I don't think thats possible.Hello, I was wondering if there is going to be an option with traffic cones or something that makes civilian vehicles merge around emergency vehicles in the roadway. Thank you!
[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)
#3301
Posted 07 November 2012 - 10:57 PM
#3302
Posted 08 November 2012 - 12:23 AM
Emergency services here don't use the cones much,mostly just the redirect lights on the vehicles.On the highways flares are seen more and if a big fire or police event in the city,the city workers (tec) would come out and put up baricades and block off the affected streets to prevent public access (ambulance chasers).Hello, I was wondering if there is going to be an option with traffic cones or something that makes civilian vehicles merge around emergency vehicles in the roadway. Thank you!
The merge thing around traffic,I'm pretty sure I remember seeing it done in videos of Em4 mods before.
#3303
Posted 08 November 2012 - 12:51 AM
The merge thing around traffic,I'm pretty sure I remember seeing it done in videos of Em4 mods before.
Maybe the dead Wuppertal mod?
#3304
Posted 08 November 2012 - 03:42 AM
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#3305
Posted 09 November 2012 - 12:26 AM
#3306
Posted 10 November 2012 - 08:38 AM
It is possible, but to my knowledge, the only way it can be done is through freeplay emulation in a mission
I know ERS Berlin has implemented that technique into their game. I'm not sure if they consider their freeplay "mission based" or not, but I know in ERS Berlin you can set a starting destination along with 2-3 markers and than set an ending destination for cars to follow. It's kind of cool, I liked the idea having cars go around an accident instead of getting redirected in the other direction. I'm not sure how hard / easy that was, it would be cool if you guys were able to add it. But, it wouldn't be the end of the world if you couldn't either.
#3307
Posted 10 November 2012 - 03:04 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#3308
Posted 10 November 2012 - 03:31 PM
Add 'djchill95' on skype for constant MP gaming, English only, no mic required!
#3309
Posted 10 November 2012 - 04:18 PM
I'd rather nothing new was added and we get a map and units and whatever else the RCMP mod team has planned! All this asking for extra content will just slow down release, as they attempt to make it (possibly) or respond to pesky posts here on the forum.
I agree, I bet this mod will have that particular "mood" I love even without many additions
#3310
Posted 10 November 2012 - 06:55 PM
As for what we're looking to get done. We're working on getting some stations and that developed to work well on the map. Obviously ripping off the LA Mod stations wouldn't be fair, nor would it make sense for this mod, so we aren't planning on it
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#3311
Posted 11 November 2012 - 06:12 AM
I'd rather nothing new was added and we get a map and units and whatever else the RCMP mod team has planned! All this asking for extra content will just slow down release, as they attempt to make it (possibly) or respond to pesky posts here on the forum.
Pff. I know right! What's wrong with those pesky ole members asking questions and post suggestions. I mean O.M.G.! how absurd is that, it's almost unfathomable! Someone might have a useful comment or bright idea, oh. No no no! We can't have that.
Mission based freeplay isn't a type of freeplay that focuses on calls just to clarify, it's when they emulate the freeplay gamemode using a mission script. Many of the European mods you see, such as Winterberg rely on these emulations to achieve their things, since the script is constantly running, as opposed to the freeplay, where it starts at the beginning and then it just runs on commands afterwords
As for what we're looking to get done. We're working on getting some stations and that developed to work well on the map. Obviously ripping off the LA Mod stations wouldn't be fair, nor would it make sense for this mod, so we aren't planning on it
That's fine, I know along time ago we talked about the possibility of adding that into a mod (I think the LA mod) and someone mentioned freeplay vs mission based freeplay. That topic didn't go into too many details so I wasn't exactly sure what the differences were between both. In any event when I saw the original post I thought I might throw ERS out there. With that said the RCMP mod does look amazing, so as long as random traffic jams are dealt with any means of redirection should work.
#3312
Posted 11 November 2012 - 03:13 PM
Former Fire Fighter (2006-2011)
Squamish Fire Resuce
Hall one Company 41 (on call 24-7)
#3313
Posted 11 November 2012 - 11:57 PM
#3314
Posted 13 November 2012 - 02:56 AM
Whats up!
#3315
Posted 14 November 2012 - 03:59 AM
Always a bad day when a first responder loses their life on duty while serving their community and country.
#3316
Posted 14 November 2012 - 04:24 AM
http://www.cbc.ca/news/canada/british-columbia/story/2012/11/13/bc-surrey-rcmp-collision.html?cmp=rss
Always a bad day when a first responder loses their life on duty while serving their community and country.
I just read the article and watched the video. That's really sad. I'm sorry for you loss Canada.
Co-Creator of the Red Beach Modification
#3317
Posted 14 November 2012 - 04:17 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#3318
Posted 14 November 2012 - 11:45 PM
Attached Files
Whats up!
#3319
Posted 15 November 2012 - 01:33 AM
#3320
Posted 16 November 2012 - 11:52 PM
Look what I found today...I guess we now know that the Ford Explorer and Taurus will be the RCMP's choice to replace the aging cvpi's.Maybe later we'll include a Taurus and Explorer as an add on,but for now both are not used in Surrey and surrounding areas so we'll go with what we got.
Thats not a taurus even though it does look like one.It is a special police intercepter ford makes. It has the same twin turbo v6 as a taurs sho and the all wheel drive. Just a special version for PD only.