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The Midlands Modification [Released 1.0]


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#201 999madtom

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Gepost 21 februari 2013 - 02:47

Yes its back! :laugh:

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#202 BritishArmyReserveCadets

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Gepost 21 februari 2013 - 03:31

Hello All!

Check out some of our latest updates on our Facebook Page, which include a new version of the WMAS Fiat Ducato and a reskin of the WMAS First Response Bag.

Additionally we have contacted the West Midlands Central Accident Resuscitation and Emergency (CARE) Team for images of their vehicles and equipment,

We are also pleased to announce that the WM CARE Team will be using our mod to show to potential commercial supporters in an attempt to get more donations to help raise funds for a new response vehicle - You can donate and find out more information Here

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#203 999madtom

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Gepost 21 februari 2013 - 03:40

Great news! How exactly will that help them?

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#204 BritishArmyReserveCadets

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Gepost 21 februari 2013 - 03:54

Its just for publicity, *example* say if they're giving a presentation to a potential commercial supporter, they could show an image of some of our work (Predominantly their current XC70 and some of the personnel we made) and say "Here is an example of our current vehicle being made into a game, which shows you how well known we are throughout the Midlands for our Pre-Hospital Services"

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#205 999madtom

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Gepost 21 februari 2013 - 04:34

Thanks

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#206 fireboss-tulsa

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Gepost 22 februari 2013 - 01:04

looks good nice to see even the small things like carry bags being changed, my penny's worth, any chance of making everything abit more round as some stuff looks abit boxy?

#207 Freelancer

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Gepost 22 februari 2013 - 03:05

Hello all,


Today I've been working on new map objects for our new map that will be making an appearance in 1.2/1.3
Also Randomperson139 has been working on adding all our units in the game and it's about 60% done.


Here's a picture of a new house I've been working on.

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#208 cops

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Gepost 22 februari 2013 - 03:14

omg the realistic texture O_o

Nice work!

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#209 BritishArmyReserveCadets

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Gepost 22 februari 2013 - 06:53

The Midlands - Custom Map


We are in the process of creating a custom map for a later version (After 1.1) here are some teaser screenshots to show you what it will be like.


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#210 met police999

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Gepost 22 februari 2013 - 07:54

sweet the blood on the car looks a bit gruesome haha lol

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#211 999madtom

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Gepost 23 februari 2013 - 01:11

Maggie Simpson has seen this mod
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Deze post is bewerkt door 999madtom: 23 februari 2013 - 02:17

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#212 theocd

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Gepost 23 februari 2013 - 02:33

Looking awesome, have you managed to get the traffic to drive on the left properly? And will the 'Police Accident' sign be movable/usable? :)

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#213 Freelancer

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Gepost 23 februari 2013 - 02:41

Looking awesome, have you managed to get the traffic to drive on the left properly? And will the 'Police Accident' sign be movable/usable? :)

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Paths for the map has not been done yet as the map won't be making an appearance until 1.2/1.3
and the police accident sign will be movable it will just act like lets say for example the traffic cone in the LA mod just place and leave it.

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#214 BritishArmyReserveCadets

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Gepost 23 februari 2013 - 04:57

Actually I believe the Police accident sign will be more like the barricade so that you can rotate it so it faces traffic properly.

And an update on the map; About 85% is now done, should have it finished by tonight, then object placement will start.

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#215 Neil Gordhan

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Gepost 24 februari 2013 - 10:21

The units and the map look very good!

#216 rescue_nerd

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Gepost 25 februari 2013 - 06:31

Yes, they are pretty cool :happy:

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#217 Handsup!

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Gepost 04 maart 2013 - 05:19

Can't wait!

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#218 BritishArmyReserveCadets

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Gepost 23 maart 2013 - 12:19

Hi All,

Apologies for no updates recently (Most have been on our facebook page)

We have done a few more units; All Can now be viewed on my Flickr photostream

New Vehicles Include:

2 New ARV's (BMW X5 and Audi A6)
Volvo XC70 RRV (Older Model)
Volvo XC70 Officers Vehicle (Older Model
Citroen Relay Emergency Ambulance

We are also recruiting someone who can add units in game and do basic scripting to add sirens (We have the audio, units, proto's, etc, we just need someone who is able to add the vehicles in game) Please inbox me or freelancer if your active and willing to help (This is the final stage of the mod and then it can be released!)


Many Thanks

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#219 Handsup!

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Gepost 25 maart 2013 - 04:09

Oh mah gawd, a release soon! :)

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#220 jim

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Gepost 25 maart 2013 - 06:57

I don't mind being a tester for the mod