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[WIP] LA County Submod


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441 replies to this topic

#421 sgtmatt325

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Geschrieben 03 August 2013 - 11:40

Musket go to Specs > freeplaybase.xml see if you added the Tanker in there also

Copy and paste the text from it into freeplaybase_mp.xml

And check portraits.xml then go to Lang > en and add the tanker (if you didn't) to portraits.xml also check infotexts.xml

If that doesn't work i will look into it more for ya.


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#422 Freakinmusket

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Geschrieben 12 August 2013 - 07:19

Well upon further screwing around, I messed with some things, to no avail unfortunately, so the water tender will not be in the game, but I have some new screen shots for you guys to make up for it!

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#423 Turk_WLF

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Geschrieben 12 August 2013 - 07:47

Oh Well! you win some & lose some, maybe you can add it later on as an add-on pack. The Water Tender looks good in  the pictures. If I may ask you a quick question do you think it is possible to do a unit like Deluge 103. (I'm not requesting it but wether just curious if a model could be done.)



#424 Freakinmusket

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Geschrieben 12 August 2013 - 08:56

Sorry guys it was a joke about the tender, those are ingame pics, the Tender IS working!



#425 Turk_WLF

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Geschrieben 12 August 2013 - 09:18

Sorry guys it was a joke about the tender, those are ingame pics, the Tender IS working!

 

HEHE! you got me good!, I just thought you got the WT working just for a little bit before the problems started & that when you took the pics.



#426 Dyson

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Geschrieben 12 August 2013 - 09:21

Loving the new truck man, love trucks with those kind of cabs looks real good! :)



#427 The Loot

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Geschrieben 12 August 2013 - 11:54

Ah, you replaced the water cannon on it. I was going to suggest using the USFS engine prototype as a base for the tender, since it doesn't have a deck gun. Either way works, so good to see it in there.



#428 Freakinmusket

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Geschrieben 13 August 2013 - 08:38

HEHE! you got me good!, I just thought you got the WT working just for a little bit before the problems started & that when you took the pics.

 

Haha no yeah she works fine!

Loving the new truck man, love trucks with those kind of cabs looks real good! :)

Thanks buddy, we gotta catch up!

 

Ah, you replaced the water cannon on it. I was going to suggest using the USFS engine prototype as a base for the tender, since it doesn't have a deck gun. Either way works, so good to see it in there.

Thank you for giving me a great idea haha, that was the reason why it wasnt working in the first place because I didn't have a deck gun on it!



#429 Rascle_08

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Geschrieben 19 August 2013 - 05:14

Well upon further screwing around, I messed with some things, to no avail unfortunately, so the water tender will not be in the game, but I have some new screen shots for you guys to make up for it!

 Very good! I really like it!


mva3_thumb.jpg


#430 Freakinmusket

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Geschrieben 24 Juli 2014 - 10:43

Just when you thought this mod was dead, another round of Epi is pushed, and we get pulses back! Sorry for the down time gents, life has just been an ass kicker but now I have some down time! First the new stuff!

 

I've modeled LACoFD's newest engine, which basically just has new fancy lighting, as well as my ambulance from work, which is the ONLY AMR type 2 that looks like this in all of LA County! More stuff to come!

 

EDIT: Credits to Itchboy for the killer Type 2 model as mine went fubar haha

 

newstuff.jpg

newstuff2.jpg



#431 lapdlafd

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Geschrieben 24 Juli 2014 - 11:10

That's really awsome I alomost lost all the hope!Anyway I love this mod!



#432 JamesJackson

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Geschrieben 24 Juli 2014 - 11:31

Just when you thought this mod was dead, another round of Epi is pushed, and we get pulses back! Sorry for the down time gents, life has just been an ass kicker but now I have some down time! First the new stuff!

 

I've modeled LACoFD's newest engine, which basically just has new fancy lighting, as well as my ambulance from work, which is the ONLY AMR type 2 that looks like this in all of LA County! More stuff to come!

 

EDIT: Credits to Itchboy for the killer Type 2 model as mine went fubar haha

 

newstuff.jpg

newstuff2.jpg

Great job. Im glad to see work continuing on this mod. Also check you PM's


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*Actively looking for help on this mod if interested pm me with your skills*

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#433 Reaper

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Geschrieben 24 Juli 2014 - 11:35

Wow the master is back !!!!! Cant ait to see more 



#434 itchboy

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Geschrieben 25 Juli 2014 - 02:17

Your back!!! Wahoo :holdglass:
Nice to see that my ambulance was good enough for your needs. Thank you for choosing itchboy™.



#435 Fred03

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Geschrieben 25 Juli 2014 - 02:26

Lookin good.


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#436 EmergencyFan6299

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Geschrieben 25 Juli 2014 - 08:59

I wanted to share with the Dev. Team of some pictures that I thought would be helpful for your Submod

-EmergencyFan6299

 

New KME LACoFD CAFS Engine

https://www.facebook...48672009&type=3

 

New KME LACoFD Type 3 Engine

https://www.facebook...48672009&type=3

http://www.internati...oadapr2014const

 

New KME LACoFD Foam Tanker

https://www.facebook...48672009&type=1



#437 Freakinmusket

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Geschrieben 26 Juli 2014 - 01:20

Much appreciated guys!

Emergencyfan, thank you very much dude, I was looking for some good pictures of that new engine for textures! It's kinda hard to grab them onscene haha. I want to get the mod released then I will do some patches including new units. I'm still looking for additional help, if you guys can script or edit maps, send me a pm!

#438 EmergencyFan6299

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Geschrieben 26 Juli 2014 - 02:31

Here is more of some of the new fancy lightning on the newer LACoFD Engines





http://youtu.be/U1HM6vYXxR4

Newest LACoFD Squad
http://www.fire.laco...s-into-service/
http://instagram.com/p/prRbgHS1Q_/

Also use code2high.com

#439 Dyson

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Geschrieben 26 Juli 2014 - 03:22

Looking good, how's progress on this going then freakinmusket?



#440 EmergencyFan6299

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Geschrieben 27 August 2014 - 06:36

Do you have a lighting video of the new LACoFD Engine ? @freakinmusket