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ERS Berlin (Release v1.0)


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#681 TheCadetForce

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Gepost 18 februari 2012 - 01:14

Havent heard a thing about Beta 2.

#682 kris

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Gepost 19 februari 2012 - 07:30

I think you mean this? http://ftwebsite.de/...p?Download=ERS2

#683 BritishArmyReserveCadets

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Gepost 19 februari 2012 - 07:58

Yeah thats it. but i downloaded it from somewhere different.

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#684 TheCadetForce

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Gepost 20 februari 2012 - 12:00

Anything actually different in it?

#685 Nobody92

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Gepost 06 juni 2012 - 03:38

Can anyone please help me? Is there any way to adjust speed of the events, at which they are occuring? They are occuring waaay too fast for my likings and for example, in the L.A. or N.Y. mod, you could easily adjust these parameters in the XML files. However, i can not seem to find them for ERS Berlin 1.0 mod. Thank you!

#686 theocd

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Gepost 06 juni 2012 - 10:42

As far as I know it takes a lot more work as it is a mission script rather than freeplay events, they shouldn't be too fast as long as the major ones don't come up too often. :)

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#687 Nobody92

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Gepost 07 juni 2012 - 01:04

Man, this mod is annoying at times. Okay, i can deal without the ability to change speed at which events are happening, but when i get an medical accident at the part of the map which i can not access, i get kinda angry. Some units are being deployed slow as a snail aswell and when my victim is drowning, i do not have 10 minutes to wait for the rescue.

Overall, i think that it is a great mod. I like how it works, but some things realy could be smoother.

#688 theocd

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Gepost 07 juni 2012 - 10:46

If you're talking about the Medical Emergency at the bottom of the map you need to deploy a Ladder (DLK), WRW does take a long time to come which is why you need to be quick on the dispatch. And so what if they die? People die, you still complete the mission for clearing up the body with the Coroner.

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#689 FDNY Engine 321

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Gepost 07 juni 2012 - 02:24

We need a translate on ERS Berlin 2..
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#690 gunswat

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Gepost 07 juni 2012 - 02:28

We need a translate on ERS Berlin 2..

http://ftwebsite.de/...p?Download=ERS2 and next time look on the top of this page (35)

#691 DWP

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Gepost 30 juli 2012 - 12:50

Okay, I have a couple of questions. First of all, this is an awesome mod; it's a bit different to me, as an American, trying to get used to all the units (I skipped the regular game and went right to LA and NY mods).

First of all, I've had a couple of calls I can't clear: an animal in the roadway (which I shot with police, but couldn't get the body to disappear), and a fallen tree. I lifted it with the crane, tried to get a tow truck, all to no avail. How to I solve these incidents?

Also, do the units stay in the stations, or do they go off the map? Response times are pretty bad

#692 erfd

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Gepost 30 juli 2012 - 01:29

For the dog in road, call a fire dept equipment truck and have a fire fighter grab the dog and transport it.

For the tree in road just use a fire fighter with a chainsaw to cut tree.

#693 Sythan

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Gepost 31 juli 2012 - 02:16

http://ftwebsite.de/...p?Download=ERS2 and next time look on the top of this page (35)


That's not a translation. Did you not read what he said?

#694 FireShooter10

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Gepost 01 augustus 2012 - 06:53

Is the link dead for anyone else?
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#695 Batt62

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Gepost 01 augustus 2012 - 09:05

yeah its dead for me as well, does anyone have a working link?
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#696 gunswat

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Gepost 01 augustus 2012 - 09:10

http://ftsoftware.eu/downloads.php there you go

#697 Batt62

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Gepost 01 augustus 2012 - 10:05

thank you very much :D
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#698 Mat

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Gepost 14 augustus 2012 - 09:38

Hi, Thank's for this mod ! :happy:
I need your help, please, when someone is in water. I don't find how out of the water ?
What we need (vehicules) ?
Thank you.

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#699 IvaVPK

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Gepost 14 augustus 2012 - 10:53

Waterrescue vehicle from police sector.

#700 Mat

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Gepost 14 augustus 2012 - 07:08

Ok Thank you ! :laugh:

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