Sounds amazing! Can't wait, especially for the new callout and police unitsJust here to announce that I currently have more than 200 playable units, 10 totally new missions, a edited freeplay map, dozens of different personnel types and fully detailed units. I'm just finishing the last units and personnel, before taking a group picture. The callout system was edited and it should be even simpler to dispatch units in the freeplay mode.
RSB Simulator 2014 - Emergency 4 [V3 WIP]
#421
Geschrieben 04 Juni 2015 - 03:22
#422
Geschrieben 05 Juni 2015 - 06:30
That sounds amazing I can't wait to play itJust here to announce that I currently have more than 200 playable units, 10 totally new missions, a edited freeplay map, dozens of different personnel types and fully detailed units. I'm just finishing the last units and personnel, before taking a group picture. The callout system was edited and it should be even simpler to dispatch units in the freeplay mode.
#423
Geschrieben 06 Juni 2015 - 12:49
"Dont give attention to my post" I think its more comfortable the La mod way to get the Fire fighters into the fire truck. you are doing a Nice job. One question: ¿Any armed officers?
Sorry bad english
#424
Geschrieben 06 Juni 2015 - 10:50
"Dont give attention to my post" I think its more comfortable the La mod way to get the Fire fighters into the fire truck. you are doing a Nice job. One question: ¿Any armed officers?
Sorry bad english
Hi again.
In V3, I'll adapt the LA Mod callout script with some improvements and changes. The police isn't armed on V2, because they're only mean't to do traffic and crowd control, in V3 they'll have all the regular police commands and callouts available.
Check out my latest:
#425
Geschrieben 06 Juni 2015 - 02:25
Hi again.
In V3, I'll adapt the LA Mod callout script with some improvements and changes. The police isn't armed on V2, because they're only mean't to do traffic and crowd control, in V3 they'll have all the regular police commands and callouts available.
Nice, thanks!
#426
Geschrieben 08 Juni 2015 - 03:49
This mod is just amazing been playing for a while, can't wait for the new version.
#427
Geschrieben 09 Juni 2015 - 11:44
Hi!
Here's some editor pictures of the new RSB Fire Station, inspired in the real 1st Company HQ, located in D. Carlos I Avenue, Lisbon.
- The firehouse will have very similar callout system to the LA Mod. You sound the alarm and the predefinied personnel will staff the respective vehicles, if they're empty. You can also hide/show the roofs, repair the units and call firefighters individually. In the middle of the station, there'll be two special trailers (which can be used by Jeep and AC units) and two fire hydrants to refuel the engine tanks, manually.
- The station will have two buildings, East and West. The West building will be used for the first alarm units. In other words, the vehicles that respond more often and have more calls per-day. The East building will have logistical support and assistance units.
- West building parking:
- Pumper 11, Tanker 22.
- Ladder 31.
- Light Pumper 11, Special Ops 62.
-
East building parking:
- Water Rescue 01
- Pumper 13, Jeep 5
- Command 65, Logistic Support 7
- Jeep 6, Personnel Carrier 5.
Check out my latest:
#428
Geschrieben 09 Juni 2015 - 03:43
One word. Wow!
http://www.youtube.com/user/999madtom
St John Ambulance Cadet
Volunteer Police Cadet
Emergency Service enthusiast, PM me if any questions about English Emergency Services.
#429
Geschrieben 09 Juni 2015 - 05:33
#430
Geschrieben 09 Juni 2015 - 06:23
Signature Removed due to size
#431
Geschrieben 09 Juni 2015 - 08:13
Hi!
Here's some editor pictures of the new RSB Fire Station, inspired in the real 1st Company HQ, located in D. Carlos I Avenue, Lisbon.
he firehouse will have very similar callout system to the LA Mod. You sound the alarm and the predefinied personnel will staff the respective vehicles, if they're empty. You can also hide/show the roofs, repair the units and call firefighters individually. In the middle of the station, there'll be two special trailers (which can be used by Jeep and AC units) and two fire hydrants to refuel the engine tanks, manually.
- The station will have two buildings, East and West. The West building will be used for the first alarm units. In other words, the vehicles that respond more often and have more calls per-day. The East building will have logistical support and assistance units.
- West building parking:
- Pumper 11, Tanker 22.
- Ladder 31.
- Light Pumper 11, Special Ops 62.
East building parking:
- Water Rescue 01
- Pumper 13, Jeep 5
- Command 65, Logistic Support 7
- Jeep 6, Personnel Carrier 5.I also did a ton of new vehicles, personnel and the new freeplay map is almost finished. Some units were also updated, according to reality, and, at the moment, all RSB Pumpers are now capable of providing Advanced Life Support, which means they'll be always crewed by atleast 1 FF/Paramedic that will be able to fetch the EMS bag from it and provide medical care untill further assistance arrives. This means that, at the moment, all RSB Pumpers are able to respond to medical calls, without having to wait for an ambulance.
I can not believe the amount of units you got there, this is mucho impressive!!
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#432
Geschrieben 09 Juni 2015 - 10:52
One word. Wow!
Thanks!
Amazing! Maybe you could provide us with a PSP station picture and some units? Can't wait for release!!
Haven't started workin on the Police station yet but I'll post some new unit pictures soon.
Will the station that was in the center of the map have any changes or will it remain in the center?
The Lisbonenses station will be replaced by a INEM base. I'll bring more info on that later.
I can not believe the amount of units you got there, this is mucho impressive!!
Yeah! Don't forget the rest of it: about 160 vehicles with different types of personnel available.
Check out my latest:
#433
Geschrieben 09 Juni 2015 - 11:09
It will be a great job
Thanks for this mod ^^
#434
Geschrieben 10 Juni 2015 - 02:57
amazing good luck with the rest. I can't wait for the release.
#435
Geschrieben 11 Juni 2015 - 08:58
Amazing mod.
#436
Geschrieben 12 Juni 2015 - 11:17
Thank you very much for the positive feedback!
Here's a light preview of the new fly-car that'll be in the Hospital. This vehicle was modified by Vilkurid (Portuguese company that's specialized in Whelen equipment). It'll have a Whelen HHS200 siren.
Check out my latest:
#437
Geschrieben 13 Juni 2015 - 02:17
#438
Geschrieben 13 Juni 2015 - 07:08
#439
Geschrieben 13 Juni 2015 - 05:31
Can't wait for V3!
#440
Geschrieben 14 Juni 2015 - 12:34
You can run, but you can't hide!
Lisbon's PSP (Rapid Intervention Team and Criminal Investigation division) working together with Municipal Police to catch two suspects in Zone B of the most dangerous neighbourhood in town...
This will actually be a feature in the modification. Zone B will be a part of the freeplay map where you'll find lots of criminal activity and... Let's call them "unfriendly people" that don't like your emergency crews.
Check out my latest: