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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#621 Station27

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Gepost 19 augustus 2011 - 04:18

Amazing

Thank you,

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#622 bama1234

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Gepost 19 augustus 2011 - 05:40

Just wanted to say that you all are doing an amazing job. And C.F.D., your lights are awesome. Keep it up.

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#623 goog

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Gepost 19 augustus 2011 - 07:24

thanks bama,I've also seen your forum topic and props goes to you for the work you did on your project!!

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#624 davelaric

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Gepost 19 augustus 2011 - 10:45

hope this comes out soon! CANT WAIT!!!!!!!
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#625 TacticalRooster22

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Gepost 19 augustus 2011 - 11:18

Haha, I like the lights. And about the sirens, I have Audacity, maybe I'll give it a shot.

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#626 goog

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Gepost 20 augustus 2011 - 12:16

At the present time we have decided to just keep only necessary units in the game,the file was getting too big and performance was beginning to suffer.I'm going through and any unit we deem not useable will be removed(eg:atf command center,tiller and so on).
After this is all done and units we want are in game and lit up we will then move on to a new map and possibly other things,so with that being said,it's gonna be awhile before a release.We will finish off the LA mod Police Unit Upgrade and hopefully it will keep you busy till we release the RCMP mod.

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#627 Ale

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Gepost 20 augustus 2011 - 02:42

The skins are clearly posted upstairs ^^^ .... look for em.


http://www.youtube.com/watch?v=uDLDI8oTUzY

excelent video and lights!

#628 davelaric

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Gepost 20 augustus 2011 - 05:34

are you still doing O.P.P mod?
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#629 C.F.D

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Gepost 20 augustus 2011 - 06:37

Down the road sometimes this year.

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#630 davelaric

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Gepost 20 augustus 2011 - 08:16

before or after the release of this mod?
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#631 goog

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Gepost 20 augustus 2011 - 08:54

before or after the release of this mod?


First off it's not an O.P.P. mod,just a few re-skins and added child's(like the la police upgrade). The units are still in the shop,we are but a 2 man team,both with real life issues that find time here and there to work on these projects.
We will get the la mod police upgrade finished first,then the O.P.P. will follow and the RCMP mod will be further down that road.
There is no timeline for the last 2,we will do all the work and it will take the time it takes...we will, as always, keep you updated.

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#632 davelaric

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Gepost 21 augustus 2011 - 01:23

ok thanks
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#633 TacticalRooster22

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Gepost 21 augustus 2011 - 01:34

At the present time we have decided to just keep only necessary units in the game,the file was getting too big and performance was beginning to suffer.I'm going through and any unit we deem not useable will be removed(eg:atf command center,tiller and so on).
After this is all done and units we want are in game and lit up we will then move on to a new map and possibly other things,so with that being said,it's gonna be awhile before a release.We will finish off the LA mod Police Unit Upgrade and hopefully it will keep you busy till we release the RCMP mod.

Oh, so now it's an actual mod! Sounds awesome!

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#634 admntrs

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Gepost 21 augustus 2011 - 01:59


First off it's not an O.P.P. mod,just a few re-skins and added child's(like the la police upgrade). The units are still in the shop,we are but a 2 man team,both with real life issues that find time here and there to work on these projects.
We will get the la mod police upgrade finished first,then the O.P.P. will follow and the RCMP mod will be further down that road.
There is no timeline for the last 2,we will do all the work and it will take the time it takes...we will, as always, keep you updated.


Does this mean you'll be working on the submods exclusively in that order, or at the same time? Also, maybe its just me but it seems the OPP and LA police upgrade submods, as promising as they are, seem to be distracting from your original submod, the RCMP. Im just saying I hope you guys do actually get to releasing this and don't get overwhelmed/tired out from the other submods. But you guys are doing a great job so far, so hopefully we'll have 3 great submods to play...even if it does mean waiting longer :happy:
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#635 davelaric

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Gepost 21 augustus 2011 - 03:57

can you please make a hostage problem with RCMP mod?
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#636 goog

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Gepost 21 augustus 2011 - 04:37

the units from both submods are all done,they just need CFD's lighting skill's.He is a busy guy so when he's done he will send them to me and I will post them.
I wouldn't classify the other 2 submods as a distraction,they were a thank you and a preview to some of the guys who have waited patiently for our work from the beginning.This way you get to play our units which gives you an idea of what to expect from the upcoming RCMP project and gives us more time to make the mod that much better.I'm concentrating 100% of my time to the RCMP mod from now till it's completion...

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#637 admntrs

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Gepost 21 augustus 2011 - 05:13

the units from both submods are all done,they just need CFD's lighting skill's.


Oh I see thanks for clearing that up...misunderstanding on my part. Looking forward to seeing what else you guys put in this submod :)
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#638 TacticalRooster22

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Gepost 21 augustus 2011 - 07:33

Wait a sec, which the OPP submod? I gotta search for that one...

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#639 Steve Winters

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Gepost 23 augustus 2011 - 03:46

You guys must have had a few good laughs when you arrived on scene


It's rare for firefighters to laugh at something that's happened upon arriving on scene.


Great models goog!

C.F.D - your light pattens are amazing. Think I can shoot you a pm of one of the light patterns I'd like to see included? I'm not particularly sure if you have them in.

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#640 C.F.D

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Gepost 23 augustus 2011 - 04:14

Yo sho, brudda. Go ahead an' send ova yo' preaches. You have my word I'll take uh peep at 'em.

'mane im ready 'ta get 'da 'buk up outa dis place an go '2 da crib an get in dat motha duckin cooch, in da hood Jus' like Orenthawl James.

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