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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#3301 TheCadetForce

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Gepost 07 november 2012 - 10:57

Hello, I was wondering if there is going to be an option with traffic cones or something that makes civilian vehicles merge around emergency vehicles in the roadway. Thank you!

I don't think thats possible.

#3302 goog

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Gepost 08 november 2012 - 12:23

Hello, I was wondering if there is going to be an option with traffic cones or something that makes civilian vehicles merge around emergency vehicles in the roadway. Thank you!

Emergency services here don't use the cones much,mostly just the redirect lights on the vehicles.On the highways flares are seen more and if a big fire or police event in the city,the city workers (tec) would come out and put up baricades and block off the affected streets to prevent public access (ambulance chasers).
The merge thing around traffic,I'm pretty sure I remember seeing it done in videos of Em4 mods before.

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#3303 AZNALUBMA

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Gepost 08 november 2012 - 12:51

The merge thing around traffic,I'm pretty sure I remember seeing it done in videos of Em4 mods before.


Maybe the dead Wuppertal mod?

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#3304 Newfoundking

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Gepost 08 november 2012 - 03:42

It is possible, but to my knowledge, the only way it can be done is through freeplay emulation in a mission

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#3305 LAD23DER

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Gepost 09 november 2012 - 12:26

Thank you to everyone for answering!

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#3306 pyrofreak

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Gepost 10 november 2012 - 08:38

It is possible, but to my knowledge, the only way it can be done is through freeplay emulation in a mission


I know ERS Berlin has implemented that technique into their game. I'm not sure if they consider their freeplay "mission based" or not, but I know in ERS Berlin you can set a starting destination along with 2-3 markers and than set an ending destination for cars to follow. It's kind of cool, I liked the idea having cars go around an accident instead of getting redirected in the other direction. I'm not sure how hard / easy that was, it would be cool if you guys were able to add it. But, it wouldn't be the end of the world if you couldn't either.

#3307 Fred03

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Gepost 10 november 2012 - 03:04

Their are many things that could be added to this mod but it still looks better than any other mod I have seen in a long time.

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#3308 ThePoliceGuy

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Gepost 10 november 2012 - 03:31

I'd rather nothing new was added and we get a map and units and whatever else the RCMP mod team has planned! All this asking for extra content will just slow down release, as they attempt to make it (possibly) or respond to pesky posts here on the forum.


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#3309 AZNALUBMA

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Gepost 10 november 2012 - 04:18

I'd rather nothing new was added and we get a map and units and whatever else the RCMP mod team has planned! All this asking for extra content will just slow down release, as they attempt to make it (possibly) or respond to pesky posts here on the forum.


I agree, I bet this mod will have that particular "mood" I love even without many additions :)

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#3310 Newfoundking

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Gepost 10 november 2012 - 06:55

Mission based freeplay isn't a type of freeplay that focuses on calls just to clarify, it's when they emulate the freeplay gamemode using a mission script. Many of the European mods you see, such as Winterberg rely on these emulations to achieve their things, since the script is constantly running, as opposed to the freeplay, where it starts at the beginning and then it just runs on commands afterwords

As for what we're looking to get done. We're working on getting some stations and that developed to work well on the map. Obviously ripping off the LA Mod stations wouldn't be fair, nor would it make sense for this mod, so we aren't planning on it

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#3311 pyrofreak

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Gepost 11 november 2012 - 06:12

I'd rather nothing new was added and we get a map and units and whatever else the RCMP mod team has planned! All this asking for extra content will just slow down release, as they attempt to make it (possibly) or respond to pesky posts here on the forum.


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Pff. I know right! What's wrong with those pesky ole members asking questions and post suggestions. I mean O.M.G.! how absurd is that, it's almost unfathomable! Someone might have a useful comment or bright idea, oh. No no no! We can't have that.

Mission based freeplay isn't a type of freeplay that focuses on calls just to clarify, it's when they emulate the freeplay gamemode using a mission script. Many of the European mods you see, such as Winterberg rely on these emulations to achieve their things, since the script is constantly running, as opposed to the freeplay, where it starts at the beginning and then it just runs on commands afterwords

As for what we're looking to get done. We're working on getting some stations and that developed to work well on the map. Obviously ripping off the LA Mod stations wouldn't be fair, nor would it make sense for this mod, so we aren't planning on it


That's fine, I know along time ago we talked about the possibility of adding that into a mod (I think the LA mod) and someone mentioned freeplay vs mission based freeplay. That topic didn't go into too many details so I wasn't exactly sure what the differences were between both. In any event when I saw the original post I thought I might throw ERS out there. With that said the RCMP mod does look amazing, so as long as random traffic jams are dealt with any means of redirection should work.

#3312 squamishfire

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Gepost 11 november 2012 - 03:13

Your traffic jams are a result of redirected traffic
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#3313 DaDog

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Gepost 11 november 2012 - 11:57

Oh my gosh those are amazing.
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#3314 FInn Rescue 12

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Gepost 13 november 2012 - 02:56

Hmm! That is interesting with the vehicles finely going around traffic. If we could figure away to make a script with a second redirect, traffic around the cones that would be awesome!!!

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#3315 goog

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Gepost 14 november 2012 - 03:59

http://www.cbc.ca/ne...on.html?cmp=rss

Always a bad day when a first responder loses their life on duty while serving their community and country.

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#3316 Zach1019

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Gepost 14 november 2012 - 04:24

http://www.cbc.ca/news/canada/british-columbia/story/2012/11/13/bc-surrey-rcmp-collision.html?cmp=rss

Always a bad day when a first responder loses their life on duty while serving their community and country.


I just read the article and watched the video. That's really sad. I'm sorry for you loss Canada. :(

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#3317 Fred03

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Gepost 14 november 2012 - 04:17

I don't know about Canada but traffic crashes are the leading cause of death for highway patrolmen in America. Its a risk that anyone who puts on a uniform and rushes into danger to help others takes.

Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod,  Rockport mod.

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#3318 FInn Rescue 12

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Gepost 14 november 2012 - 11:45

RCMP loss a god youg Officer who still had a lot to give. R.I.P. may Constable Oliver find peace in the big blue sky.

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#3319 CoLDxXxFuSiOnxX

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Gepost 15 november 2012 - 01:33

RIP Cst. Oliver, sad story!
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#3320 JoeReiley

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Gepost 16 november 2012 - 11:52

Look what I found today...I guess we now know that the Ford Explorer and Taurus will be the RCMP's choice to replace the aging cvpi's.Maybe later we'll include a Taurus and Explorer as an add on,but for now both are not used in Surrey and surrounding areas so we'll go with what we got.

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Thats not a taurus even though it does look like one.It is a special police intercepter ford makes. It has the same twin turbo v6 as a taurs sho and the all wheel drive. Just a special version for PD only.