Rockport Modification [V2 W.I.P.]
#621
Posted 01 January 2013 - 08:01 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#622
Posted 01 January 2013 - 08:29 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#624
Posted 03 January 2013 - 07:21 PM
*Real women love cops, the rest marry firefighters*
#625
Posted 03 January 2013 - 07:29 PM
LOL really?I love the look on the commanders face!
The texture is from GTA IV, BTW
Here we go again... Another update on the Taurus!
Attached Files
Check out my latest:
#626
Posted 03 January 2013 - 07:36 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#627
Posted 04 January 2013 - 09:19 PM
#628
Posted 04 January 2013 - 09:45 PM
One thing though.... The traffic lights change way too fast. Allowing huge traffic jams to be created.
known issue. Not the mods fault, it is the game that's messing that up.
Original post by MikeyPI
Quoted from this topic:Yeah this issue is related to the fact we all these days are having pretty fast computers compared to what the game was designed to run on, some people have more "capable" comps than others some will experience this issue easier, some won't have it at all because their comps are more bogged by the game it's self...
Open the Editor:
Load the modification you wish to tamper with (if the original game is what you wish to alter, simply create a new mod)> On the top menu bar you will see Modifications all mods are listed there, select the one you want to work with..
Load the map you wish to edit (most likely it'll be freeplay.e4m)> On the top menu bar you will see map menu, you want to pick open map.
You will find in the menu it opens to find the map it'll have a directory listing it should read this when the map is selected:
mod:Maps/freeplay.e4m
Now that the map is open simply start roaming the map, preferably in a systematic way IE bottom left corner and work your way right or up till you've gotten all that connect on that screen, move over one screen and repeat going down etc....
Look for traffic lights, they are all labeled in red in the editor so it makes finding em kinda hard but if you look you can see em... Not all intersections have lights, so note that, only lights are what you're tampering with.
Left click on the traffic pole it's self and on the bottom menubar you will see "properties" this will open the object properties interface:
it will read as follows:
traffic_2_2_1 or something similar....
We need to change only the last number within the string, leave everything else as it was...
click on the object name bar you will get a cursor, backspace out the last number which for the example was 1 it might be 2 I can't remember the default number, then type in a 4 so that it reads as follows:
traffic_2_2_4
Press OK then move onto the other lights that make up the intersection ensuring all of them have 4 as the last number in the sequence DO NOT CHANGE ANY OTHER PART OF THE NAME!
Once you've done this to the whole map in question, simply on the top menu click Map and select save map from the menu and press OK, overwrite the exiting map and exit the editor.
http://forum.emergen...eezes-in-911fr/
Check out my public mod, Honolulu Modification
I speak Swedish, Finnish, English and German (only a little German).
The massive image has been removed. Refer to the ToS for acceptable sizes.
#630
Posted 05 January 2013 - 06:11 PM
Going to try to run the game on a single core
have 4 XD
#631
Posted 05 January 2013 - 07:55 PM
You guys know how I love to skin tactical and military units...
Oh and BTW, I'm going to stream it! http://www.livestrea.../black_ghost_pt
Check out my latest:
#632
Posted 06 January 2013 - 01:15 PM
Multiple Camouflage options:
- Crye Precision clothing with multicam; [photos]
- PCU jacket and ACU pants; [photos]
- Dark navy blue BDU shirt and cargo pants; [WIP]
- Black jacket and helmet mixed with woodland pants and tactical vest; [not started yet
Basically the player will have the option to choose one of the 4 variants while ingame, note that the patches on the shoulders may vary too.
Attached Files
Check out my latest:
#633
Posted 06 January 2013 - 03:44 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#634
Posted 06 January 2013 - 06:04 PM
#636
Posted 07 January 2013 - 11:44 AM
The OC-D
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons" - Douglas MacArthur
#638
Posted 07 January 2013 - 11:25 PM
The OC-D
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons" - Douglas MacArthur
#639
Posted 08 January 2013 - 02:12 AM
Whats up!
#640
Posted 08 January 2013 - 05:00 PM