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Morrington Submod (In Progress) *Fire/EMS Units Done--Pics Soon!*

Morrington Submod

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#61 cops

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Gepost 29 december 2011 - 01:37

looks good, can't wait to see it :D

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#62 ScotiaFD

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Gepost 30 december 2011 - 01:49

not to bad, a new map is always nice.

                                                                    Volunteer Fire Fighter for the CureSWVFdUg.jpg

                                               


#63 TacticalRooster22

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Gepost 30 december 2011 - 02:16

Sounds cool. I like the beach/coastal idea, but instead of gang-land over there, I was hoping for some more suburds with family homes and such.

new-fan-1.png

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#64 lacofd_FF51

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Gepost 30 december 2011 - 03:05

i think i small fire station down by the bars with like an engine and paramedic squad/lev mavbe a tower would be good.

#65 trocks6

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Gepost 30 december 2011 - 07:33

A new map would be an awesome touch.
Nice idea of planning out the areas. I have to agree, some Residential suburbs would be great to see too.

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#66 salvador.c

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Gepost 30 december 2011 - 01:15

OK I do it... I have changed the Police station to the top of the small fire station and it works I will post a photo soon
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#67 salvador.c

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Gepost 30 december 2011 - 02:06

Here it isBijgevoegd bestand  police station03.jpg   0bytes   270 Aantal downloads Bijgevoegd bestand  police station02.jpg   0bytes   274 Aantal downloads
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#68 TacticalRooster22

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Gepost 30 december 2011 - 10:46

Is that the fire station? Either way, looks cool! Is there a way to re-skin the garage doors?

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#69 salvador.c

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Gepost 31 december 2011 - 12:54

this is the Police station, how many park spaces do you want?
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#70 TacticalRooster22

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Gepost 31 december 2011 - 06:20

If you can, make almost like a parking lot in the back or something. That would be cool.

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#71 Wkboy714

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Gepost 31 december 2011 - 06:22

The more parking spots the better ;D

#72 TacticalRooster22

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Gepost 31 december 2011 - 07:21

That's what I thought. Maybe I want...a Charger, CV, SUV, Slicktop, and much more all parked at the station. It makes it look real, as in my town, there are maybe 10 cars in the lot at once, plus the animal control trucks.

Rescue 20 is done! I know it needs some fixing later, as you can see. The stripe on the left side is off, the turn signals on the back are backwards (but on the front they're fine...looks like I'm gonna have to use another texture), and the windshield is messed up. I'll touch everything up once I'm done with the other units. Anyway, here you go!

Bijgevoegd bestand  Rescue20-1.jpg   0bytes   329 Aantal downloads Bijgevoegd bestand  Rescue20-2.jpg   0bytes   421 Aantal downloads Bijgevoegd bestand  Rescue20-3.jpg   0bytes   288 Aantal downloads

new-fan-1.png

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#73 chlovestrains11

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Gepost 01 januari 2012 - 12:04

love it
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#74 Wkboy714

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Gepost 01 januari 2012 - 12:32

Easy fix for the turn signals...just open the skin and flip the arrows to face the other way ;)
Very nice skin though :)

#75 ENG343INE

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Gepost 01 januari 2012 - 01:03

very nice but once the small thing get fix it will be cool

03f131416667121.jpgLGWVNGu.gif


#76 TacticalRooster22

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Gepost 01 januari 2012 - 06:46

Easy fix for the turn signals...just open the skin and flip the arrows to face the other way ;)
Very nice skin though :)


But the problem is this:

The ones on the front are different from the ones on the back. If they're fine in the front, they're backwards in the back.

new-fan-1.png

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#77 Sawdbuster

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Gepost 02 januari 2012 - 04:38

You could just use a solid color for the signal, again easier to light, besides I haven't seen a square light with a arrow in it. I've seen the arrow lights being in the shape of the arrow,

#78 FDNY Engine 321

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Gepost 02 januari 2012 - 06:54

That's what I thought. Maybe I want...a Charger, CV, SUV, Slicktop, and much more all parked at the station. It makes it look real, as in my town, there are maybe 10 cars in the lot at once, plus the animal control trucks.

Rescue 20 is done! I know it needs some fixing later, as you can see. The stripe on the left side is off, the turn signals on the back are backwards (but on the front they're fine...looks like I'm gonna have to use another texture), and the windshield is messed up. I'll touch everything up once I'm done with the other units. Anyway, here you go!

Bijgevoegd bestand  Rescue20-1.jpg   0bytes   329 Aantal downloads Bijgevoegd bestand  Rescue20-2.jpg   0bytes   421 Aantal downloads Bijgevoegd bestand  Rescue20-3.jpg   0bytes   288 Aantal downloads


It looks good but looks fine to me
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#79 TacticalRooster22

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Gepost 03 januari 2012 - 12:49

You could just use a solid color for the signal, again easier to light, besides I haven't seen a square light with a arrow in it. I've seen the arrow lights being in the shape of the arrow,

I know, but I just thought it looked cool, but apparently, it didn't work. And I don't know how to UV map to change the texture.

new-fan-1.png

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#80 goog

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Gepost 03 januari 2012 - 08:58

You could just use a solid color for the signal, again easier to light, besides I haven't seen a square light with a arrow in it. I've seen the arrow lights being in the shape of the arrow,


it's pretty common light here,it is square with an arrow pattern.This is a whelen brand model.I have seen it mounted as part of a housing with other lights or on a square box by itself.

The arrow on your signal texture should be pointing to the right side of the png,this will and should make them all be the positioned correctly when you link the png to the model.

or you could remove all the lightheads in zmod and make your own like I did.

LGWVNGu.gifqXqlMGJ.png






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