Looks very promising indeed are you going to include different units within the mod for example different cruisers for general duty officers and traffic services?
[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)
#4201
Posted 22 January 2014 - 04:41 PM
#4203
Posted 22 January 2014 - 04:51 PM
Excellent looking forward to this I believe its going to be a big one!
#4204
Posted 22 January 2014 - 10:02 PM
Looks very promising indeed are you going to include different units within the mod for example different cruisers for general duty officers and traffic services?
check out the facebook link on page 1 of the topic for more pictures and information.
#4205
Posted 23 January 2014 - 09:01 PM
Hey goog I was wondering if you could snap a photo or post a video of all the current units and with the lights on ?
STARTING TO FULLY REDO HAVERHILL MASS MOD, FROM GROND UP, IF INTERESTED IN HELPING PLEASE PM WITH YOUR SKILLS!
#4206
Posted 23 January 2014 - 10:23 PM
Hey goog I was wondering if you could snap a photo or post a video of all the current units and with the lights on ?
CFD is still lighting most of the units so when he completes the fire,we'll show you a picture and same goes for the police and ambulance services.Just give him some time to get ahead and in the meantime check out the facebook link on page 1,most in game units pictures can be seen there along with a few video links.
#4207
Posted 24 January 2014 - 12:15 AM
this is probably going to be better than l.a. mod one question is there a different map with mountains and a city?
#4208
Posted 24 January 2014 - 12:25 AM
this is probably going to be better than l.a. mod one question is there a different map with mountains and a city?
No mountains,it will be a city setting with a major highway at the top.The map will have large residential and commercial areas,it will not resemble the la mod map at all.
There's a map shot on the facebook link if you want to check it out.
#4209
Posted 24 January 2014 - 03:04 AM
Hey goog question about the map, it is something I can not tell just by looking at the Layout but can we expect any large factories, schools anything of a large structure idea? Sorry if you already answered this in a previous comment or do not want to release the details yet. But thank-you
#4210
Posted 24 January 2014 - 03:17 AM
The largest will be a mall. We will be adding a high school ( there's a football field in the center of the map. It's hard to tell due to snow, ) which will probably be the 2nd largest building on the map. It's still to early to come to conclusion.
#4212
Posted 24 January 2014 - 09:16 AM
#4213
Posted 24 January 2014 - 06:17 PM
Can we expect sport related injuries for calls at the field?
#4214
Posted 24 January 2014 - 06:52 PM
Can we expect sport related injuries for calls at the field?
The medical calls are generated by the game itself. That means that setting certain injuries at certain places isn't possible.
(please correct me if I'm wrong, I saw someone else say it before)
The non-flying Dutchman
#4216
Posted 24 January 2014 - 07:33 PM
The medical calls are generated by the game itself. That means that setting certain injuries at certain places isn't possible.
(please correct me if I'm wrong, I saw someone else say it before)
well you're kinda true, how ever... you can script new calls
**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#4217
Posted 25 January 2014 - 01:59 AM
o ok thanks ill check it out
#4218
Posted 27 January 2014 - 08:30 PM
For the mall if there is an entrance would you end up making it an open building like those of the manhattan mod or would you make it a normal em4 building with an enter command? If you were to make it like a typical em4 building with the enter command, would you guys make it so firefighters carrying hoses could enter or does that simply depend on the building size. I know with some buildings firefighters couldn't enter with a hose attached to a hydrant or truck while in others firefighters could walk around with the hoses.
#4219
Posted 27 January 2014 - 09:55 PM
take the manhattan style
#4220
Posted 27 January 2014 - 10:55 PM
Could more buildings be made that the fire is inside the building as opposed to the whole building on fire? I think that would allow more realistic game play, as all firefighters know its almost impossible to save a building that's on fire without doing entry.
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
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