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Rockport Modification [V2 W.I.P.]


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#341 squamishfire

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Gepost 01 september 2012 - 07:00

I don't know really what the problem is... for a beta it is actually pretty well. Plus a few of the things that i have noticed are probably fixable in the editor ie return to station comands and the such.

I really enjoy playing this mod.
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#342 met police999

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Gepost 02 september 2012 - 10:33

Can't wait for this mod it awesome any updates on the full version?

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#343 Ghost Graphic Designs

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Gepost 02 september 2012 - 10:37

Can't wait for this mod it awesome any updates on the full version?

Only secrets and surprises... ;)

That's the reason why the updates have slowed down!

Check out my latest:


#344 met police999

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Gepost 02 september 2012 - 10:39

Ha ok lol keep up the good work! :D

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#345 Semper Fidelis

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Gepost 02 september 2012 - 11:07

I liked your mod as I said in my first post up there. Yes it has bugs, but it was better than a beta v. ;). Good job man. Will wait for the full release. :D

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#346 Ghost Graphic Designs

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Gepost 03 september 2012 - 10:06

Hey, thanks for all of the feedback :)

Just another heads-up: I've uploaded the official trailer [front page] and I'm trying to upload the mod. I don't have much time to do it, but I think I'll upload it in the this weekend [8th and 9th September ]...

Check out my latest:


#347 gunswat

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Gepost 03 september 2012 - 10:10

Awesome cant wait ssooooooooo excited :D ps I knew you would go to the cafe ;)

#348 Xandarb

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Gepost 03 september 2012 - 02:12

Hey! I've been lurking in the shadows till now, but I have to say that the trailer is quite good! I look forward to play this mod as the beta was very very promising.

Check out my public mod, Honolulu Modification
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#349 met police999

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Gepost 03 september 2012 - 04:14

Can't wait for this mod expecialy the medic with back pack,the white truck looks interesting lol

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#350 Marshall8946

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Gepost 03 september 2012 - 07:11

Nice trailer!!

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#351 Fred03

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Gepost 03 september 2012 - 08:23

So you have completed the final mod and fixed all of the bugs?

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#352 met police999

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Gepost 03 september 2012 - 08:59

Hey, thanks for all of the feedback :)

Just another heads-up: I've uploaded the official trailer [front page] and I'm trying to upload the mod. I don't have much time to do it, but I think I'll upload it in the this weekend [8th and 9th September ]...

Theres your answer lol

Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
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#353 Fred03

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Gepost 03 september 2012 - 11:28

Thanks
BTW I found another bug. When the motorboat is launched, while it is sliding of the truck it looks like the original motorboat from the original game.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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State & National Park enthusiast can help modders in park related issues.

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#354 ENG343INE

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Gepost 03 september 2012 - 11:39

awsome trailer vid

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#355 robs18

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Gepost 08 september 2012 - 05:01

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I'm looking forward to the release for this amazing mod. :)

#356 Fred03

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Gepost 08 september 2012 - 10:49

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I'm looking forward to the release for this amazing mod. :)

The Beta is out...

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

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#357 gunswat

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Gepost 08 september 2012 - 10:56

The Beta is out...

Think he ment the full mod

#358 Fred03

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Gepost 08 september 2012 - 11:41

The TF-Bravo in the mod, is that a real thing? The only reference to it that i can find is a "Joint Task Force Bravo" a American military force based in Honduras.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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State & National Park enthusiast can help modders in park related issues.

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#359 EmergencyP0N-3

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Gepost 09 september 2012 - 03:05

I found a bug in the beta version.The paramedics get in a 'Situation' where they cannot pick up the victim.That,and the lights on the firetrucks and police units have white boxes for the representation of the lights. :3

#360 gunswat

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Gepost 09 september 2012 - 03:08

I found a bug in the beta version.The paramedics get in a 'Situation' where they cannot pick up the victim.That,and the lights on the firetrucks and police units have white boxes for the representation of the lights. :3

Look in the topic for how to fix the lights :wall: