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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#4181 C.F.D

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Posted 16 January 2014 - 05:10 AM

Hey guys, some minor updates. It was something something i observed recently ...

 

I was on the editor and saw that Goog1967 had included the RCMP winter map so i went and checked it out, very nice, but one problem, most of the lights i had done recently, the radiation looks really awful on snow texture, it's like twice as bright as it needs to be, and looked unnatural emitting from light source. I have to re-advise all of the ground radiation to look more natural. Right now, it's bleeding and when you add multiple units with radiation mixing together, it's just so bad that it hurts your eyes. Maybe it's a bad combintion of colors, and poor radiation placement.

 

 

Originally i used the normal EM4 maps when i made the radiation and lights, with no snow, and the radiation looks very natural, so i was suprised to see this change, but of course it's snow and white so it would've made it more obvious like real life.

 

Now, after more researches ( reviewing videos, and based on past real life expierences, ) i was able to come up with a improved ground radiation. As you guys know, i am big on realism, and i believe this small change really improved everything big time ...

 

Here are some examples to see new changes.

 

For general LED lights emitting from fire trucks and ambulances, this is how it looks in real life when observing at side angle -

 

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As you can see, the ground radiation is bright right under the light source, but it fades away farther it goes. It also spreads out around a bit. Also, it's hard to tell from the photo, but there is a little curve reflection that sits right underneath the LED model. I applied this concept.

 

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I will be including this changes to all of the rigs i recently worked on, that includes the heavy rescue and engine 2 ... but it's worth it.

 

 

For the general PD and area flash from overhead lightbar, i toned down the brightness and adjusted the colors to look more LEDish and natural on snow.

 

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 And for corner strobes, i almost nailed it but i realized that i had the entire strobe radiation set on the same brightness setting, thus making it washed out and bleeding.

 

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The numbers indicate the level of brightness. 3 is center, the brightest, and bleeds out as it spreads, to 1.

 

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Lastly, Mirror beams LED, improved big time -

 

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#4182 Smeal170

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Posted 16 January 2014 - 05:22 AM

First off the amount of time and effort you guys have been putting into this mod is outstanding! I think in the history of EM4 and new versions to come this mod will be talked about the most. Congratulations you guys are creating an awesome mod and everyday it grows better. Great job with the lights radiation adding the realism affect, personally I would never have noticed a little detail such as that and I am thankful you did. THIS MOD IS AMAZING!


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#4183 Ace

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Posted 16 January 2014 - 05:37 AM

So is the winter map and the summer map going to have different lighting?


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#4184 C.F.D

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Posted 16 January 2014 - 05:49 AM

So is the winter map and the summer map going to have different lighting?

 

Right now we're coming up with a concept to have a hybrid of both summer and winter in one map. Like a season change effect as you pan around the map.


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#4185 goog

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Posted 16 January 2014 - 09:13 AM

Ground reflections look much better and more realistic Chad,good job!

 

Sweet poly job on the mirror LED'S...


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#4186 LAD23DER

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Posted 16 January 2014 - 10:46 PM

Awesome job, guys. looking at that video, C.F.D., is there any chance there will be something like the smartsiren where you can put the lighting switch to 1 (All front facing lights) 2 (all rear facing lights) and 3 (master)? I think that would be cool for adding realism.

 

 

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#4187 rafaelmfernandez

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Posted 16 January 2014 - 11:36 PM

Awesome job, guys. looking at that video, C.F.D., is there any chance there will be something like the smartsiren where you can put the lighting switch to 1 (All front facing lights) 2 (all rear facing lights) and 3 (master)? I think that would be cool for adding realism.

 

 

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Hey thats my thumb!! Make sure you put credits lmao



#4188 Modzzguy202

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Posted 17 January 2014 - 01:22 AM

Great work!


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#4189 LAD23DER

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Posted 17 January 2014 - 02:33 AM

Hey thats my thumb!! Make sure you put credits lmao

haha found it on google images  :happy:


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#4190 C.F.D

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Posted 18 January 2014 - 04:21 AM

Delta Police Whelen liberty LED ( Watch in HD and check out the polys )

 


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#4191 Nic

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Posted 18 January 2014 - 04:52 AM

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#4192 CFDDIVE11

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Posted 18 January 2014 - 04:55 AM

Holy crap...


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#4193 Ace

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Posted 18 January 2014 - 07:50 AM

It'll be cool if you can control different light patterns


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#4194 ENG343INE

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Posted 18 January 2014 - 07:57 AM

awesome job C.F.D. on the Delta Police cv


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#4195 goog

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Posted 18 January 2014 - 09:10 AM

Super job on the DPD cvpi buddy...I agree,your a poly maniac!


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#4196 FInn Rescue 12

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Posted 20 January 2014 - 12:31 PM

Super job CFD but what u think about expanding the radiation for shits and giggles from the light bar.  it will reflect off the snow nice and the road.  It might pose a little lag. 


Whats up!  

 

 

 

 

 

 

 

 

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#4197 C.F.D

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Posted 21 January 2014 - 07:32 AM

Super job CFD but what u think about expanding the radiation for shits and giggles from the light bar.  it will reflect off the snow nice and the road.  It might pose a little lag. 

 

It will have area radiation.


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#4198 Smeal170

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Posted 22 January 2014 - 01:08 AM

Hello Goog this mod everyday is becoming better and better, I'm not sure though if it would be to much trouble to ask for a group photo to be released of all the current fire apparatus. If they are not done yet I am sorry you guys have been putting in so much work more then any other modding team in this game.


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#4199 goog

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Posted 22 January 2014 - 01:24 AM

Hello Goog this mod everyday is becoming better and better, I'm not sure though if it would be to much trouble to ask for a group photo to be released of all the current fire apparatus. If they are not done yet I am sorry you guys have been putting in so much work more then any other modding team in this game.

Thanks,I'll slap a photo of all the fire apparatus once I'm done fixing some issues with 3 of the units.


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#4200 Ace

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Posted 22 January 2014 - 03:05 AM

sweet


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