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[WIP] San Diego

Cops Modding Productions San Diego Stand Alone Modification Of America

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#61 TheMexicanParatha

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Posted 09 April 2012 - 11:22 PM

Glad to see this mod is up and running again!
My name derives from a type of Indian flat bread called a "paratha" (this was what came up when I decided to use "random page" on Wikipedia) and the fact that I'm from Mexico.

#62 rescue_nerd

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Posted 10 April 2012 - 09:01 AM

Woooow, a beach buggy! I have never seen that in a mod before.
Nice work.

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#63 Freelancer

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Posted 10 April 2012 - 10:00 AM

Very Nice :)

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#64 cops

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Posted 10 April 2012 - 11:56 AM

Thank you,
yea, the Idea came from Aitor. And he send me some screens from the buggy's
Only it isn't 100% like the real one :$

QHVZAKw.png

 

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#65 aitor

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Posted 10 April 2012 - 10:08 PM

Looks awesome so far :12:
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#66 cops

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Posted 11 April 2012 - 05:24 PM

thank you ! :D
I'll show some new screens when the buggy is finnished :)

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#67 KILLERxCOP

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Posted 11 April 2012 - 06:14 PM

I'm assuming there is going to be a beach section of the map. Have you considered making the only accessible to certain vehicles (ie the buggies, lifeguard trucks and police suvs)? I saw this in another mod and it was pretty well executed and added an extra dynamic to the game because really had to think before sending your units out. Just a thought, keep up the good work.

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#68 cops

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Posted 11 April 2012 - 06:53 PM

damn there goes one of my secrets of the map :P

But yea, Beach buggy's/SUV's/Lifeguard will be able to acces the beach ;)

Spoiler

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#69 KILLERxCOP

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Posted 11 April 2012 - 07:36 PM

Haha sorry for ruining it. :happy: But I'm glad it will be included.

And yes I was thinking about 112 Egmond

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#70 cops

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Posted 11 April 2012 - 07:51 PM

then I already going to say another secret... There will also be some water vehicles :P But I won't show any updates of it >_<

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#71 cops

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Posted 12 April 2012 - 04:44 PM

A new script preview for the light options :D




NOTE: I try the most scripts in my private mod, and when they work 100% they will be appearing in the San Diego mod :)

QHVZAKw.png

 

**NOTE**

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Red Watch (RCMP)


#72 Freelancer

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Posted 12 April 2012 - 07:34 PM

Nice Script :)

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#73 TacticalRooster22

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Posted 13 April 2012 - 12:47 AM

Nice script! I've always wanted to see something like that. And BTW, what mod is that in the vid?

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#74 cops

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Posted 13 April 2012 - 04:56 AM

Thank you :D
in the video you see a private mod "Zaanstreek-Waterland"

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#75 RedHawk504

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Posted 13 April 2012 - 06:37 AM

Maybe you have to tell its your privat mod before people are going think its from someone else.

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Your signature was too big. But I kinda like that other gif, so it stays.


#76 cops

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Posted 13 April 2012 - 04:20 PM

how do you mean?

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#77 TacticalRooster22

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Posted 16 April 2012 - 03:12 AM

He says that if it's yours, you should say it's yours. I like it haha!

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#78 cops

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Posted 16 April 2012 - 08:29 AM

jup that's true Redhawk504 told me that on MSN, but I'll make a note in the headpost :)

new update in the headpost:

[NOTE2] I test some of my scripts in a fictive mod, that's called: "Zaanstreek-Waterland" ;)


QHVZAKw.png

 

**NOTE**

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#79 cops

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Posted 28 May 2012 - 09:20 PM

just to show I'm still working on The San Diego modification ;)

Geposte afbeelding

Geposte afbeelding

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this is just one of the thing I'm going to make for in the map ;)
the traffic boards are going to give some light at night :)

Goodnight for now from The Netherlands ;)

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**NOTE**

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Red Watch (RCMP)


#80 gunswat

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Posted 28 May 2012 - 09:20 PM

night and wow





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