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Aarhus mod - !Release of 1.6.1!


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#101 aleksanderwoods

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Gepost 01 januari 2011 - 10:25

I know, it will make an manual later this week.

About the alarm and the rapid deployment we will try to make some kinda call out scripts for 1.7

The stretcher thing, just like matte31 said, it says that the mission is cleared, but you can't use the ambulance again, unless you drive it to the hospital.


This sounds good. My two points are not very important, but very useful if you could make :)


Thank you.

Edit: There's also many cars without wheels. Just as you know :)

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#102 abberkabber

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Gepost 02 januari 2011 - 10:57

No missions :1046276372_bawling:
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#103 Shishmish

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Gepost 02 januari 2011 - 10:57

I have modified map so ambulances can drive

[image]

Sent P.M to BMA to get permission to put files on forum for you to download


I'd love to have those files! :wub: I hope you'll be allowed to put them on. :bia:

#104 bma

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Gepost 02 januari 2011 - 11:14

I'd love to have those files! :wub: I hope you'll be allowed to put them on. :bia:


I am work with CROPLAYER on pm right now.

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#105 focuz

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Gepost 02 januari 2011 - 11:08

Like i said before, great mod! but why have you deleted the missions in the earlier version? :(

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#106 bma

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Gepost 03 januari 2011 - 04:02

Like i said before, great mod! but why have you deleted the missions in the earlier version? :(


We had some "complications" with them.


But there will be new missions for 1.7 :)

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#107 abberkabber

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Gepost 03 januari 2011 - 07:29

We had some "complications" with them.


But there will be new missions for 1.7 :)

The best news for this mod ever! ;)
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#108 focuz

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Gepost 03 januari 2011 - 08:29

okey that sounds great! really missing the car accident! :) i hope there will be something likely in 1.7 ! :)

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#109 Wkboy714

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Gepost 03 januari 2011 - 10:02

Tried out the mod; it's great. :)
The radiation lighting on some cars could be improved but the suits idea is really good. Great work overall :D

#110 UkMod999

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Gepost 03 januari 2011 - 10:15

bma requested me to do some videos of how to alert etc.. Heres how to alert m5


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#111 Texas_DPS

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Gepost 03 januari 2011 - 11:07

the only thing i find wrong right now is the vehicle and pedestrian traffic. it is terrible. the next time i am playing i will take some screens of it. i use the police for traffic more than the firefighters, ems and tech.
- Jon

#112 dellboy84

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Gepost 04 januari 2011 - 04:18

its a shame you cant buy more police vehicles and also is they any way of having more police officers? great mod however

#113 Guest_MackseDK_*

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Gepost 04 januari 2011 - 05:18

When i take one of the police officers in the room with traffic uniforms the like yellow/orange vests he can't go out of the room. And the wheels on the battalion cheif is missing, And the Prison van when you transport people to the station they won't get out!. I don't think this mod have been tested enough!

#114 aleksanderwoods

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Gepost 04 januari 2011 - 05:33

When i take one of the police officers in the room with traffic uniforms the like yellow/orange vests he can't go out of the room. And the wheels on the battalion cheif is missing, And the Prison van when you transport people to the station they won't get out!. I don't think this mod have been tested enough!


Im sure the mod has been tested alot, but you can't always find every single bug in the mod.

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#115 Texas_DPS

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Gepost 05 januari 2011 - 12:11

not to be ugly but it also depends on the testors. they might not test everything or get a chance to because the game doesnt spit out all the calls in order.
- Jon

#116 zazza

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Gepost 05 januari 2011 - 05:32

When you fix bugs? :unsure:

#117 bma

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Gepost 05 januari 2011 - 08:33

its a shame you cant buy more police vehicles and also is they any way of having more police officers? great mod however


you have 25 police officers and 20 police cars, why would you need more? :P


When i take one of the police officers in the room with traffic uniforms the like yellow/orange vests he can't go out of the room. And the wheels on the battalion cheif is missing, And the Prison van when you transport people to the station they won't get out!. I don't think this mod have been tested enough!


the "bugs" about the vests, the battalion chiefs wheels or the problem with the problem with the prison isn't something that any of my testers have had any problems with... so that could be one of the reasons that it haven't been found before now, all these things works fine in both mine and my testers versions.

not to be ugly but it also depends on the testors. they might not test everything or get a chance to because the game doesnt spit out all the calls in order.


And my testers are fine, thank you very much!

When you fix bugs? :unsure:


It will be released soon, hopefully later this week, we are working on it :)

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#118 Texas_DPS

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Gepost 05 januari 2011 - 08:37

BMA, that had nothing to do about your testers, you or your mod. i was just stating that because the game is random you probably could not catch everything in a short amount of time. i appreciate your time and dedication to this project along with your team. please keep up the good work, you and your team
- Jon

#119 matte31

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Gepost 05 januari 2011 - 08:51

Will it be more police missions in next version?
I got like 1 police event in 1 hour.
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#120 aleksanderwoods

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Gepost 06 januari 2011 - 05:24

You can just change your freeplay.xml file.

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