[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)
#1561
Geschrieben 06 Dezember 2011 - 04:08
Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1563
Geschrieben 07 Dezember 2011 - 01:01
#1564
Geschrieben 07 Dezember 2011 - 03:41
#1565
Geschrieben 07 Dezember 2011 - 06:04
Would you guys eventually maybe make this into a mod because it is very awsome and i will love it when it is a mod.
This is a mod, not playable but this is a MIP or {Mod In Progress}. You can't rush pefection and don't forget, Goog, CFD and other staff members alike have a life outside modding just like you. So unless you can sit at a computer for 72 hours straight modding, don't indirectly ask others to do so, they will do it when they have the time
P.S: Personally, In my opinon this is not a mod, it is a serpearte game all togethre due to the amount of changes being made and the attention to the detail.
#1566
Geschrieben 07 Dezember 2011 - 10:51
Outstanding mod as usual, I checked through some of the post, and I couldn't find the answer. What is the REDWATCH, and the date 01/01/12?
If you see the picture on the first page, in tiny white writing it says "Release date Estimated."
I'm Pretty sure that 01/01/12 is that estimated release date.
#1567
Geschrieben 08 Dezember 2011 - 12:34
Outstanding mod as usual, I checked through some of the post, and I couldn't find the answer. What is the REDWATCH, and the date 01/01/12?
"RED WATCH" was a name change so it more represents the 3 services involved in the game as opposed to just the RCMP.But it still is referred to by both names.
As far as the date 01/01/12,it was a tentative date and because of a new map,calls,ect. it will be worked on until completed.When we get farther in to working on what is left we can give a better estimate of a release date.
#1568
Geschrieben 08 Dezember 2011 - 02:54
"RED WATCH" was a name change so it more represents the 3 services involved in the game as opposed to just the RCMP.But it still is referred to by both names.
As far as the date 01/01/12,it was a tentative date and because of a new map,calls,ect. it will be worked on until completed.When we get farther in to working on what is left we can give a better estimate of a release date.
Oh your fine, I don't care when it is released. I've been busy with my own life so I wasn't sure if I missed something. I know you and CFD has turned this mod into something specular was I was just checking to see if that was a real date, or just an approximated one. I appreciate the clarification though, and look forward to future pics, etc.
#1569
Geschrieben 09 Dezember 2011 - 05:16
#1570
Geschrieben 10 Dezember 2011 - 04:55
Same here....Just asking are you planning on doing sub mods to this in the future....aka Quebec, Ontario, etc...Looking forward to this mod, You guys have done a fantastic job!! I'm not from canada but i prefer this over the L.A mod haha
Thank you,
"Station 27"
Captain (Callsign 2703)
Plymouth Volunteer Fire Department
#1571
Geschrieben 10 Dezember 2011 - 05:58
http://forum.emergen...318#entry204318
#1572
Geschrieben 10 Dezember 2011 - 06:04
You may be right. But they may just release it all as one pack, OPP sub-mod included.If I am not mistaken the OPP sub-mod is still in the works once RCMP is wrapped up.
http://forum.emergen...318#entry204318
#1573
Geschrieben 10 Dezember 2011 - 07:15
You may be right. But they may just release it all as one pack, OPP sub-mod included.
nope it will be separate from the RCMP and after it's complete,I will push out the OPP submod
#1574
Geschrieben 10 Dezember 2011 - 06:26
nope it will be separate from the RCMP and after it's complete,I will push out the OPP submod
Well it's good to hear that after all this time you guys haven't given up on the mod. After a few years replay value for a game might die off, mods keep it alive in essence. I'm very pleased with your work so far and after you release the mod maybe i'll be able to get back into EM4.
#1575
Geschrieben 12 Dezember 2011 - 01:48
Well it's good to hear that after all this time you guys haven't given up on the mod. After a few years replay value for a game might die off, mods keep it alive in essence. I'm very pleased with your work so far and after you release the mod maybe i'll be able to get back into EM4.
Indeed, I completely agree. EM4 remains supreme ruler over emergency 2012 because it allows for modifications. Without them EM4 would quickly get redundant.
#1576
Geschrieben 12 Dezember 2011 - 07:42
#1577
Geschrieben 12 Dezember 2011 - 09:41
I really think that the rest of the units you don't have are unnecessary, but I did really like the LEV, is that still in the mod? I just thought the texture was cool. Can't wait!!
#1578
Geschrieben 12 Dezember 2011 - 10:48
So I noticed that alot of the units aren't there on the front pages, like the LAcFD Heavy Rescue Squad, Tiller, USFS Trucks, Ambulance 4, Large Rescue Ambulance, etc. I was wondering if those units are taken out of the mod, or if they are in the mod still in the mod.
I really think that the rest of the units you don't have are unnecessary, but I did really like the LEV, is that still in the mod? I just thought the texture was cool. Can't wait!!
When I first started and it was just a re-skin,I had done all the units.But as we progressed , realism became our main goal and we had to keep only units that were in Surrey.
Most of the units you mentioned except for the large rescue ambulance were dropped from the mod or replaced with units that are used here and in Canada.for example no HES of LEV,in Canada most cities just have a dedicated rescue engine instead as is the case in Surrey
On the other hand I included more police units to realistically portray the many police services of the lower mainland area.
This mod will NOTbe released on January 01/2012...as I mentioned a few times already.
#1579
Geschrieben 12 Dezember 2011 - 11:09
#1580
Geschrieben 13 Dezember 2011 - 03:14
Original Meriden Ct Mod Leader