Montana Mod v2.1 (In Development)
#221
Geschrieben 15 Juni 2013 - 12:45
#222
Geschrieben 15 Juni 2013 - 12:50
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#223
Geschrieben 15 Juni 2013 - 01:20
I'd also feel one of the more common calls in a small town are MVAs. Most departments around me (big and small) carry extrication equipment on engines even if they have a large rescue truck.
Everything varies by area, so what ever bama decides works
#224
Geschrieben 15 Juni 2013 - 04:51
Volunteer Firefighter
US Army Combat Engineer
10th Mountain Division
#225
Geschrieben 15 Juni 2013 - 11:41
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#226
Geschrieben 16 Juni 2013 - 03:29
True, but in such a small town it would make no sense to have a separate first aid service, I know of many towns who technically have a first aid service (___ County First Responders and the like) however since all of the first responders are on the fire department it is pretty much the same. Remember a town of this size would likely have less than 20 firefighters total.
Not always the case, I know alot of small towns that have their own first aid squad. Its pretty common for alot of towns to have their own first aid squad, or they have a squad that covers say 3 towns in one. But as for youre second part, that is correct.. The first aid squad im on is litteraly next to the fire house so we have a few firefighters that are EMT's with us (I'm on the FD in the next town). It is common to see alot of firefighters that also run on the first aid squad. I've even heard some fire companies get dispatched for a driver to drive an ambulance for the first aid...
Volunteer Firefighter
US Army Combat Engineer
10th Mountain Division
#227
Geschrieben 17 Juni 2013 - 04:41
#228
Geschrieben 18 Juni 2013 - 07:20
^^ Seems like a decent idea, probably more like a clinic than a hospital. A lot of rural towns have clinics that can stabilize most injuries for transport to larger hospitals. I know the clinic at the Grand Canyon receives patients, packages them and then loads them into the helicopter or ambulance from a larger hospital.
In this case maybe have a command for transfers out of the county to larger hospitals, just as an idea
Also this sounds kind of like my town, pop ~200 , we have a first responder service that is coupled with our Fire, I am an EMT and Firefighter so I go to all calls. We don't transport but offer medical assistance until an ambulance gets there. In our station we have a pumper, brush/minipumper, tanker, and responder rig (retired Ambulance)
BTW, this sounds like a great mod!
#229
Geschrieben 21 Juni 2013 - 07:28
#230
Geschrieben 21 Juni 2013 - 07:30
Whats up!
#231
Geschrieben 25 Juni 2013 - 04:33
How far along are you guys. (Not asking for a release date because I don't know the pace you guys are working at...)
There is a percentage on the first page, also bama himself stated a release is coming in the next few weeks.
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#232
Geschrieben 25 Juni 2013 - 05:03
#233
Geschrieben 25 Juni 2013 - 05:06
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#234
Geschrieben 25 Juni 2013 - 11:04
#235
Geschrieben 26 Juni 2013 - 12:30
Thanks, sorry percentage is different now, he said 89 a few weeks ago so that's not up to date....
We are making progress every day. Today is one day less than yesterday. For a safe ball-park guess I would have to say we are at 89%. All we have left to go are the map and the missions/scripting aspect side of things.
I think you may be thinking of the RCMP mod.
#236
Geschrieben 26 Juni 2013 - 01:00
"Be on the lookout for the release of the Montana Mod in the next few weeks! I'm releasing a semi-final version so that I can focus on my personal life for a while. Details will be posted in the thread soon." posted in status updates by bama1234 Jun 23 2013 04:35 PM
It seems some of you didn't see this...it's pretty much self explanatory.
#237
Geschrieben 26 Juni 2013 - 02:18
The Units look great!
#238
Geschrieben 27 Juni 2013 - 12:38
I know this is from the beta and the beta has flaws (that's why its a beta) but in the beta you get a error when you try to dispatch engine 1 using the battalion chief. Great work BTW I really enjoy the beta and an looking forward to playing the new version.
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#239
Geschrieben 27 Juni 2013 - 01:22
He doesn't really care bout the bug reports any more from the betaI know this is from the beta and the beta has flaws (that's why its a beta) but in the beta you get a error when you try to dispatch engine 1 using the battalion chief. Great work BTW I really enjoy the beta and an looking forward to playing the new version.
#240
Geschrieben 27 Juni 2013 - 05:28