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E4LM: NYC 2013


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#21 EM4life

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Geschrieben 27 Juni 2011 - 12:31

Sorry for delays, been busy lately. I've got some gret new stuff available now in the first post, so check it out!

NEWS:
-New version release, v1.1. This new update includes the following units added:
--NYPD 2000 Impala
--NYPD 2006 Impala
--NYPD Chevy Suburban
--NYPD Traffic 2006 Impala
--And FDNY Engine 10 has new improvments

Hope you enjoy the update, which can be found in the first post.

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#22 JimmyKid

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Geschrieben 27 Juni 2011 - 02:37

I like the lights! :D
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#23 NeoJD

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Geschrieben 02 Juli 2011 - 06:53

Good job,
would be cool if you could add a script that the ambulances can patrol.
Also I think that every Vector lightbar has a working traffic director, so why cant I use it to do so? Would be also a cool little tweak. Keep up the good work.

#24 EM4life

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Geschrieben 03 Juli 2011 - 01:12

Yea, that'd be great but this is a light alteration. You could always do that you'reself though.

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#25 TacticalRooster22

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Geschrieben 03 Juli 2011 - 04:27

I just downloaded these and just noticed one little thing: the E10 lights are almost, too radiant I guess. Liek the lights go out really far. ;)

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#26 EM4life

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Geschrieben 03 Juli 2011 - 06:48

Yeah, both engines and probably the squad have that problem. I'll look into it as part of the next update.

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#27 NeoJD

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Geschrieben 03 Juli 2011 - 06:52

Yea, that'd be great but this is a light alteration. You could always do that you'reself though.

Sorry!
Was confused, and thought "light" = "less/small" alteration. And I think I have no clue hwo to do that myself. But may Iam going to look for a "HowTo"

#28 EM4life

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Geschrieben 04 Juli 2011 - 12:11

Sorry!
Was confused, and thought "light" = "less/small" alteration. And I think I have no clue hwo to do that myself. But may Iam going to look for a "HowTo"

Light = flashing light, lite = less/small.

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#29 NeoJD

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Geschrieben 04 Juli 2011 - 08:26

Oh thanks for that EM4Life.
Its a bit strange, cause Coca cola had his Coca Cola light version. But whatever, Im still lerning english.

#30 EM4life

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Geschrieben 04 Juli 2011 - 09:11

Oh thanks for that EM4Life.
Its a bit strange, cause Coca cola had his Coca Cola light version. But whatever, Im still lerning english.

Yea, that's what they do in other counties. It translates weirdly sometimes.

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#31 EM4life

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Geschrieben 29 Juli 2011 - 04:28

Firstly, I appologize for sparse updates and, frankly, this thread drying up pretty well. To remedy said situation for some time, I present to you some good news. So, secondly, you can find an update on the first post with a link to v1.2!

Changelog:

-NYPD Dodge Charger
-NYPD Disorder Control Van
-NYPD Disorder Control Transport
-NYPD HWY RMP Dodge Charger *beta*
-NYPD Rollback
-NYPD Tow
-NYPD Tow 2

And, by "beta", I mean that the highway bar's lights are non functional. You can raise/lower the bars but no lights will be on them. This is due to a missing prototype for them, this is a bug with the NYC Mod and something I cannnot fix.

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#32 MikeyPI

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Geschrieben 29 Juli 2011 - 01:06

And, by "beta", I mean that the highway bar's lights are non functional. You can raise/lower the bars but no lights will be on them. This is due to a missing prototype for them, this is a bug with the NYC Mod and something I cannnot fix.


This isnt a bug, the simple fact is why would we have kept un-necessary models for the mod's function? They are animated and use special lights on em, so they don't need the prototype... The proper statement would be there was not a SDK included to tamper with the hi-risers... Easy enough to overcome really.

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#33 EM4life

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Geschrieben 29 Juli 2011 - 07:28


This isnt a bug, the simple fact is why would we have kept un-necessary models for the mod's function? They are animated and use special lights on em, so they don't need the prototype... The proper statement would be there was not a SDK included to tamper with the hi-risers... Easy enough to overcome really.

I can't get highway bars to open in the light editer. If I knew how to, I would. On another note, you're right, it's not missing a prototype but it doesn't work like other similar systems I've encountered like this one. In others, the prototype had the movable peice in the upright position so you could edit the lights so I thought it was missing that. So, all in all, I'm most likely going to either not do them, or just wing it and try to place the in mid air.

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#34 Newfoundking

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Geschrieben 08 August 2011 - 03:07

They should be in a constant loop of opening, then resetting to close and repeat. The mod wasn't made to be uber addon friendly, we follow the mission statement of if you wanna work on our stuff, you've gotta REALLY put work into it ;)

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#35 FDNY Engine 321

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Geschrieben 10 August 2011 - 03:15

Firstly, I appologize for sparse updates and, frankly, this thread drying up pretty well. To remedy said situation for some time, I present to you some good news. So, secondly, you can find an update on the first post with a link to v1.2!

Changelog:

-NYPD Dodge Charger
-NYPD Disorder Control Van
-NYPD Disorder Control Transport
-NYPD HWY RMP Dodge Charger *beta*
-NYPD Rollback
-NYPD Tow
-NYPD Tow 2

And, by "beta", I mean that the highway bar's lights are non functional. You can raise/lower the bars but no lights will be on them. This is due to a missing prototype for them, this is a bug with the NYC Mod and something I cannnot fix.


I cant download the Light Mod help !
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#36 Unit 42

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Geschrieben 10 August 2011 - 05:37

Please elaborate. What do you mean you can't download the light mod?
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#37 EM4life

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Geschrieben 10 August 2011 - 08:52


I cant download the Light Mod help !

What's the problem? I just tested the download and it works perfectly fine.

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#38 FDNY Engine 321

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Geschrieben 10 August 2011 - 09:51

I cant download it it comes up on Adobe when i download it not a folder
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#39 EM4life

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Geschrieben 11 August 2011 - 01:39

I cant download it it comes up on Adobe when i download it not a folder

If that happens, if you haven't already, download either WinRAR or 7Zip. I use WinRAR to package the files so they aren't so big.

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#40 FDNY Engine 321

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Geschrieben 11 August 2011 - 03:12

What is that?
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