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[WIP] San Diego

Cops Modding Productions San Diego Stand Alone Modification Of America

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#101 cops

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Geschrieben 29 Juni 2012 - 12:43

thanks for the offer, but it goes fine ^^

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#102 577-PSM01

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Geschrieben 29 Juni 2012 - 12:48

If you need help in skins contact me I can help you ^^.

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#103 TacticalRooster22

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Geschrieben 29 Juni 2012 - 05:05

Very nice ladder! And how do you get all the doors to open? Do you need to script it differently or something?

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#104 cops

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Geschrieben 29 Juni 2012 - 10:49

I made a script that if you get as example a fire hose, than door 04 opens and stay open etc... ^^

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#105 Frequeable

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Geschrieben 29 Juni 2012 - 12:57

looks good! <3

#106 TacticalRooster22

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Geschrieben 29 Juni 2012 - 04:33

I made a script that if you get as example a fire hose, than door 04 opens and stay open etc... ^^

That's awesome! Really looking forward to it!

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#107 itfosho

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Geschrieben 04 Juli 2012 - 07:31

Cant wait! This looks amazing!

#108 Cerbium

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Geschrieben 11 Juli 2012 - 04:57

Are You Looking For Realism? If You Are Some Changes May Be Necessary Cause I Live In San Diego And I See Somethings That Don't Mirror Real Life.

#109 TheMexicanParatha

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Geschrieben 11 Juli 2012 - 08:59

Are You Looking For Realism? If You Are Some Changes May Be Necessary Cause I Live In San Diego And I See Somethings That Don't Mirror Real Life.

True. For example, why is Randy's Donuts in a San Diego map? It's in Los Angeles.
I'm not from San Diego, but you might as well try to find some people from San Diego to help you "localize" the map.
Anyway, good work!
My name derives from a type of Indian flat bread called a "paratha" (this was what came up when I decided to use "random page" on Wikipedia) and the fact that I'm from Mexico.

#110 gunswat

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Geschrieben 11 Juli 2012 - 09:22

The map is still a WIP

#111 cops

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Geschrieben 11 Juli 2012 - 09:43

I've people enough to help me with the mod, and the donuts shop was just to show the fire ladder with a little fire.
I choose it randomly ;)

and like Gunswat said: The map is a Work In Progress :)

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#112 Cerbium

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Geschrieben 11 Juli 2012 - 10:18

If You Need Anything Cops Let Me Know Cause I'm Around This Stuff Everyday.

#113 cops

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Geschrieben 11 Juli 2012 - 10:37

I sure will let you know when I need anything :)

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#114 ThePoliceGuy

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Geschrieben 11 Juli 2012 - 10:50

Mod looks amazing! Can't wait!


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#115 cops

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Geschrieben 11 Juli 2012 - 12:53

Mod looks amazing! Can't wait!

Thank you :)

I got stuck with the map, can anyone help me out whit this?

I want that the vehicles can choose if they follow the red line, the green, the blue and the black line. ( I know how to do that :P )

But how does a crossing look like, just like I made or something else?

Posted Image

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#116 Marshall8946

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Geschrieben 11 Juli 2012 - 03:46

Okay, welllll if you want the vehicle to travel through, those markings would prevent that. Those marking are to show the vehicle must turn. The green line, a wouldnt be able to turn left. The marking would be showing only a right is possible.

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#117 cops

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Geschrieben 11 Juli 2012 - 06:41

so I need to remove those marks?

I made stop signs on the crossing ;)

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#118 FInn Rescue 12

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Geschrieben 11 Juli 2012 - 10:51

How about two different buttons for traffic, someone write a script so the cars go around the accident scene and a full U-turn lol!

Whats up!  

 

 

 

 

 

 

 

 

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#119 cops

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Geschrieben 11 Juli 2012 - 11:11

maybe :ph34r:

But first I need to make the map, and all the other stuff for the map. And after that I'll continue on the models and scripts (take less time and mistakes when I put the VO's etc... on the map :P )

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#120 cops

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Geschrieben 12 Juli 2012 - 01:27

Double post I know :P

But anyone else got some good ideas for the map?

Posted Image

If you got any idea, please say it, I really lost my ideas for the map :(

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**NOTE**

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Also tagged with one or more of these keywords: Cops, Modding, Productions, San, Diego, Stand, Alone, Modification, Of, America