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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#4141 ses

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Geschrieben 13 Dezember 2013 - 05:40

that is rocking


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#4142 C.F.D

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Geschrieben 14 Dezember 2013 - 01:21

All those polygons on the brakes and the side LED's...that must've taken forever...

 

Then you must like this :

 


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#4143 cops

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Geschrieben 14 Dezember 2013 - 01:33

that is some nice work!

 

btw I will send the files to Goog tomorrow :)


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#4144 TacticalRooster22

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Geschrieben 14 Dezember 2013 - 07:30

Lol I love that CFD.  That's something new...


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#4145 ses

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Geschrieben 15 Dezember 2013 - 07:01

Then you must like this :

 

i love it.awesome detailing


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#4146 FIREfighterjr

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Geschrieben 26 Dezember 2013 - 02:51

This would have been an amazing Christmas gift!



#4147 quasar3210

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Geschrieben 27 Dezember 2013 - 01:03

This mod will make me go upgrade my video card if needed to play it. Unbelievable work guys!!



#4148 Ace

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Geschrieben 29 Dezember 2013 - 08:56

Love that light pattern


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#4149 L.C. Long

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Geschrieben 02 Januar 2014 - 10:33

I don't mean to sound silly here, but on your fan banner it sais "2012 2013", what does this refer to as it is now 2014?

 

P.S. This mod is still going to be outstanding on completion!!


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#4150 C.F.D

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Geschrieben 10 Januar 2014 - 11:06

Most of you are wondering why this modification has taken over a few years to work on, and is still in production. We have a very small team that is dedicated to the modification. It composes of C.F.D ( Lights, and general public relations,) Goog1967 ( The mastermind behind the modification, the main team leader and modeler, COPS ( Assistant Modeler),Rettungstier ( Map maker and adviser), and Mr.Mitch ( Graphic designs). We also have a team of volunteer that responds to general inquiries about the mod.

All of us have very busy lives, One of us is becoming a Doctor, the other has kids to look over, and few of us are schooling/working. As much as we enjoy working on the modification, we are not getting paid to do this. The quality we aim for, the highest we can offer, takes time, more than it has taken the Manhattan Modification, or the LA Modification.

We have a map made, but still needs final touching. We are barely out of it's diapers for scripting ( although we do have a few new script additions ) and 60% of the fleet still needs lighting ( Fire, EMS and Police units) . It is a time consuming process, especially accurate lighting and modeling based on it's real life counterparts. We are constantly updating models to meet it's modern specifications. We are seeing new additions to the RCMP fleet in real life, along with other apparatuses, and we'd like to incorporate those new additions on our models.

The engine 2 we recently shown has over 300 lights. This includes polys, and coronas. The Heavy Rescue has over 250 lights and still counting. More than you would see in the Manhattan Modification, or other modifications.

It is understandable that after all these years, no signs are shown of release. Do not fear, we will release this mod, we promise. We don't know when, but we know that it has a high chance of getting done this year, if all goes well ...

Should this modification come out, it is expected to attract new players to the game -- hopefully. After all, who would not want to play a modification that has real world light patterns, models, sirens taken place in a map setting of Surrey, British Columbia.

I appreciate your patience, and your ever welcoming support. It keeps the fire lit.

 

If you have not joined our facebook group yet, you should, it will help keep you tuned to date about our progress.

 

https://www.facebook.com/TheRedWatch

Thank you for your understanding.

P.S here is the map layout : http://img46.imageshack.us/img46/3439/slx.png


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#4151 gunswat

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Geschrieben 10 Januar 2014 - 11:24

I think it's good that it's taking so long :)
PS: love the map plan

#4152 Ace

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Geschrieben 10 Januar 2014 - 11:37

Thanks guys for making this mod :)


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#4153 rettungstier

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Geschrieben 10 Januar 2014 - 11:48

was about to comment on this on facebook when i .... saw ....... i saw.... i saw it here ...... saw it here and.... DAMN C.F.D.!! i can't stop looking at your signature :D :D :D

 

well yeah btt!

got the first (of 2) big exam in march and some other tests next month but once i got those, i'm back in the game!

i know this mod will attract lots of players once it's done even if it takes some time to finish all the work.

but as C.F.D. wrote, you guys can expect a working(!), great looking, fun modification where you can feel all the intensive work we put in in our spare time.

 

so stay tuned and be patient, it's definitely gonna be worth it ;)


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#4154 C.F.D

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Geschrieben 11 Januar 2014 - 12:05

@ Rettungstier, thank you ;)

 

 

Check out the 2013 RCMP Ford Police Interceptors ! It includes Marked and Slicktop General Duty and a Ghost unit.

http://www.youtube.c...eature=youtu.be


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#4155 cops

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Geschrieben 11 Januar 2014 - 12:13

the police units and ambulance  :wub:

 

Nice work :12:


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#4156 Fred03

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Geschrieben 11 Januar 2014 - 12:13

Oh man this is going to kill my PC :happy: It already has trouble with the Montana mod.


Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#4157 gunswat

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Geschrieben 11 Januar 2014 - 12:13

Sounds amazing ill deffenatly check out the vid later:)

#4158 goog

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Geschrieben 11 Januar 2014 - 12:28

Those Taurus lights are amazing CFD,great job buddy!!


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#4159 BeastyBill88

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Geschrieben 11 Januar 2014 - 03:31

Oh sweet jesus! Mmmm look at them lights! I really hope that I will be able to run this mod. Its not going to be massively HQ like the Manhattan Mod is it? I will cry if I can't run it lol


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#4160 gunswat

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Geschrieben 11 Januar 2014 - 03:58

I think they said before it shroud work :)