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[WIP] LA County Submod


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441 replies to this topic

#341 DaDog

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Geschrieben 04 Juli 2012 - 04:32

Looks cool!
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#342 Freakinmusket

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Geschrieben 05 Juli 2012 - 08:00

Well I am back folks, in my last post I stated I was moving to Hawaii, such is not the case now as the job I was supposed to have was taken from me, but anyways, I would like to continue work on this and finish it, but I cannot accomplish it on my own, and I am assembling a team as we speak, and I would like to get this mod out for everyone to enjoy. If you would like to be apart of it, like I said before, send me a PM, and we can talk!

#343 gizmo719

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Geschrieben 06 Juli 2012 - 08:49

that makes me so happy
EMT-B

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#344 CFDDIVE11

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Geschrieben 07 Juli 2012 - 06:41

you gotta include engine and squad and brush 51 or at least engine and squad

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#345 Freakinmusket

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Geschrieben 09 Juli 2012 - 04:20

I would include Squad, Engine, and Patrol 51, but they are based at Universal Studios and really aren't the busiest house in the county. I'm still deciding whether to make fictional stations, or just to use the station names of houses all over the county.

#346 CFDDIVE11

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Geschrieben 09 Juli 2012 - 06:05

ohh ok your just doing the busy ones gotcha well whatever you do can't wait for it!

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#347 ENG343INE

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Geschrieben 09 Juli 2012 - 06:21

i say use the real stations from the busiest battalion in the la county fire dept.s cover areas, can't wait for this

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#348 Freakinmusket

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Geschrieben 12 Juli 2012 - 02:51

Hey guys, here's a little update for you all, just to give the game a more LA feel:
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I'm also working on passenger cars, as well as wrecked versions to make a freeplay event similar to the 2008 Chatsworth train collision.

#349 Dyson

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Geschrieben 12 Juli 2012 - 03:05

Hey guys, here's a little update for you all, just to give the game a more LA feel:
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I'm also working on passenger cars, as well as wrecked versions to make a freeplay event similar to the 2008 Chatsworth train collision.


Real nice work!

#350 surferman

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Geschrieben 12 Juli 2012 - 07:43

I know you mentioned earlier in this topic about new missions. What can we expect as far as that goes?

#351 Freakinmusket

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Geschrieben 13 Juli 2012 - 01:20

As for new missions, I won't be doing any campaign missions, but for freeplay, I am looking to creating slower burning brush fires, as in brushfires that stick around longer, as well as a light plane crash on a freeway, train vs. vehicle, train vs. train, and somehow, some new law enforcement events.

#352 Quincy

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Geschrieben 13 Juli 2012 - 04:08

Hey Musket do you need anymore skins done? I'm available.

"Hey! It compiles! Ship it!"


#353 rescue_nerd

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Geschrieben 13 Juli 2012 - 06:24

Heh, that is a great train engine.^^

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#354 pat12197

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Geschrieben 19 Juli 2012 - 04:52

Here are some LASD ideas.

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These would be good for patrolling in a city area.
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Here is the Sheriff ATV, it can be used in the rural type calls.
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This is a command truck for the LASD. Seen in Bait Car alot.
http://www.flickr.co...detail/?page=13 (Here is the LASD Helos and a Paramedic Rescue for the LASD)

The Boat Section :)
http://player.vimeo....video/42237915"

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#355 ScotiaFD

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Geschrieben 19 Juli 2012 - 05:18

@pat12197

Those all are interesting vehicles. but are all highly unnecessary for a mod like this. Going down the list:

-Scooter things: really only seems it would be in use on the sidewalk for meter-maids or in a mall

-ATV: would be fun, but would really only seem practicle in the wilderness, also lack of rural areas

-Sheriff's Big Rig: would be fun, but the tiller phyisics are weird as it is and a whole new set of models would have to be made and all these other complicated things and would rarely be used for calls in freemode, maybe for certain missions it could be used though

-Helo's: there is already a Sheriffs helicopter and there really doesnt seem to be a need for another helicopter just to carry more officers when you could just call in a Blackhawk.

-Sheriffs Paramedic Rescue: there is again very little need for it since there is already a large selection of Fire/EMS units to do the same task, just not one that says "Sheriff" on it.

-Boat's: due to the removale of all but a small lake in the freemode, any boat is useless, except for very few missions.


Sorry if i just Sh*t on your good idea's, but for particle reasons I had to atleast point them out. Sorry Pat

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#356 pat12197

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Geschrieben 19 Juli 2012 - 05:25

Its fine, It may just be how i play. I play very RP. I have little operations and training scenarios.

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#357 Freakinmusket

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Geschrieben 20 Juli 2012 - 04:33

Thank you for the suggestions Pat but for the most part LASD rarely uses any of these vehicles, aside from the choppers and boats. I was thinking about adding Air 5, instead of the National Guard Blackhawk, but I decided against it. If someone wants to create an additional units submod for this after it is released, be my guest lol.

#358 surferman

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Geschrieben 22 Juli 2012 - 01:28

This mod is looking so cool, cant wait for a release!

#359 surferman

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Geschrieben 08 September 2012 - 10:23

hows the mod coming....havent been getting a lot of updates

#360 gunswat

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Geschrieben 08 September 2012 - 10:34

He is very busy again lately