Yeah i have had the exact same thing happen to me , its most likely to be a bugNot sure if anyone else has had this happen, or if it's meant to be that way, but I had an call for a motor vehicle accident, but there were about 8 separate accidents all over the map at the same time!! Not sure if it's a bug or not?? Also, when I use the sign trailer, it doesn't stop or redirect any cars, they drive straight through.. Apart from that, love the mod.. Great work..
Copenhagen mod 1.2 [Download link for 1.1 on page 1]
#401
Geschrieben 04 April 2013 - 01:09
#402
Geschrieben 04 April 2013 - 01:57
Yes there is absolute caos all over the map.Not sure if anyone else has had this happen, or if it's meant to be that way, but I had an call for a motor vehicle accident, but there were about 8 separate accidents all over the map at the same time!! Not sure if it's a bug or not?? Also, when I use the sign trailer, it doesn't stop or redirect any cars, they drive straight through.. Apart from that, love the mod.. Great work..
I think it is a bug.
Even when you tow away some vehicles they return and stops the traffic.
#403
Geschrieben 04 April 2013 - 04:00
#404
Geschrieben 04 April 2013 - 04:16
Have you tried reinstalling the mod ?So, I've found out that I loose my textures, get lag etc. when I spawn tow trucks, or anything else from off-map.. Any idea what's wrong ?
#405
Geschrieben 04 April 2013 - 04:17
#406
Geschrieben 06 April 2013 - 05:48
Hey guys here a little kind of review of this great mod , and would really appreciate it if you checked it out !
Sorry about the bad mic quality but be shore to watch it in full screen and in 1080p
#407
Geschrieben 06 April 2013 - 06:14
#408
Geschrieben 06 April 2013 - 07:55
ThanksNice video !
#409
Geschrieben 06 April 2013 - 09:00
Simply run the game on one core only =>tutorial: http://forum.emergen...me-on-one-core/
The game can't handle dual cores well.
Awesome mod!
Peace is constructed, not fought for.
~Brent Davis
#410
Geschrieben 06 April 2013 - 09:03
#411
Geschrieben 09 April 2013 - 03:11
#412
Geschrieben 10 April 2013 - 03:02
First, thank you for playing our little mod.
Can see in talking a lot about EOD vehicle. It was taken out because there is no EOD missions in this version.
Perhaps it will later. But both Benjamin and I need a little break before made ??more work being done on the Copenhagen mod.
//Casper
#413
Geschrieben 04 Mai 2013 - 01:20
Other than that, i love the mod, i think the amount of fire vehicles you can call in, and the addition of DEMA, as well as the new scripts work perfectly!
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#414
Geschrieben 04 Mai 2013 - 07:05
Yeah, I am having the same problem...Is anyone else having the problem with off map support, where the vehicles are kind of stuck in their spawning zones? I have to manually fix each one by telling them to return to HQ then ordering them to their location, haha.
Other than that, i love the mod, i think the amount of fire vehicles you can call in, and the addition of DEMA, as well as the new scripts work perfectly!
I have another question. Is the EOD unit under DEMA deployment tab? Because there is one unit in the DEMA vehicle deployment menu which the game refuses to deploy. Is that a HAZMAT unit or EOD unit? And is there a HAZMAT unit or has that been disabled for the current version?
#415
Geschrieben 13 Mai 2013 - 03:04
I managed to replace most sirens with new more realistic ones
Preview video (made up a disaster drill to get all the sirens going)
http://www.youtube.com/watch?feature=player_embedded&v=9Pd192lemrA
Real life examples (playlist - open the link)
http://www.youtube.com/watch?v=TkbjWXKHLLY&feature=share&list=PLSdPKQx-R9LLpefuqOGwZ8IPgsroZRElu
Download
https://www.dropbox....by RascarDK.rar
#416
Geschrieben 14 Mai 2013 - 11:34
Whats up!
#417
Geschrieben 31 Mai 2013 - 10:11
That i saw on your site it looks great so far!
#418
Geschrieben 21 Juni 2013 - 11:24
any help would be greatful
#419
Geschrieben 02 Juli 2013 - 11:05
på dansk: Når jeg spiller emergency 4 mod Copenhagen 1.1 når jeg spiller i 2 minutter så lukker mig emergency bar ned ;( hjælp tak
in English: When I play emergency 4 against Copenhagen 1.1 when I play for 2 minutes then let me emergency bar down; (help please
#420
Geschrieben 03 Juli 2013 - 11:44
Great mod! I've never really been interested in non-US mods, but I was intrigued when I saw the vehicle dispatching and restriction functions. I'd love to see a new LA mod taking advantage of those.
A few issues:
Pathing issues sometimes when ambulances return from the hospital; closest, higher way completely ignores the normal road paths.
Once a game I have one of my ambulances destroyed because it gets stuck under the rail gates when it happens to cross at the wrong time. Probably related to the top issue as it's that road. Is there a way to replace a destroyed vehicle?
Person in the water near a bridge. When a diver pulls him back towards the shore, he gets placed put of reach of medics (not with a stretcher, though). Diver also walks on the water there.
Traffic accident at the highway curve jammed up traffic. Not sure if there was an invisible or clipping object blocking cars.
Intersection in upper right part of map has bugged traffic lights (they change too fast for even one vehicle to get through).
Also, how do we do police missions where no suspect is marked?
Hoppah's Limited Water Supply Script Redone! (Released 2014/7/29)
Looking for some minor modding assistance; any help is appreciated.
Handful of Bugs I've Encountered with Personal LA Mod Edit
Looking for Freeplay Event Tutorial
Treat Person Script: Heal script overhaul and replacement complete. Autoheal script in progress.