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Rockport Modification [V2 W.I.P.]


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1126 replies to this topic

#801 Ghost Graphic Designs

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Geschrieben 20 April 2013 - 09:49

IN my area they are called flight cars and they roll when the ambulances are all on calls. They also respond to priority calls like mass casualty and cardiac arrest. In my area the bases have 1 flight car and 2 ambulances so sometimes coverage is spread pretty thin. Seeing as Rockport is now a rural area (?) something like that might be useful. Like not having enough ambulances on map for all calls or something.

Yeah, the vehicle has the same purpose as a Flight Car. :) Rockport isn't a rural area, I just added the Wildland Fire Fighting vehicle because it's useful in some kind of situations.

Rockport is still the same big metropolis that's full of life, haha...

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#802 FranciscoDoCarmo

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Geschrieben 20 April 2013 - 07:39

Very Good Looking !

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#803 Dutycalls

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Geschrieben 20 April 2013 - 08:29

Very Good Looking !

You or the car....? Just kidding.

On topic: Car looks nice. I don't know why, but I think the front of the car looks similar to the Pontiac G3 but bigger.

#804 Ghost Graphic Designs

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Geschrieben 20 April 2013 - 08:31

You or the car....? Just kidding.

On topic: Car looks nice. I don't know why, but I think the front of the car looks similar to the Pontiac G3 but bigger.

I've used Dodge Charger's front part... ;)

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#805 Dutycalls

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Geschrieben 20 April 2013 - 10:33

Shows how little I know about American cars...

#806 MrMitch

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Geschrieben 21 April 2013 - 04:08

Hi guys!! :)

I've been working on this Rapid Response/Supervisor unit. It's a fictional vehicle with brand-new Emergency Lighting.

The rear lightbar was made by marcolusius1, awesome work!
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Enjoy! ;)


Digging the lightbar on this one, hopefully when you put it ingame it'll have a sick lighting package. Good work.

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#807 marcoclusius1

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Geschrieben 22 April 2013 - 08:10

tahnks man, really appreciate ir that you made it ingame !!!! thanks
Sorry accidental doublepost. Please delete

Dieser Beitrag wurde von marcoclusius1 bearbeitet: 22 April 2013 - 08:31

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#808 marcoclusius1

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Geschrieben 22 April 2013 - 08:19

Hi guys!! :)

I've been working on this Rapid Response/Supervisor unit. It's a fictional vehicle with brand-new Emergency Lighting.

The rear lightbar was made by marcolusius1, awesome work!
Posted Image
Posted Image
Enjoy! ;)

thanks for using it, really appreciate it, btw; nice looking car too, hope to see some nice light patterns with it!

Greetz;
marcoclusius1
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#809 gunswat

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Geschrieben 22 April 2013 - 08:21

thanks for using it, really appreciate it, btw; nice looking car too, hope to see some nice light patterns with it!

Greetz;
marcoclusius1

If you edit it would save a lot of time and trouble ;)

#810 marcoclusius1

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Geschrieben 22 April 2013 - 08:26

If you edit it would save a lot of time and trouble ;)

what do you mean??
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#811 gunswat

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Geschrieben 22 April 2013 - 08:48

what do you mean??

Its ok you fixed it sorry mate :)

#812 Voodoo_Operator

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Geschrieben 22 April 2013 - 09:06

Interesting concept. It's as if Dodge rebadged an euro station wagon and had the nerve to call it the Magnum.

You might want to redo that rear euro license plate if it's used in Canada, though.
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#813 LAD23DER

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Geschrieben 23 Mai 2013 - 09:08

I can't seem to find anything about this, but all of my rigs have a big white thing over the lights when they flash. Thank you!

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#814 KILLERxCOP

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Geschrieben 23 Mai 2013 - 09:19

I can't seem to find anything about this, but all of my rigs have a big white thing over the lights when they flash. Thank you!


At the bottom of the first post you there is a video that will show you how to fix this.

Posted Image


#815 LAD23DER

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Geschrieben 23 Mai 2013 - 09:37

At the bottom of the first post you there is a video that will show you how to fix this.


Ohhhhhh thank you!

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#816 LAD23DER

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Geschrieben 23 Mai 2013 - 10:08

That's weird, it didn't work. There was already a texture folder, though, could that be the problem?
Thank you

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#817 connorhull3

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Geschrieben 23 Mai 2013 - 10:14

This is gonna be amazing!:O Cannot wait!
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#818 Fred03

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Geschrieben 24 Mai 2013 - 02:50

I think you must move the coronas from the download to the game/mod file. Move the coronas only not the file.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#819 FranciscoDoCarmo

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Geschrieben 24 Mai 2013 - 09:57

V2 Still WIP ?

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#820 gunswat

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Geschrieben 24 Mai 2013 - 11:47

V2 Still WIP ?

yes ...as far as I know haha he's doing more on the Portuguese mod ATM