My logfile, can anyone tell me why I keep crashing to the desktop?
#1
Geschrieben 26 August 2012 - 07:10
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
Freeplay: car accident found
Freeplay: car accident attachment found
Freeplay: car accident attachment found
|Vision Core: Resized memory for Entities to 3061 kB.|Vision Core: Resized memory for Entities to 3079 kB.|Vision Core: Resized memory for Entities to 3098 kB.!Fire stations activated!
|Loading Model mod:\Models\Objects\Equipment\emcase.v3o|[VNUM=1.43]|Model contains 104 vertices, 96 polygons, 0 bones, 0 muscleanimframesset animation open
set animation open
set animation open
set animation open
set animation open
set animation open
set animation open
set animation open
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 2
|Vision Core: Resized memory for Entities to 3116 kB.?SpawnPoint "firecheck11" is blocked.
?SpawnPoint "taxi_beach01_taxi": Assigned path "traffic_car02" is blocked.
?SpawnPoint "taxi_supermarket01_taxi": Assigned path "traffic_car05" is blocked.
?SpawnPoint "firecheck22": Assigned path "taxi_town04_waiter" is blocked.
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?no door found for animation with door-type 2
?no door found for animation with door-type 2
Rotation of GameObject: 0.507176 0.861842 0.000000 -0.861842 0.507176 0.000000 0.000000 0.000000 1.000000
|Loading Model mod:Models\Objects\01 LA Equipment\traffic_cone.v3o|[VNUM=1.43]|Model contains 36 vertices, 18 polygons, 0 bones, 0 muscleanimframesRotation of GameObject: -0.471738 0.881739 0.000000 -0.881739 -0.471738 0.000000 0.000000 0.000000 1.000000
Rotation of GameObject: 0.409908 -0.912127 0.000000 0.912127 0.409908 0.000000 0.000000 0.000000 1.000000
Rotation of GameObject: 0.128870 -0.991662 0.000000 0.991662 0.128870 0.000000 0.000000 0.000000 1.000000
|Loading Model mod:Models\Objects\01 LA Equipment\invisible.v3o|[VNUM=1.43]|Model contains 4 vertices, 2 polygons, 0 bones, 0 muscleanimframesRotation of GameObject: 0.409908 -0.912127 0.000000 0.912127 0.409908 0.000000 0.000000 0.000000 1.000000
|Loading Model mod:Models\Objects\01 LA Equipment\floodlight.v3o|[VNUM=1.41]|Model contains 642 vertices, 362 polygons, 0 bones, 0 muscleanimframes!WARNING: global listener object is still registered! Unregister listener before destroying object!
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
#2
Geschrieben 26 August 2012 - 10:19
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 2
|Vision Core: Resized memory for Entities to 3116 kB.?SpawnPoint "firecheck11" is blocked.
?SpawnPoint "taxi_beach01_taxi": Assigned path "traffic_car02" is blocked.
?SpawnPoint "taxi_supermarket01_taxi": Assigned path "traffic_car05" is blocked.
?SpawnPoint "firecheck22": Assigned path "taxi_town04_waiter" is blocked.
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?Tried to assign unknown command 'VcmdATFDeploy' to object U
?no door found for animation with door-type 2
?no door found for animation with door-type 2
#3
Geschrieben 26 August 2012 - 03:40
Specs: Windows 7 Professional Build 7600 (32bit)
4Gigs DDR Kingston
NVidia GT 240
2.33 gigahertz Intel Core2 Quad Q8200
WDC 320Gig Hard drive 1 SMART Status: Healthy
WDC 320Gig Hard drive 2
Also tagged with one or more of these keywords: logfile, crash, desktop, floodlight, engineer
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