'm reskinning your amazing models to my local area.  The mod has the same feel as where I live so I wanted to make it my own.  Any help is greatly appreciated!  

I'm not aware of any reason that I can fix that would cause the textures not to open - they open just fine for me. Make sure you're using the right programs.


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#875 LAD23DER

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Gepost 10 mei 2014 - 04:37

Have you unpacked them in editor?

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#876 bama1234

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Gepost 10 mei 2014 - 05:27

Have you unpacked them in editor?

 

None of the textures for my models are packed.


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#877 freakinfuzzball

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Gepost 10 mei 2014 - 07:40

I'm not aware of any reason that I can fix that would cause the textures not to open - they open just fine for me. Make sure you're using the right programs.

I'm using Paint.net could that be the issue?


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#878 itchboy

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Gepost 10 mei 2014 - 07:44

I'm using Paint.net could that be the issue?

I'm using Paint.Net and have no problem opening any textures in this mod.



#879 freakinfuzzball

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Gepost 11 mei 2014 - 12:15

I'm using Paint.Net and have no problem opening any textures in this mod.

I realized what I was doing, no problem now, thanks again


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#880 Sean Yeo

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Gepost 19 mei 2014 - 04:19

Nice mod :)