Ah yes that's what I meant Lol, it just looks a bit strange having big vehicles with the standard la sized ones. Ah Well good work takes time and but wouldn't the skins still fit the standard vehicles once they are done, as long as they are mapped properly?
Well its a matter of having to standardize it all really, and bring the poly counts down.
The one thing that is super important for Intel users is the large number of textures. I need to lessen all of them to improve compatibilty and playability for Intel users, and also for those with older PC's in general.