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EM2012 is NOT moddable

Emergency 2012

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#21 Grim_Wizard

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Gepost 16 december 2010 - 07:20

Get out? They never got in until 2012. 16T had nothing to do with this game.


No I'm talking about The emergency series as a whole, not just 16t
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#22 Stan

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Gepost 20 december 2010 - 10:52

Or deep silver will release their own mods, such as more missions etc.


Deep Silver is a publisher not a developer...

Beside that, don't expect an editor anymore. it won't come. Chance are Emergency Professional will be attractive enough for that
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#23 Xplorer4x4

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Gepost 20 december 2010 - 11:39

No I'm talking about The emergency series as a whole, not just 16t

If they just did it to get out, why devote the time,money and resources to a project you(quadria games or however its spelled) dont expect to sell well and risk not profiting from when you(quadria games) are an emerging company and this is your first project?


Chance are Emergency Professional will be attractive enough for that

Huh? :s

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#24 Sirius7dk

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Gepost 20 december 2010 - 06:49

Read the third question and answer to learn about Emergency Professional - http://e2012.deepsil...a-ii/index.html
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Gepost 27 december 2010 - 06:28

LOL? Mods aren't everything anyways I don't think they had Mods for Emergency: Firefighters for Life

P.S. I still play Emergency: Firefighters for Life its what got me hooked. =]

#26 Superstar

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Gepost 31 december 2010 - 04:31

I'm glad I haven't bought this game, it's such a trash from the game. It woudn't be such a problem if it would be moddable, but, NO. Cannot believe it. (Downloaded it - full version)

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#27 Newfoundking

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Gepost 31 december 2010 - 07:34

No, I agree, mods are not everything, but when 1 and 2 came out, no one knew the world of mods, and now that we've had it, a lot of people are upset that they cannot keep it.

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#28 Reece.c

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Gepost 31 december 2010 - 07:38

It would have been fun to make new mods and other stuff. But We cant have everything, we already have 2 great games to mod so we should be happy with what we have. Besides even if EM12 was modable it would of only been a bonus.

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#29 erfd

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Gepost 31 december 2010 - 08:47

I think people are mad, not because it isn't modable, but at first we were told it was going to be modable, which raised expectation highly.

#30 Xplorer4x4

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Gepost 31 december 2010 - 10:25

LOL? Mods aren't everything anyways I don't think they had Mods for Emergency: Firefighters for Life

P.S. I still play Emergency: Firefighters for Life its what got me hooked. =]

That's true, however, keep in mind coming in to 5 we expected a whole new game not EM4 repackaged as more or less an expansion pack and advertised as if it were a whole new game. I imagine that with a more modern game engine like they used, it has opened up new possibilities that were impossible, or nearly impossible with EM4. Then just look at EM1 to EM2. Did 2 seem like an expansion pack to EM1? Not that I recall. Plus in the days of EM1 and 2 I am not sure if any games had explored the realm of a modification system yet. I'm not sure the average home user would have had a PC capable of doing the things needed to mod games back then.

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#31 cptchilphil

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Gepost 31 december 2010 - 10:42

well if its not gonna be moddable why i should waste what 20 - 40 $ on 10 mission nah ill stick to em4/911 fr and all the wonderful mods.

#32 cops

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Gepost 31 december 2010 - 11:08

I read on emergency4.nl that EM2012 moddable is, that topic was made by Joopjr.

http://www.emergency...php?f=74&t=4144

Map:
#It's possible to get a EM4 map in EM2012, only I didn't manged it how you can use the underground corectly (Cars/Pedestrian etc... are good)
#It isn't possible to get a EM2012 edited in EM4(same for the underground + e4m file)
#It isn't possible to change the name of mission "2012_m0X.eft" to "2012_m01.eft" and play that one first.

Objects/Cars
#DDS files need to changed in to "v3o" en then choose the "unpack" option in em4 editor and then recall it to a .dds file. And than you should open the "DDS Converter" to convert the file to a (bv) bmp file.
#Objects are made with .model files. This one you can't open (for now then)

Other
#XML files need to changed to "v3o" and then choose the "unpack" option in the em4 editor and recall it to the XML file.

and from Brent:
You can change the EM2012 lights!

Copy the .e4p file to EM4 and change the lights and than copy it back to the EM2012 file

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This is al the information that I transaladed from the emergency4.nl site/Joopjr post

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#33 shadowzuziz

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Gepost 01 januari 2011 - 10:26

i would stick to EM4/ 911FR

1. You can play with mods =)
2. Dont have to waste money on a game thats worst than the one before.
3.People are still making a bunch of mods for EM4 so more fun stuff to play with =)

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#34 firetruck449

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Gepost 01 januari 2011 - 10:38

i would stick to EM4/ 911FR

1. You can play with mods =)
2. Dont have to waste money on a game thats worst than the one before.
3.People are still making a bunch of mods for EM4 so more fun stuff to play with =)



i agree with you totally. I was going to buy it until i figured out its not modable. so now im not because i live in the US and dont like playing games with fire trucks im not familar with.
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#35 shadowzuziz

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Gepost 01 januari 2011 - 10:48

i dont mind with trucks i dont understand but sometimes its just so hard like in the Bamberg mod i thought the rescue truck was an engine but if you look at engines in north america we have deck guns so we can tell them apart and rescue truck usually is bigger than a normal truck

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#36 Pharseer

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Gepost 03 januari 2011 - 03:58

Hey all, I am very confused after seeing this topic. The confusion being I would like to know what game I am getting.

I played a demo for Emergency 2012 in the US, and my store has a shipping date of Jan 5, 2011. I thought EM 2012 was made by Silverlight, yet the game I bought is from Valusoft (Yet Valusoft has no info on their website regarding this title), and it says quite clearly in the pre-order info it is moddable:

ValuSoft Emergency 2012

WARNING!! The world as we know it is out of control! As the head of all rescue operations – you must ensure that the job gets done with all fire and rescue services, police and specialist personnel. The world is counting on you – can you handle the pressure?

Features

Extensive single player game with career and challenge mode and also share the mayhem in multi-player mode.

Command a range of emergency resources and vehicles including fire trucks, heavy salvage trucks and more.

Go face-to-face with your worst nightmares as you take on 30 devastating events.

Create your own Mods and Missions using the Scenario Editor.

Choose from 12 pulse-pounding, emergency-packed, life threatening missions and pass by well known landmarks around the world.

So does anyone know if that is the same game as the demo, when I saw this post about it not being moddable, I figured maybe the EU and US ports are different? They are different boxes and different companies.

Thank you in advance for clearing up any confusion.

#37 jab16

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Gepost 03 januari 2011 - 04:39

From deepsilver (Ralph Stock):

Which parts would you have liked to improve even further?

I know that modding is quite an important topic for the Emergency community. In the past, we have been able to support this by providing an editor. We would have liked to do the same this time around. However, for one thing, the technical requirements have become a lot more complicated and sophisticated. It takes experienced staff these days to work with our internal design programs. Also, it is, of course, a matter of resources. We cannot simply publish our tools and, since we are not a large company, we are forced to set priorities in development. We cannot produce a marketable game that features outdated graphics, and players' demands on usability are constantly increasing. Therefore, we decided to focus on those two aspects in order to be able to continue the Emergency series at all.


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#38 Pharseer

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Gepost 03 januari 2011 - 05:14

From deepsilver (Ralph Stock):


Thanks! I already read that on their site, that wasn't the question. The one from Valusoft clearly states there is a scenario editor, that is the one I ordered.

I didn't order a Quiksilver product, I ordered a Valusoft product, that's why I was asking are they the same game and same demo?

I can't find ANY info on this Valusoft product that I ordered, is this a bogus product promising things it can't deliver or what?

Thanks to anyone who understands what I am asking.

#39 Texas_DPS

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Gepost 03 januari 2011 - 06:04

i dont think the valuesoft one is going to be modable. they are not the developer they are just a distributor of this game.
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#40 erfd

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Gepost 03 januari 2011 - 06:16

It was orignally susposed to be moddable, but I'm guessing valuesoft didn't update the description of the game. They are the same game, just different distributers.





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