Rockport Modification [V2 W.I.P.]
#301
Geschrieben 07 August 2012 - 05:58
Overall: Great! During the day time, things are almost always happening, keeps you up on your p's and q's. Fire's, Medicals, Police Traffic Directions, Illegal Demonstrations, etc. The fact that the map isn't the regular LA mod map also is a great addition. The speed of the police vehicles get you at the scene in a good time and the EMS is spectacular. Oh..not to mention the Stolen Vehicle call!
Bugs: So far..only bugs I see is the coronas(Fix), and the fact that some ambulances don't allow you to put a patient onto the stretcher. The regular ambulance(red), the stretcher personnel can get the victim onto it..but the blue and white ambulances, the stretcher personnel always bug out..no idea why that is caused. There is also a few vehicles that don't appear such as the SUV and the LASD Crown Victoria has the name Chevy Camaro Z71, but its a regular CVPI with K9 markings I believe.
I support the RCMP Modification by goog1967 and CFD and the Aiken County Submod.
#302
Geschrieben 07 August 2012 - 06:49
Rangers, lead the way! General Cota, D-Day 1944
#303
Geschrieben 08 August 2012 - 02:09
#304
Geschrieben 08 August 2012 - 02:18
#305
Geschrieben 08 August 2012 - 03:36
Original Meriden Ct Mod Leader
#306
Geschrieben 09 August 2012 - 01:43
- The Rockport EMS ambulances, the yellow, white, and blue; the stretcher crew cannot pick up a patient, it just gets stuck on the lowering animation. No problem with the red & white ambulances though.
- White boxes on the lights
www.emergency-planet.com/ZacksFireTruckPics
https://www.facebook.com/ConnecticutPoliceCruisers
That's my view on the situation, and if you don't like it, go on your on rant.
#307
Geschrieben 09 August 2012 - 03:30
Your mod is execellent and I really like the choice of units, but I did find a few bugs:
Nothing else, really. Again, very nice mod.
- The Rockport EMS ambulances, the yellow, white, and blue; the stretcher crew cannot pick up a patient, it just gets stuck on the lowering animation. No problem with the red & white ambulances though.
- White boxes on the lights
Yea..I just remove them..go to a Fire Department and call for a FF/EMT with a stretcher.
I support the RCMP Modification by goog1967 and CFD and the Aiken County Submod.
#308
Geschrieben 10 August 2012 - 11:50
i could use my mod installer?yea i edited all my sirens and i dont think you can use the mod installer i think you have to put it in manuelly
#309
Geschrieben 13 August 2012 - 12:37
Signature Removed due to size
#310
Geschrieben 14 August 2012 - 04:28
So... As far as I can see, lots of bugs and problems that I already expected! Don't worry, I'm working on the full release and it's running pretty well, I'll send some pictures and a changes / bugs log!
Check out my latest:
#311
Geschrieben 14 August 2012 - 04:30
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#312
Geschrieben 14 August 2012 - 04:50
I noticed though, you can't seem to fit more than 1 ambulance at the main fire station. Also the TRT truck at the sub station does not have a "To fire station" command, if that is what is suppose to be there haha.
Just a few bugs, not a game breaker though =D
#313
Geschrieben 14 August 2012 - 05:21
www.emergency-planet.com/ZacksFireTruckPics
https://www.facebook.com/ConnecticutPoliceCruisers
That's my view on the situation, and if you don't like it, go on your on rant.
#315
Geschrieben 16 August 2012 - 02:12
1-Sharp shooters don't have a rifle (visual).
2- I can't see any weapon (visual) when I get MP5 or M4.
That's all
Nice job fellas
#316
Geschrieben 17 August 2012 - 02:37
1. the blue ambulance crew can not pick up patients
2. whenever some of the lights flash all that appears is a small white square
3. the police officers do not show the MP5 in their hands (it still shoots)
4.the police and sheriff SUVs are missing
I got this from moddb.com
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#317
Geschrieben 17 August 2012 - 03:06
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#318
Geschrieben 17 August 2012 - 04:25
#319
Geschrieben 17 August 2012 - 05:34
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#320
Geschrieben 17 August 2012 - 05:55
in the textures folder there is not a folder for the coronas. do i just put them in the texture folder?
Pretty much. Watch video in post below
Well now Marshall has beaten me to the punch but yes this is an easy fix. The easist thing to do would be to have Ghost just add them to the download. However, since I read somewhere that he is going on vacation this week, I am hopefull that this video can help you all out and hold you over till he gets back.
Spoiler
"I dream of the day when chickens can cross the road without having their motives questioned."