
Small Town American Mod (W.I.P) RESTART
#401
Geschrieben 06 Juli 2011 - 08:12
I love to see
Captains/Chief: Cancel Units Enroute
Captains/Chief: Call Any Unit
Put on Medical Gloves (give much more realisme!)
Get Medical Bag
Put on Hazmat Gear
Put on Traffic Vest
Get traffic cone
Connect hose from truck to truck
Connect hose from Hydrant to truck
Put on SCBA gear
and of course Scripts that add realism
well I love to see Put on Medical Gloves and Captains/Chief: Cancel Units Enroute
**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#402
Geschrieben 06 Juli 2011 - 08:28
OK, really? you dont have to write down all the ones you want to see... thats why there is a poll. You are supposed to vote in the POLL not reply all the ones you want to see, VOTEing is for VOTEing. Thankyou very much...may I do a sugestion about the new scripts poll?
I love to see
Captains/Chief: Cancel Units Enroute
Captains/Chief: Call Any Unit
Put on Medical Gloves (give much more realisme!)
Get Medical Bag
Put on Hazmat Gear
Put on Traffic Vest
Get traffic cone
Connect hose from truck to truck
Connect hose from Hydrant to truck
Put on SCBA gear
and of course Scripts that add realism
well I love to see Put on Medical Gloves and Captains/Chief: Cancel Units Enroute
Don't take offense to what i just said, i'm just saying things that are on people's minds when they look at your comment. He looks at the votes not at the comments of it... so sorry if i came acrossed mean thereOK, really? you dont have to write down all the ones you want to see... thats why there is a poll. You are supposed to vote in the POLL not reply all the ones you want to see, VOTEing is for VOTEing. Thankyou very much...
#404
Geschrieben 07 Juli 2011 - 04:15
do you you think you can make some incidents that are false? for example say engine 3 is dispatched to a possible structure fire, along with other units, say engine 3 arrives on scene and finds no fire then they cancel all other units enroute. thats what i mean
while realistic it probably would not translate well into the game because when you view the scene to call in units you would see it was a false alarm and it would just be watching your engine drive to a point and back.
#405
Geschrieben 07 Juli 2011 - 04:24
while realistic it probably would not translate well into the game because when you view the scene to call in units you would see it was a false alarm and it would just be watching your engine drive to a point and back.
maybe it could be that you arrive to say an apartment building and people are all outside and you can hear the alarm going off and you have to send the engine company to the floor that the alarm is going off on and all the rooms on the floor are blacked out until you open or brake down the door, then you hit the "Cancel Units" button and that ends the call. just my 2 cents.
Volunteer Fire Fighter for the Cure
#406
Geschrieben 07 Juli 2011 - 04:14

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#407
Geschrieben 07 Juli 2011 - 06:46
Thank you,
"Station 27"
Captain (Callsign 2703)
Plymouth Volunteer Fire Department
#408
Geschrieben 07 Juli 2011 - 08:27

#409
Geschrieben 07 Juli 2011 - 08:48
Thank you,
"Station 27"
Captain (Callsign 2703)
Plymouth Volunteer Fire Department
#410
Geschrieben 08 Juli 2011 - 04:05

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#411
Geschrieben 08 Juli 2011 - 02:38
#412
Geschrieben 08 Juli 2011 - 06:25
i agree with tacticalroosterScripting, models can always be released later, but scripts are needed now!

#413
Geschrieben 08 Juli 2011 - 08:49
My dept runs 2 full time ambos too.So an FD like this one?
Edgartown Fire Dept
I was told that they run 2 full time ambulnces

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#414
Geschrieben 09 Juli 2011 - 03:24

#415
Geschrieben 12 Juli 2011 - 03:31

#416
Geschrieben 12 Juli 2011 - 09:53

#417
Geschrieben 12 Juli 2011 - 10:30
Thank you,
"Station 27"
Captain (Callsign 2703)
Plymouth Volunteer Fire Department
#418
Geschrieben 12 Juli 2011 - 11:10
ya that is a good idea also will the units from off map take time to arrive like wintetrburg and on your map are you trying to use buildings that you can enter because those give the game more depthWe are hoping to be able to do that. Also in the more rural areas connect the Engine to a Tanker for Water

#419
Geschrieben 12 Juli 2011 - 11:57
Thank you,
"Station 27"
Captain (Callsign 2703)
Plymouth Volunteer Fire Department
#420
Geschrieben 13 Juli 2011 - 12:50

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