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My private edit of LA mod on woods map, ( No Longer Supported )

la woods map mod wip private cool new

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167 replies to this topic

#121 sgtmatt325

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Geschrieben 29 Juli 2012 - 03:18

I play this mod like crazy when im not working on my own
i play for 6 hours or more even with my friends on MP

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#122 Tommy van Extel

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Geschrieben 24 August 2012 - 01:05

Would love to see some new maps or new missions based on LA. Great mod, still playing it a lot (multiplayer most of the time tho).

#123 Chris Van Assche

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Geschrieben 24 August 2012 - 01:18

I'm downloading it right now. Looks great. I get back when I played it :D

EDIT:
As promised, here I am again :P .

I realy like this mod, submod or whatever they want to call it.
There is room for improvementon. As with everything. nothing is perfecton.
I hope you are still working on it.
Good luck with that. I look forward to updated' s :)

#124 CFDDIVE11

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Geschrieben 24 August 2012 - 10:09

i do!!

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#125 NathanDollinger

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Geschrieben 22 September 2012 - 02:18

Hey guys sorry ive been away awhile as soon as i get more stable internet i hope to be updating this mod along with some new stuff and EMERGENCY 5 will be out hopefully soon!

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#126 wodud94

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Geschrieben 23 September 2012 - 02:01

I played this mod several times. everything was good. real good. but some parking problem and traffic issue is little bad.

but we can't blame him for traffic issue because traffic issue is problems of Maps. not Nathan.

#127 NathanDollinger

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Geschrieben 25 September 2012 - 05:17

Have worked on some of the bigger bugs and hope to release a update in the coming week

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#128 rodlarose

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Geschrieben 28 September 2012 - 04:33

I've played the mod...love it just some problems with traffic ( not your fault) I wished you could enabled some Police mission...in overall good job on Mod!!!!

#129 gunswat

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Geschrieben 28 September 2012 - 07:59

I've played the mod...love it just some problems with traffic ( not your fault) I wished you could enabled some Police mission...in overall good job on Mod!!!!

you could do it yourself

#130 NathanDollinger

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Geschrieben 28 September 2012 - 03:51

The police missions can be enabled in the specs file of the mod, How ever this mod is called Fire command so they wont ever be turned on in any release of the mod ( Updates )

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#131 TIGifts

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Geschrieben 28 September 2012 - 05:01

I just download it, the problems to be look at:
  • That the start of game no unit on the map or in station.
  • When sending the unit to the big station the unit do not go through the back and park sideways in station
  • Some units will not go to station (E210)
The other work is great
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#132 gunswat

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Geschrieben 28 September 2012 - 05:03

number 1 is on purpose

#133 squamishfire

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Geschrieben 28 September 2012 - 06:11

Gunswat how about you give him a little bit more than that pal seriously.


rodlarose go the specs folder and into the FP_params_endless file (open in note pad or a word pad doc) and when you go down you will see the events and enable event. It will either be a 0 or a 1.... if it is a 0 you will want a 1 if you want to enable it.

if your not sure let me know if you want me to do it and I can for you. I just need to know which events you want.
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#134 rodlarose

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Geschrieben 28 September 2012 - 06:31

Thank you for the reply !!!! looking foward for the new update I will play both of them with Police mission and without the Police mission

#135 squamishfire

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Geschrieben 28 September 2012 - 07:21

um pal I am not the person that made this mod... I am a person that can help you with cop missions but I need to know which missions you need.
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#136 Tommy van Extel

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Geschrieben 02 Oktober 2012 - 02:33

Have worked on some of the bigger bugs and hope to release a update in the coming week


Can u name some of the fixes?

#137 NathanDollinger

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Geschrieben 04 Oktober 2012 - 08:38

Let see The Units ( All but one ) Got to the station and actually prak right!!

Worked on some minor traffic bugs

Other minor adjustments that you may or may not notice

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#138 Tommy van Extel

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Geschrieben 04 Oktober 2012 - 10:02

Minor traffic bugs? But important enough to make traffic flow better?

#139 NathanDollinger

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Geschrieben 07 Oktober 2012 - 10:57

Yes traffic should flow better when the update come out, However due to the style of the woods map i don't think it will ever be completely possible to fix the traffic

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#140 squamishfire

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Geschrieben 08 Oktober 2012 - 06:25

No its not even explorer said so himself if I remember. You can never ever have a perfect traffic flow when they are crossing, something is always bound to happen.
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