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Copenhagen mod 1.2 [Download link for 1.1 on page 1]


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#501 hahalala3354

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Geschrieben 10 August 2014 - 02:29

I also experienced the same problem, when i try to install the mod it says the file is corrupted. Can someone please check the file again? Thank you



#502 Tommy van Extel

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Geschrieben 15 August 2014 - 01:14

Great vehicles!



#503 FDNY Engine 321

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Geschrieben 15 August 2014 - 03:45

STOP SPAMMING TOMMY!


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#504 bma

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Geschrieben 15 August 2014 - 03:58

Hello every body. 

 

We are home from vacation and ready to work hard on the mod again. 

Plans are to release this mod in a 1.2 version before Emergency 5 gets released in october. 

 

Besides all the stuff we have already showed we are currently working on making the following things:

- Making a totally new map(the texture is almost ready, so the brand new map will hopefully be a reality for the next version) 

- Police dogs. I am in this very moment sitting making the code for police dogs in the mod. Exactly how it is gonna work i'm not sure about yet, but proberly a bit like in LA mod. I will uploade some videos when i have something to show 

- New police station/cars. This is gonna be really awesome! But i won't reveal too much about it yet. 

- If we get the time we are also talking about remaking the siren scripts so they work a bit like ERS Berlin. But that isn't sure yet.

 

Stay tuned. Hopefully there will be a lot of exciting news soon! :)


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#505 kris

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Geschrieben 15 August 2014 - 04:26

Good luck , sounds amazing ! 



#506 Jandk1983

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Geschrieben 16 August 2014 - 12:32

Sounds really cool, looking forward to the update :cool:



#507 bma

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Geschrieben 19 August 2014 - 09:51

A little update about the dog script

I have written the part where you can get the dog from the car and put it back in the car again.
I have made the dog follow the police officers when you ask it to.
It can chase down people and either make then surrender or start attacking them untill they are either injured or give up.
And last but not least, right now im working on a "find evidence" script so the dog can search for lost evidence in the area

As soon as I have all of it working I will upload a video with it ;)

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#508 cops

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Geschrieben 19 August 2014 - 10:46

that sounds awesome! 

I can't wait to get my hands on it ^^


QHVZAKw.png

 

**NOTE**

I don't take any requests any more,except for ;

Red Watch (RCMP)


#509 rcmp123

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Geschrieben 20 August 2014 - 02:26

That is going to be very cool. Is the lost evidence new? I never remember seeing that in LA mod.

#510 bma

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Geschrieben 20 August 2014 - 10:08

All of it is new. Opposit of example la mod, my script doesnt take the dog out of the car every time the officers leavs the car. So the officers can also work as normal officers :)
The script is completly new and works very different from the one hoppah have made :)

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#511 rcmp123

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Geschrieben 20 August 2014 - 02:48

Okay I understand. A whole new script sounds pretty cool to me!!

#512 kris

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Geschrieben 20 August 2014 - 03:57

Nice



#513 Tommy van Extel

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Geschrieben 21 August 2014 - 09:20

Wow great news!



#514 THE BOSS

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Geschrieben 11 September 2014 - 04:23

how's the movie about police dogs ?  :sporty:



#515 bma

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Geschrieben 13 September 2014 - 05:24

Sorry, I started school again and havent had much time since. Hopefully its ready next week :)

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#516 bma

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Geschrieben 21 September 2014 - 04:09

As promised I have completed the dog script. 

 

Right now the dogs are able to:

- Follow the officers around 

- Chase and stop criminals/civilans 

- Find evidence 

 

If anybody have any other ideas for scripts the dogs could have, just let me know and i will try making it :) 

 


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#517 kris

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Geschrieben 21 September 2014 - 05:24

Great script and lovely car.



#518 Wkboy714

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Geschrieben 21 September 2014 - 05:57

Fantastic work on that dog script. It looks great. :)

May I ask how the searching evidence feature will be used in game?



#519 bma

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Geschrieben 21 September 2014 - 06:34

Fantastic work on that dog script. It looks great. :)

May I ask how the searching evidence feature will be used in game?

 

Imagine a call saying something like murder or bank robbery :)

So look on it as realism :)


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#520 THE BOSS

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Geschrieben 21 September 2014 - 06:59

:12:  :12:   Nice job.

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