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Anyone have tips for La Mod Freeplay: Car crash( the one that sets building on fire)


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23 replies to this topic

#21 shadowzuziz

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Geschrieben 03 Dezember 2011 - 08:08

uhh why would u need a couple of mass casualties? theres on 2 injuries if i remember correctly

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#22 Jackman

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Geschrieben 17 Januar 2012 - 01:18

what i do is have a couple of engines on standby near the building next to it on the corner :) and one in the parking lot and ill have 1 patrol car to move civilns back or/and redirect traffic ;)
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#23 Marshall8946

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Geschrieben 13 Februar 2012 - 04:06

In the editor, click on the truck, click properties, traits, then change the smoke duration of the truck. Or in Scene(F1) find the truck and change it in there, but replace the truck once you edit the traits for them to take effect; or just simply delete it. That way you can respond to it easier and better. But personally, I see it as a realistic crash. I can see a vehicle crash and pile up along with the truck exploding due to the damages..but thats my point of view.. :)

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#24 FDNYpower

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Geschrieben 23 Februar 2012 - 05:19

i send 2 engines a battalion and a tiller from fs1 and an engine ladder and battalion from fs2 and have them surround the fire at every angle by the way i use la mod 2.0.8 4x4 thats why i'm saying different things

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