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Montana Mod v2.1 (In Development)


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#3041 holyorangejuice

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Geschrieben 30 Juni 2015 - 06:03

See it is taking over people's minds! It must be stopped :D Best of luck with the mod. I've always appreciated modders who spend countless hours designing free content.



#3042 DragonGhost12

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Geschrieben 08 Juli 2015 - 06:35

This looks cool.



#3043 Yorpie

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Geschrieben 16 Juli 2015 - 03:59

How do I remove a gated wye? I deployed three of those for a house on fire, now I want to remove them offcoarse, but the 'pick-up' command cannot be used so I can't remove them and the fire trucks are stuck.. The firefighters aren't holding any equipement.



#3044 Ace612

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Geschrieben 16 Juli 2015 - 09:26

How do I remove a gated wye? I deployed three of those for a house on fire, now I want to remove them offcoarse, but the 'pick-up' command cannot be used so I can't remove them and the fire trucks are stuck.. The firefighters aren't holding any equipement.

I believe there's a bug, that allows only the original FF, who placed the wye, to pick it up.



#3045 Yorpie

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Geschrieben 16 Juli 2015 - 11:06

I believe there's a bug, that allows only the original FF, who placed the wye, to pick it up.

 

Just went ingame and made a firefighter deploy a gated wye but he wasn't able to pick it up again. Every unit with a 'pick up' command has it grayed out, no matter the circumstances.



#3046 DragonGhost12

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Geschrieben 24 Juli 2015 - 12:57

When I try to play free-play mode the game crashes. The campaign works but free-play doesn't. Please help because I really want to play free-play.



#3047 lamodder

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Geschrieben 25 Juli 2015 - 12:09

When I try to play free-play mode the game crashes. The campaign works but free-play doesn't. Please help because I really want to play free-play.

what are your PC specs?


When I try to play free-play mode the game crashes. The campaign works but free-play doesn't. Please help because I really want to play free-play.

Also, what does the log file look like?


xnzgxu9.png

 

FDNY Engine 56 is bæ


#3048 DragonGhost12

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Geschrieben 31 Juli 2015 - 11:41

.



#3049 the wolfhunter

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Geschrieben 01 August 2015 - 06:21

Is there a new verison out?



#3050 DragonGhost12

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Geschrieben 06 August 2015 - 07:44

what are your PC specs?


Also, what does the log file look like?

Here is the Log File:

Spoiler


#3051 LAD23DER

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Geschrieben 06 August 2015 - 10:49

Don't see a new release but why has 'unstable release' been added to the topic name?

2j2f8ky.gif

 


#3052 itchboy

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Geschrieben 06 August 2015 - 11:47

Don't see a new release but why has 'unstable release' been added to the topic name?

The current release aint so stable, thus the change in title. Its basically a forewarning. If the mod crashes, we told you so.



#3053 LAD23DER

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Geschrieben 06 August 2015 - 11:50

Ahhh, I see, thanks for the quick reply Itchboy.

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#3054 itchboy

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Geschrieben 07 August 2015 - 12:00

Ahhh, I see, thanks for the quick reply Itchboy.

Youre welcome. Just being as useless of a member as I can be.

 

For anyone concerned, not much has been done to Montana since earlier this year. Me and bama are just too busy with our respective projects and life. That's all really.



#3055 lamodder

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Geschrieben 07 August 2015 - 12:17

 

Here is the Log File:

Spoiler

 

I see you have an Intel HD. You can not run the mod with that graphics card. Sorry.  :(


xnzgxu9.png

 

FDNY Engine 56 is bæ


#3056 LAD23DER

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Geschrieben 07 August 2015 - 02:05

Youre welcome. Just being as useless of a member as I can be.

For anyone concerned, not much has been done to Montana since earlier this year. Me and bama are just too busy with our respective projects and life. That's all really.

 

So I have begun rewriting the call vehicle scripts so that they don't run on a constant check anymore. This should end the lag that happens every second.

 

 

Quick question, have you guys figured anything out about the script check lag? Any script I can remove or edit that you can think of that I can do? I can live with the lag when I click on a unit but the lag every few seconds from the scripts drives me nuts. If not, no problem, thanks for all of your hard work.
Thanks!


2j2f8ky.gif

 


#3057 texas320

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Geschrieben 10 August 2015 - 09:11

I have a question, prior to a couple days ago; the mod would crash if, and only if, I had just started 911: First Responders for the first time after starting my computer. After it crashed once, I would go back and start 911: First Responders again and load the mod up and I would be able to play Free-Play for an undetermined amount of time (being that it is unstable it would sometimes last 30 minutes to an 2 Hours before crashing) However, Now it crashes everytime I load the mod and enter free-play. This only started happening last night... I will add that 2 days ago I upgraded my computer to Windows 10, and last night was the first time trying to play the mod since upgrading to windows 10.. However 911: First Responders runs fine, as does the LA Mod... 

 

Computer Specs:

MOBO: ASUS Micro ATX DDR3 2000 AMD AM3+ Motherboard

GPU: Powercolor AMD R9 280

CPU AMD FX-6300



#3058 bama1234

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Geschrieben 12 August 2015 - 12:11

I have a question, prior to a couple days ago; the mod would crash if, and only if, I had just started 911: First Responders for the first time after starting my computer. After it crashed once, I would go back and start 911: First Responders again and load the mod up and I would be able to play Free-Play for an undetermined amount of time (being that it is unstable it would sometimes last 30 minutes to an 2 Hours before crashing) However, Now it crashes everytime I load the mod and enter free-play. This only started happening last night... I will add that 2 days ago I upgraded my computer to Windows 10, and last night was the first time trying to play the mod since upgrading to windows 10.. However 911: First Responders runs fine, as does the LA Mod... 

 

Computer Specs:

MOBO: ASUS Micro ATX DDR3 2000 AMD AM3+ Motherboard

GPU: Powercolor AMD R9 280

CPU AMD FX-6300

 

I haven't tested the mod with Windows 10, so unfortunately, I can't guarantee compatibility. Hopefully our next patch will alleviate the issue. Feel free to file a bug report.


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#3059 NVFD520

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Geschrieben 12 August 2015 - 04:28

I've played the Mod with Windows 10 and doesn't look like it has changed anything (Still crashes after a few events).



#3060 DragonGhost12

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Geschrieben 12 August 2015 - 07:25

I see you have an Intel HD. You can not run the mod with that graphics card. Sorry.  :(

I'll just have to install 911 first responders on my way, way better computer.