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Rockport Modification [V2 W.I.P.]


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#341 squamishfire

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Posted 01 September 2012 - 07:00 PM

I don't know really what the problem is... for a beta it is actually pretty well. Plus a few of the things that i have noticed are probably fixable in the editor ie return to station comands and the such.

I really enjoy playing this mod.
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#342 met police999

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Posted 02 September 2012 - 10:33 PM

Can't wait for this mod it awesome any updates on the full version?

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#343 Ghost Graphic Designs

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Posted 02 September 2012 - 10:37 PM

Can't wait for this mod it awesome any updates on the full version?

Only secrets and surprises... ;)

That's the reason why the updates have slowed down!

Check out my latest:


#344 met police999

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Posted 02 September 2012 - 10:39 PM

Ha ok lol keep up the good work! :D

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#345 Semper Fidelis

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Posted 02 September 2012 - 11:07 PM

I liked your mod as I said in my first post up there. Yes it has bugs, but it was better than a beta v. ;). Good job man. Will wait for the full release. :D

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#346 Ghost Graphic Designs

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Posted 03 September 2012 - 10:06 AM

Hey, thanks for all of the feedback :)

Just another heads-up: I've uploaded the official trailer [front page] and I'm trying to upload the mod. I don't have much time to do it, but I think I'll upload it in the this weekend [8th and 9th September ]...

Check out my latest:


#347 gunswat

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Posted 03 September 2012 - 10:10 AM

Awesome cant wait ssooooooooo excited :D ps I knew you would go to the cafe ;)

#348 Xandarb

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Posted 03 September 2012 - 02:12 PM

Hey! I've been lurking in the shadows till now, but I have to say that the trailer is quite good! I look forward to play this mod as the beta was very very promising.

Check out my public mod, Honolulu Modification
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#349 met police999

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Posted 03 September 2012 - 04:14 PM

Can't wait for this mod expecialy the medic with back pack,the white truck looks interesting lol

Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
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#350 Marshall8946

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Posted 03 September 2012 - 07:11 PM

Nice trailer!!

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#351 Fred03

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Posted 03 September 2012 - 08:23 PM

So you have completed the final mod and fixed all of the bugs?

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#352 met police999

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Posted 03 September 2012 - 08:59 PM

Hey, thanks for all of the feedback :)

Just another heads-up: I've uploaded the official trailer [front page] and I'm trying to upload the mod. I don't have much time to do it, but I think I'll upload it in the this weekend [8th and 9th September ]...

Theres your answer lol

Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
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#353 Fred03

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Posted 03 September 2012 - 11:28 PM

Thanks
BTW I found another bug. When the motorboat is launched, while it is sliding of the truck it looks like the original motorboat from the original game.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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State & National Park enthusiast can help modders in park related issues.

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#354 ENG343INE

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Posted 03 September 2012 - 11:39 PM

awsome trailer vid

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#355 robs18

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Posted 08 September 2012 - 05:01 PM

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I'm looking forward to the release for this amazing mod. :)

#356 Fred03

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Posted 08 September 2012 - 10:49 PM

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I'm looking forward to the release for this amazing mod. :)

The Beta is out...

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

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#357 gunswat

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Posted 08 September 2012 - 10:56 PM

The Beta is out...

Think he ment the full mod

#358 Fred03

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Posted 08 September 2012 - 11:41 PM

The TF-Bravo in the mod, is that a real thing? The only reference to it that i can find is a "Joint Task Force Bravo" a American military force based in Honduras.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

xnzgxu9.png

State & National Park enthusiast can help modders in park related issues.

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#359 EmergencyP0N-3

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Posted 09 September 2012 - 03:05 PM

I found a bug in the beta version.The paramedics get in a 'Situation' where they cannot pick up the victim.That,and the lights on the firetrucks and police units have white boxes for the representation of the lights. :3

#360 gunswat

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Posted 09 September 2012 - 03:08 PM

I found a bug in the beta version.The paramedics get in a 'Situation' where they cannot pick up the victim.That,and the lights on the firetrucks and police units have white boxes for the representation of the lights. :3

Look in the topic for how to fix the lights :wall: