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Palm View County Modification (on hold)


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#141 cops

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Gepost 31 oktober 2011 - 05:42

how do you make the turns on your map, it looks so cool, I wish that I had it on my map :(

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#142 rescue_nerd

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Gepost 31 oktober 2011 - 06:11

It's still looking awesome man!

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#143 rettungstier

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Gepost 31 oktober 2011 - 06:40

how do you make the turns on your map, it looks so cool, I wish that I had it on my map :(


hmmm...I think I'm gonna keep that a little secret for a while ;) But maybe you'll figure it out yourself.
Anyway, depending on the progress of the modification, I will tell you how I've done it or even write a little tutorial!
(if you don't know by then)


oh, and of course there are more updates to come soon! So keep your eyes open ^^

greetz
rettungstier

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#144 Dyson

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Gepost 31 oktober 2011 - 06:43

Haha I've paid more attention to my paths after watching yours, got something similar going on with some of my engines ;)

#145 cops

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Gepost 31 oktober 2011 - 07:27


hmmm...I think I'm gonna keep that a little secret for a while ;) But maybe you'll figure it out yourself.
Anyway, depending on the progress of the modification, I will tell you how I've done it or even write a little tutorial!
(if you don't know by then)


oh, and of course there are more updates to come soon! So keep your eyes open ^^

greetz
rettungstier


that would be cool to have a tutorial about it, I only know the texturepacket of emergency-forum.de but they have to bright roads. But I'm follow this topic and see when you make me jalouse with the nice map :D

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#146 rettungstier

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Gepost 31 oktober 2011 - 07:50

Haha I've paid more attention to my paths after watching yours, got something similar going on with some of my engines ;)


As already mentioned, we kinda do think alike :P

Paths, and streets even more, are a pain in the *** in Em4. I've wasted so many hours trying things which nobody has done before but the system still won't 100% do what I want it to do. I figured out how to make one way streets someday but it wouldn't work always good enough to use it in any mod without people crying 'bout it :D

greetz

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#147 cops

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Gepost 31 oktober 2011 - 07:51

hahahaha, you can always see it like "I did it and you guys didn't try it or even make it work :sporty: "

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#148 Dyson

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Gepost 31 oktober 2011 - 08:16


As already mentioned, we kinda do think alike :P

Paths, and streets even more, are a pain in the *** in Em4. I've wasted so many hours trying things which nobody has done before but the system still won't 100% do what I want it to do. I figured out how to make one way streets someday but it wouldn't work always good enough to use it in any mod without people crying 'bout it :D

greetz


Issues with one way streets? Huh? They work fine for me, what's your issue?

#149 rettungstier

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Gepost 03 november 2011 - 03:18

+++ UPDATE +++ UPDATE +++ UPDATE +++

The hardest thing at the moment is that I don't know what to do next - and I have lots of work to do. So I do some lights here, a few skins there and a little bit on the map... which you can see here:


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Hope you enjoyed!

greetz
rettungstier

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#150 cops

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Gepost 03 november 2011 - 05:21

wow I love you :) (on the making a map/mod way :) )

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#151 aitor

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Gepost 03 november 2011 - 05:23

Amazing job, the map is looking great, it's really beautiful. Keep it up!!!
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#152 Unit 42

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Gepost 03 november 2011 - 05:24

OMG it's a small boat!!!! Lol, great man. Don't give the whole map away though lol
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Anime....that is all.

#153 Dyson

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Gepost 03 november 2011 - 08:08

Retextured the bridge right? Looks sweet

#154 rettungstier

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Gepost 04 november 2011 - 11:52

@ Unit 42

oh that's not a big deal for me. gimme 10 minutes and there'll be plenty more stuff for you to discover on the map ;)
it's still a w.i.p. and far away from release version - and even if i won't change anything, as long as you like it?! i'm happy :)

@ Dyson

where exactly do you see the reskin? :P
i saw this bridge parts and thought they'd fit pretty good in the map, and they did.
(actually i wanted to build a new one, but it looks fine for me, so i kept it)

greetz
rettungstier

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#155 Dyson

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Gepost 04 november 2011 - 12:06

ahh thought you'd edited the road texture to fit, just lucky then I guess :D

#156 Blkasp

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Gepost 05 november 2011 - 03:16

The mod is definitly taking shape now :D Keep it up.
I hope you can get the one way streets working fine :)

#157 rettungstier

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Gepost 05 november 2011 - 11:22

Oh one way streets are no big deal for this mod, they only "appear" as the "splitted" lanes of the highway, but that works so far. My comment referred to another mod I have been working on the map (from my hometown as you can see here: http://www.emergency...xtur-angepasst/)

Later today I might show you some new light reviews if my Fraps or youtube don't mess them all up again ;)

greetz
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#158 rettungstier

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Gepost 05 november 2011 - 11:04

As I promised...

+++ UPDATE +++ UPDATE +++ UPDATE +++

Here's a light preview! I also changed the skins a little and added some AlphaReflections which - I think - look great :P



Comments welcome!

greetz
rettungstier

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#159 KILLERxCOP

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Gepost 06 november 2011 - 01:41

I really like the ambulances. Nice lights too

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#160 Wkboy714

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Gepost 06 november 2011 - 02:20

Ooh, nice :) I always wondered how to make those alpha patterns.